Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 12443679122806939297 3 dossy the Tinkerer (level 1, 0/16 HPs) Began as a Mountain Dwarf Forgewright on May 11, 2026. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (134 turns). dossy the Tinkerer (Mountain Dwarf Forgewright) Turns: 134, Time: 00:00:40 Health: 0/16 AC: 2 Str: 12 XL: 1 Next: 41% Magic: 2/3 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . (100%) c - +1 sling (freeze) {=f d:7 freeze} rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe {ac:2 enc:0} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer {d:8} c - a +1 sling of freezing (weapon) {=f d:7 freeze} (You found it on level 1 of the Dungeon) Armour b - a +0 robe (worn) {ac:2 enc:0} Potions g - a potion of magic {!q} Skills: * Level 1.0 Fighting - Level 1.3 Dodging - Level 1.4 Stealth - Level 1.7 Spellcasting - Level 4.8 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 30% 2d4 4% 2 Launch Clockwork Bee Frge 15% N/A 10% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 63% 4 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5860 Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Setting a skill training target for Armour at 15.0. Setting a skill training target for Stealth at 2.0. Setting a skill training target for Spellcasting at 2.0. Setting a skill training target for Forgecraft at 6.0. Welcome, dossy the Mountain Dwarf Forgewright. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a glowing sling. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. There is a transporter here. You enter the transporter and appear at another place. You encounter a kobold. It is wielding a +0 whip. The kobold shouts! There is an escape hatch in the floor here. There is a transporter here. You enter the transporter and appear at another place. Found a stone staircase leading down. Sorry, I don't know how to get there. You encounter a ball python. The ball python leaves your sight. The ball python leaves your sight. You barely miss the ball python. The ball python hisses angrily. The ball python bites you but does no damage. The ball python barely misses you. The ball python bites you but does no damage. The ball python misses you. You hit the ball python. The ball python is severely wounded. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You take 3 damage, and have 11/14 hp (79%). MASSIVE DAMAGE!! Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a ball python (severely wounded, constricting you, 77% to hit) The kinetic grapnel hits the ball python. You kill the ball python! You hear a splash. You now have 2/3 mp. A kobold is nearby! There is a staircase leading out of the dungeon here. There is a transporter here. You enter the transporter and appear at another place. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 whip (67% to hit) The kinetic grapnel hits the kobold. The kobold is severely wounded. The kobold misses you. You now have 1/3 mp. The grapnel guides your strike. You thump the kobold! You kill the kobold! HP restored. Magic restored. Health restored: 15 MP restored: 3 c - a +1 sling of freezing {=f} You unwield your +0 hammer. Your +1 sling of freezing {=f} is covered in frost. c - a +1 sling of freezing (weapon) {=f} You encounter an endoplasm. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You shoot a sling bullet. The sling bullet hits the endoplasm. The sling bullet freezes the endoplasm. You kill the endoplasm! You encounter a ball python. You shoot a sling bullet. The sling bullet hits the ball python. The ball python seems to slow down. The sling bullet freezes the ball python. You kill the ball python! Your Fighting skill increases to level 1! Health restored: 16 You encounter a quokka. You shoot a sling bullet. The sling bullet hits the quokka. The sling bullet freezes the quokka. The quokka is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the quokka. You shoot a sling bullet. The sling bullet closely misses the quokka. You shoot a sling bullet. The sling bullet closely misses the quokka. The quokka bites you. x2 You take 7 damage, and have 9/16 hp (56%). MASSIVE DAMAGE!! You are too injured to fight recklessly! Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (heavily wounded, 64% to hit) The kinetic grapnel hits the quokka. The quokka is almost dead. The quokka bites you but does no damage. You now have 2/3 mp. You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 5/16 hp (31%). MASSIVE DAMAGE!! You shoot a sling bullet. The sling bullet hits the quokka but does no damage. The quokka is almost dead. The grapnel comes loose from the quokka. The quokka barely misses you. You shoot a sling bullet. The sling bullet completely misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... #.# ###..# #.#########..# #............# #.##########.## ### #.#########...# .... ##.............. #....####...########...# .......#.....##### ##.## ......r@.........# #.# .......#.....###.# #.. ##...####....# #.# #### #.. ........# #.# ## ######### #.# #.# #.# #.# #.# You could see a quokka. Vanquished Creatures An endoplasm (D:1) 2 ball pythons (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Mountain Dwarf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 118 | D:1 | Reached skill level 1 in Fighting 132 | D:1 | HP: 6/16 [quokka (4)] 134 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Dodging | | 1.3 Stealth | | 1.4 Spellcasting | | 1.7 Forgecraft | | 4.8 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Mace || 3 Fire: Sling || 9 Cast: Kinetic Grapnel || 3 Armour: Robe || 13 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 138 | 128 | 10 | 0 | 59 | 1 | 138.0 | Dungeon | 138 | 128 | 10 | 0 | 59 | 1 | 138.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 138 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+----------------------