Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 5714344005160786572 172 dossy the Shooter (level 5, -14/40 HPs) Began as a Coglin Hunter on June 6, 2026. Killed from afar by Ijyb (21 damage) ... with a bolt of acid ... on level 3 of the Dungeon. The game lasted 00:03:31 (1479 turns). dossy the Shooter (Coglin Hunter) Turns: 1479, Time: 00:03:32 Health: -14/40 AC: -1 Str: 11 XL: 5 Next: 53% Magic: 5/5 EV: 11 Int: 8 God: Gold: 152 SH: 0 Dex: 20 Spells: 4/4 levels left rFire . . . (100%) a - +2 sling {Kasem d:12 s:1.1 dpt:10.9} rCold . . . (100%) b - +0 sling {Balvinder d:10 s:1.1 dpt:9.1} rNeg . . . (100%) h - +0 leather armour {ac:3 enc:4} rPois . (100%) (no helmet) rElec . (100%) g - +0 cloak {ac:1 enc:0} rCorr . (100%) (no gloves) SInv . e - +0 pair of boots {ac:1 enc:0} Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: corroded (-6), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 152 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Kasem d:12 s:1.1 dpt:10.9} b - a +0 sling (offhand) {Balvinder d:10 s:1.1 dpt:9.1} Missiles c - 4 poisoned darts {d:0 s:1.0 dpt:0.0 poison} d - 5 stones {d:2 s:1.1 dpt:1.8} Armour e - a +0 pair of boots (worn) {ac:1 enc:0} (You found it on level 2 of the Dungeon) f - a +0 chain mail {ac:8 enc:14} (You found it on level 2 of the Dungeon) g - a +0 cloak (worn) {ac:1 enc:0} (You found it on level 3 of the Dungeon) h - a +0 leather armour (worn) {ac:3 enc:4} Talismans i - a scarab talisman (You found it on level 2 of the Dungeon) j - a storm talisman (You found it on level 2 of the Dungeon) k - a rimehorn talisman (You found it on level 3 of the Dungeon) Wands p - a wand of polymorph (6) (You found it on level 2 of the Dungeon) Scrolls s - a scroll of butterflies c - a scroll of vulnerability {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of fear {unknown} m - a scroll of identify {unknown} o - a scroll of amnesia {unknown} q - a scroll of immolation {unknown} u - a scroll of blinking {unknown} v - a scroll of poison {unknown} Potions d - 2 potions of ambrosia {!q, unknown} f - 2 potions of curing {!q, unknown} j - a potion of magic {!q, unknown} k - a potion of mutation {!q, unknown} l - 2 potions of lignification {!q, unknown} n - a potion of heal wounds {!q, unknown} p - a potion of might {!q, unknown} Skills: + Level 2.8 Fighting * Level 4.9 Ranged Weapons + Level 2.5 Dodging - Level 2.0 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 50% 1 Shock Conj/Air 0% 1d3 50% 1 Swiftness Air 0% N/A 86% 3 Teleport Other Tloc 0% N/A 86% 3 Vampiric Draining Necr 0% 2d6 86% 3 Airstrike Air 0% 2d(0-16) 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16503 Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf D:3 Ijyb Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You regained 12 hp, and now have 29/33 hp (88%). You start resting. HP restored. Health restored: 33 You encounter 2 ball pythons. You shoot a sling bullet. The sling bullet hits the ball python! You kill the ball python! You shoot a sling bullet. You shoot a sling bullet. The sling bullet hits the ball python! You kill the ball python! You shoot a sling bullet. You encounter an orc wizard. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the orc wizard. The orc wizard shouts! The orc wizard is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the orc wizard. You encounter an orc. It is wielding a +0 whip. You shoot a sling bullet. The sling bullet closely misses the orc wizard. You shoot a sling bullet. The sling bullet closely misses the orc wizard. The orc shouts! You encounter a dart slug. You shoot a sling bullet. The sling bullet hits the orc wizard but does no damage. The orc wizard is lightly wounded. You shoot a sling bullet. The sling bullet completely misses the orc wizard. You encounter an orc. It is wielding a +0 club. x2 You shoot a sling bullet. The sling bullet hits the orc wizard! The orc wizard is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the orc wizard. The sling bullet hits the orc. The orc is moderately wounded. The orc shouts! You shoot a sling bullet. The sling bullet hits the orc wizard. The orc wizard is almost dead. You shoot a sling bullet. The sling bullet hits the orc wizard. You kill the orc wizard! Health restored: 34 You shoot a sling bullet. The sling bullet hits the orc. The orc is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the orc. The sling bullet hits the orc. The orc is lightly wounded. You shoot a sling bullet. The sling bullet hits the orc. The orc is almost dead. You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! You shoot a sling bullet. The sling bullet barely misses the dart slug. You shoot a sling bullet. The sling bullet barely misses the orc. The sling bullet hits the dart slug. The dart slug is moderately wounded. You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is moderately wounded. