Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 14251552927950220602 115 dossy the Ducker (level 5, -2/37 HPs) Began as an Octopode Monk on May 17, 2026. Slain by a gnoll ... wielding a +0 halberd (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:28 (977 turns). dossy the Ducker (Octopode Monk) Turns: 977, Time: 00:01:29 Health: -2/37 AC: 1 Str: 10 XL: 5 Next: 0% Magic: 5/5 EV: 14 Int: 13 God: Gold: 72 SH: 0 Dex: 16 Spells: 4/4 levels left rFire . . . (100%) a - +0 short sword rCold . . . (100%) b - orb {Light} rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: glowing A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles d - 6 boomerangs (quivered) {@f1} Armour b - an orb of light (worn) c - an orb of attunement (You found it on level 1 of the Dungeon) Talismans e - an inkwell talisman (You found it on level 1 of the Dungeon) Scrolls c - a scroll of vulnerability {unknown} d - 5 scrolls of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of poison {unknown} m - a scroll of immolation {unknown} Potions a - a potion of ambrosia {!q} f - a potion of curing {!q, unknown} j - a potion of lignification {!q, unknown} k - a potion of might {!q, unknown} l - a potion of moonshine {!q, unknown} n - a potion of brilliance {!q, unknown} Skills: + Level 3.7 Fighting + Level 3.7 Short Blades * Level 4.4 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 0% 2d4 43% 2 Brom's Barrelling Bould Conj/Erth 0% 2d4 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11033 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! h - a scroll labelled LIGIN FIONECW You regained 2 hp, and now have 25/26 hp (96%). You see here a +0 sling {=f}. Key pressed, stopping explore. You open the door. There is an open door here. l - a metallic grey potion {!q} Health restored: 26 There is an open door here. You open the door. You encounter an adder. There is an open door here. The helpless adder fails to defend itself. You puncture the adder! You grab the adder. The adder is almost dead. You constrict the adder. You kill the adder! There is an open door here. You open the door. You encounter a ball python. There is an open door here. The ball python bites you. The ball python closely misses you. The ball python bites you. The ball python closely misses you. You take 2 damage, and have 24/26 hp (92%). You barely miss the ball python. You grab the ball python. You constrict the ball python. The ball python misses you. The ball python barely misses you. You hit the ball python. You kill the ball python! As you open the door, it creaks loudly! You encounter an adder. The adder barely misses you. The adder completely misses you. There is an open door here. You closely miss the adder. You grab the adder. You constrict the adder. The adder bites you. You are poisoned. The adder poisons you! You take 1 damage, and have 24/26 hp (92%). You hit the adder. The adder is heavily wounded. You constrict the adder. You feel sick. The adder completely misses you. You take 1 damage, and have 23/26 hp (88%). You hit the adder. You kill the adder! You feel sick. You take 1 damage, and have 22/26 hp (85%). You feel sick. You take 1 damage, and have 21/26 hp (81%). You start resting. You feel sick. x3 You are no longer poisoned. You take 2 damage, and have 19/26 hp (73%). You start resting. HP restored. You regained 4 hp, and now have 23/26 hp (88%). There is an open door here. You open the door. You encounter an adder. The adder hisses angrily. The adder misses you. The adder bites you. You are poisoned. The adder poisons you! There is an open door, spattered with blood here. You take 3 damage, and have 20/26 hp (77%). You hit the adder. You grab the adder. You squeeze the adder! You kill the adder! You feel sick. Your Dodging skill increases to level 4! You feel sick. You see here an adder corpse. You take 1 damage, and have 19/26 hp (73%). You start resting. You feel sick. x2 You are no longer poisoned. You take 2 damage, and have 17/26 hp (65%). You start resting. HP restored. You regained 6 hp, and now have 23/26 hp (88%). You start resting. HP restored. Health restored: 26 You start waiting. Done waiting. There is an open door, spattered with blood here. You open the door. You encounter a ball python. The ball python hisses angrily. The ball python bites you. The ball python misses you. There is an open door here. You take 2 damage, and have 24/26 hp (92%). You hit the ball python. You grab the ball python. You squeeze the ball python. The ball python is severely wounded. You constrict the ball python. You kill the ball python! You open the door. You encounter an adder. You hit the adder. Your grab misses the adder. The adder is lightly wounded. The adder barely misses you. You hit the adder. You grab the adder. The adder is moderately wounded. You constrict the adder. The adder misses you. You hit the adder. You kill the adder! You have reached level 4! Health restored: 31; MP restored: 4 There is an open door here. You see here an adder corpse. There is an open door here. You open the door. You encounter a ball python. There is an open door here. The ball python bites you. The ball python closely misses you. You take 1 damage, and have 30/31 hp (97%). You hit the ball python. You kill the ball python! HP restored. You open the door. You encounter a ball python. The ball python hisses angrily. Health restored: 31 The ball python misses you. There is an open door here. You hit the ball python. Your grab misses the ball python. The ball python is moderately wounded. The ball python closely misses