Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 541696501610733910 0 dossy the Grave Robber (level 1, 0/10 HPs) Began as a Deep Elf Necromancer on May 12, 2026. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:04 (38 turns). dossy the Grave Robber (Deep Elf Necromancer) Turns: 38, Time: 00:00:05 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 4/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions g - a potion of magic {!q} Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.8 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 3% 2 Vampiric Draining Necr 21% 2d7 6% 3 Animate Dead Necr 21% N/A 21% 4 Curse of Agony Necr 21% N/A 50% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5961 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Setting a skill training target for Dodging at 4.0. Setting a skill training target for Stealth at 4.0. Setting a skill training target for Spellcasting at 4.0. Welcome, dossy the Deep Elf Necromancer. Will you be the one to retrieve the splendid Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You encounter an endoplasm. The endoplasm quivers. The endoplasm hits you. You take 1 damage, and have 9/10 hp (90%). You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. Health restored: 10 You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 5/10 hp (50%). MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (moderately wounded, chance to affect: 67%) The endoplasm struggles to resist. The endoplasm hits you but does no damage. You now have 5/6 mp. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 1/10 hp (10%). MASSIVE DAMAGE!! Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (moderately wounded, chance to affect: 67%) A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. Your soul wisp touches the endoplasm. The endoplasm closely misses you. You now have 4/6 mp. You barely miss the endoplasm. The endoplasm is heavily wounded. Your soul wisp touches the endoplasm. The endoplasm freezes you. You are frozen. You die... #...... #....# #....# # ######....# .# ##.........# ..#. #.####.....####..... ##.# ##............. ##.###.###########....#.## ##.......#.##.*J@.......... #...####...##.#####.##...## ...## ###..# ..# .### #..######..# ### # #....##..## #<##...##.# ######## ## You could see an endoplasm (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Deep Elf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 34 | D:1 | HP: 5/10 [frozen (5)] 36 | D:1 | HP: 1/10 [frozen (4)] 38 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_basic, shapermc_ecumenical_altar_totnotflames Action || total ---------------------------++------- Attack: Normal || 4 Melee: Dagger || 4 Cast: Soul Splinter || 2 Armour: Robe || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 38 | 38 | 0 | 0 | 29 | 1 | 38.0 | Dungeon | 38 | 38 | 0 | 0 | 29 | 1 | 38.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 38 daAuts