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is almost dead. You shoot a sling bullet. The sling bullet hits the dart slug! You kill the dart slug! You shoot a sling bullet. Things that are here: a +0 dagger; a +0 robe; an orc corpse Items here: )) [ †. Things that are here: a +0 club; a dart slug corpse Found a stone staircase leading up. You open the door. There is an open door here. There is a stone staircase leading up here. You now have 112 gold pieces (gained 10). You now have 120 gold pieces (gained 8). You encounter a frilled lizard. The frilled lizard leaves your sight. A frilled lizard comes into view. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! You shoot a sling bullet. You open the door. There is an open door here. Found a stone staircase leading up. You open the door. There is an open door here. You pick up a parchment of Vampiric Draining and begin reading... You add the spell Vampiric Draining to your library. You encounter an endoplasm. Found a silvery potion and a robe. Found a stone staircase leading down. The endoplasm quivers. You see here 14 gold pieces. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is moderately wounded. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm is moderately wounded. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is heavily wounded. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! You now have 134 gold pieces (gained 14). You encounter an adder. You shoot a sling bullet. The sling bullet hits the adder. The adder hisses angrily. The adder is heavily wounded. You shoot a sling bullet. The sling bullet misses the adder. You shoot a sling bullet. The sling bullet barely misses the adder. You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the adder. You shoot a sling bullet. The sling bullet hits the adder. The adder is severely wounded. You shoot a sling bullet. The sling bullet hits the adder. You kill the adder! You shoot a sling bullet. You see here an adder corpse. p - a silvery potion {!q} There is a stone staircase leading down here. You encounter a scorpion. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is moderately wounded. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the scorpion. You shoot a sling bullet. The sling bullet hits the scorpion! The scorpion is severely wounded. You shoot a sling bullet. The sling bullet barely misses the scorpion. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion is severely wounded. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion is severely wounded. You shoot a sling bullet. The sling bullet hits the scorpion! You kill the scorpion! You have reached level 5! Health restored: 40; MP restored: 5 j - a +0 cloak You start putting on your armour. You continue putting on your +0 cloak. x5 You finish putting on your +0 cloak. h - a +0 cloak (worn) {ac:1 enc:0}; j - a scarab talisman i - a scarab talisman; j - a storm talisman Adjust to which letter? (? for menu, Esc to quit) b - a +0 sling (offhand) {Balvinder d:10 s:1.1 dpt:9.1} c - a +0 leather armour (worn) {ac:3 enc:4} c - 4 poisoned darts {d:0 s:1.0 dpt:0.0 poison} d - a +0 leather armour (worn) {ac:3 enc:4} d - 5 stones {d:2 s:1.1 dpt:1.8} e - a +0 leather armour (worn) {ac:3 enc:4} e - a +0 pair of boots (worn) {ac:1 enc:0} f - a +0 leather armour (worn) {ac:3 enc:4} f - a +0 chain mail {ac:8 enc:14} g - a +0 leather armour (worn) {ac:3 enc:4} g - a +0 cloak (worn) {ac:1 enc:0} h - a +0 leather armour (worn) {ac:3 enc:4} You open the door. You encounter 2 goblins. A goblin is carrying a +0 sling. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You shoot a sling bullet. You shoot a sling bullet. The sling bullet barely misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! There is an open door here. You now have 147 gold pieces (gained 13). You now have 152 gold pieces (gained 5). k - a rimehorn talisman You pick up a parchment of Freeze and begin reading... You add the spell Freeze to your library. Items here: ))) †. Okay, then. Okay, then. There is an open door here. You open the door. You encounter a ball python and Ijyb the Inquisitive. Ijyb is carrying a wand of acid. You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is moderately wounded. You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is moderately wounded. The ball python hisses angrily. You shoot a sling bullet. The