you. You hit the ball python. You kill the ball python! You open the door. There is an open door here. n - a black potion {!q} You open the door. You encounter an adder. The adder hisses angrily. The adder closely misses you. You hit the adder. You grab the adder. The adder is heavily wounded. You constrict the adder. The adder closely misses you. You hit the adder but do no damage. The adder is almost dead. You constrict the adder. You kill the adder! There is an open door, spattered with blood here. You see here an adder corpse. You open the door. There is an open door here. You open the door. There is an open door here. m - a scroll labelled USCHIM VOWNUHIRI There is an open door here. You see here a ball python corpse. There is an open door here. You encounter a rat. You barely miss the rat. You grab the rat. You squeeze the rat. You kill the rat! You see here a rat corpse. As you open the door, it creaks loudly! You encounter an adder. The adder hisses angrily. You hit the adder. Your grab misses the adder. The adder is moderately wounded. The adder closely misses you. You hit the adder but do no damage. You grab the adder. The adder is moderately wounded. You constrict the adder. You encounter a bat. The bat closely misses you. The adder barely misses you. You hit the adder but do no damage. The adder is heavily wounded. You constrict the adder. You kill the adder! The bat barely misses you. x2 Health restored: 32 You hit the bat. You grab the bat. The bat is severely wounded. You constrict the bat. You kill the bat! You open the door. You encounter an adder. You barely miss the adder. You grab the adder. You squeeze the adder. The adder is lightly wounded. You constrict the adder. The adder bites you. You take 3 damage, and have 29/32 hp (91%). You hit the adder. The adder is almost dead. You constrict the adder. You kill the adder! Found a stone staircase leading up. Health restored: 32 You encounter a rat. You encounter a bat. The rat squeaks loudly. You hear a shout! The rat bites you. You take 3 damage, and have 29/32 hp (91%). You hit the rat. Your grab misses the rat. The rat is heavily wounded. The bat misses you. The rat barely misses you. You hit the rat. You kill the rat! The bat closely misses you. You hit the bat. You kill the bat! You see here a rat corpse. You encounter 2 gnolls. The gnoll shouts! The gnoll hits you with a +0 club. You encounter a gnoll. It is wielding a +0 spear. You take 4 damage, and have 27/32 hp (84%). You barely miss the gnoll. You grab the gnoll. You squeeze the gnoll! The gnoll is severely wounded. You constrict the gnoll. The gnoll hits you with a +0 club. The gnoll closely misses you. You take 4 damage, and have 23/32 hp (72%). You hit the gnoll. You squeeze the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 17/33 hp (52%). You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. You grab the gnoll. You squeeze the gnoll. The gnoll is severely wounded. You constrict the gnoll. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 6/33 hp (18%). MASSIVE DAMAGE!! You hit the gnoll. You kill the gnoll! You have reached level 5! You feel clever. MP restored: 5 You encounter a gnoll. It is wielding a +0 halberd. The gnoll shouts! The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 whip; a +0 club; a gnoll corpse You take 4 damage, and have 3/37 hp (8%). You hit the gnoll. You grab the gnoll. The gnoll is lightly wounded. You constrict the gnoll. The gnoll misses you. You hit the gnoll. You squeeze the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 halberd. You die... ################### #.................# ..#.###.###############.# ........##### #.# .#.###......#### #.# #.....†...# #.####### #..###.##.# #........ #.<# #.##@# #####..## #..# #.##.)j...#######...# ...# #.#########..#..†..†† ##..# #.. #..#..#...# ... ### ####†#####...# # #..'.....#...# .# #..#.....#...# .# ####.....'...' # #.†#.....#...# You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) 7 adders (D:2) A dart slug (D:2) A ribbon worm (D:2) 6 endoplasms 6 hobgoblins 7 ball pythons 3 bats 2 frilled lizards A kobold (D:1) 5 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 140 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 144 | D:1 | You add the spell Brom's Barrelling Boulder to your | library. 372 | D:1 | You add the spell Searing Ray to your library. 478 | D:2 | Found a faded altar of an unknown god. 557 | D:2 | Reached XP level 3. HP: 24/26 MP: 3/3 712 | D:2 | Reached skill level 4 in Dodging 863 | D:2 | Reached XP level 4. HP: 31/31 MP: 4/4 972 | D:2 | HP: 16/32 [gnoll/+0 spear (7)] 973 | D:2 | HP: 6/33 [gnoll/+0 whip (5)] 975 | D:2 | Reached XP level 5. HP: 7/37 MP: 5/5 977 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic, minivault_25 D:2: layout_loops_ring, ebering_ecumenical_altar_webs, minmay_snake_closets, uniq_jessica, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 4 | 4.4 Fighting | | 3.7 Short Blades | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 50 | 21 || 71 Melee: Short sword | 50 | 21 || 71 Constrict | 18 | 8 || 26 Tentacles | 10 | 6 || 16 Stab: Sleeping | 3 | || 3 Armour: None | 14 | 10 || 24 Dodge: Dodged | 25 | 15 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 965 | 957 | 8 | 171 | 596 | 2 | 482.5 | Dungeon | 965 | 957 | 8 | 171 | 596 | 2 | 482.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 491 daAuts D:1: 474 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 89.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 89.0 +-------+-------+-------+-------+-------+----------------------