sling bullet barely misses the ball python. You shoot a sling bullet. The sling bullet barely misses the ball python. Ijyb zaps a wand. The bolt of acid hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 20 damage, and have 20/40 hp (50%). MASSIVE DAMAGE!! Fire: a) +2 sling {Kasem d:12 s:1.1 dpt:10.9} Press: ? - help, Shift-Dir - straight line Aim: a ball python (69% to hit) You shoot a sling bullet. The sling bullet barely misses the ball python. You shoot a sling bullet. The sling bullet hits the ball python! You kill the ball python! Fire: a) +2 sling {Kasem d:12 s:1.1 dpt:10.9} Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 scale mail and carrying a wand of acid (moderately wounded, 63% to hit) You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is heavily wounded. You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is heavily wounded. Fire: a) +2 sling {Kasem d:12 s:1.1 dpt:10.9} Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 scale mail and carrying a wand of acid (heavily wounded, 63% to hit) You shoot a sling bullet. The sling bullet closely misses Ijyb. You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 18/40 hp (45%). Fire: a) +2 sling {Kasem d:12 s:1.1 dpt:10.9} Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 scale mail and carrying a wand of acid (severely wounded, 63% to hit) You shoot a sling bullet. The sling bullet hits Ijyb but does no damage. Ijyb is severely wounded. You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is almost dead. Ijyb zaps a wand. The bolt of acid hits you! * * * LOW HITPOINT WARNING * * * The acid corrodes you! You take 11 damage, and have 7/40 hp (18%). MASSIVE DAMAGE!! Fire: a) +2 sling {Kasem d:12 s:1.1 dpt:10.9} Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 scale mail and carrying a wand of acid (almost dead, 63% to hit) You shoot a sling bullet. The sling bullet barely misses Ijyb. You shoot a sling bullet. The sling bullet barely misses Ijyb. Ijyb stops to study her wand. Ijyb zaps a wand. The bolt of acid hits you!! Ouch! That really hurt! You die... Ijyb screams, "Time for next experiment!" #...# #...# #...# #...# #...# #...# #.### ### #...# ##### #.# #... #...###...## #.# ..... #...##.....###.# ......#...#.......##.# .)...†g@..'...)...##.# ......#...#.......##.# ..... #...##.....##..# #... #....##...###.## ### ####..#####...# ##.......### ######### You could see Ijyb. Vanquished Creatures A scorpion (D:3) Terence (D:2) An orc wizard (D:3) 2 adders 3 dart slugs A ribbon worm (D:3) 3 orcs (D:3) 6 endoplasms 4 hobgoblins 7 ball pythons 3 bats 4 frilled lizards 6 goblins 4 kobolds A rat (D:2) 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 24 | D:1 | You add the spell Teleport Other to your library. 115 | D:1 | Reached skill level 1 in Stealth 215 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 623 | D:1 | Found a faded altar of an unknown god. 674 | D:1 | Reached skill level 2 in Dodging 870 | D:2 | Reached skill level 4 in Ranged Weapons 870 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 913 | D:2 | Identified a wand of polymorph (6) 987 | D:2 | You add the spells Shock, Swiftness and Airstrike to your | library. 1005 | D:2 | Encountered Terence 1010 | D:2 | Killed Terence 1011 | D:2 | Reached skill level 2 in Stealth 1011 | D:2 | Reached XP level 4. HP: 30/33 MP: 4/4 1164 | D:2 | Encountered Crazy Yiuf 1381 | D:3 | You add the spell Vampiric Draining to your library. 1409 | D:3 | Reached XP level 5. HP: 40/40 MP: 5/5 1463 | D:3 | You add the spell Freeze to your library. 1472 | D:3 | Identified a wand of acid (4) 1472 | D:3 | Encountered Ijyb 1474 | D:3 | HP: 20/40 [Ijyb/bolt of acid (20)] 1478 | D:3 | HP: 7/40 [Ijyb/bolt of acid (12)] 1479 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_loops_ring, ebering_ecumenical_altar_box, chequers_hall_statues_corner_a D:2: layout_rooms, chequers_serial_rivers_room_a, uniq_crazy_yiuf_cottage, uniq_terence D:3: kennysheep_six_static_rooms, layout_basic, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 | 2.0 Dodging | 2 | 2.5 Ranged Weapons | 4 | 4.9 Fighting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 100 | 80 || 180 Armour: Leather armour | 5 | 7 || 12 Dodge: Dodged | 2 | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1495 | 1447 | 48 | 63 | 1151 | 3 | 498.3 | Dungeon | 1495 | 1447 | 48 | 63 | 1151 | 3 | 498.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 739 daAuts D:2: 453 daAuts D:3: 302 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 82.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 82.3 +-------+-------+-------+-------+-------+----------------------