dossy Level 1 of the Dungeon (5, -38, D:1) a +0 whip (7, -15, D:1) a +0 whip a kobold corpse (skeletalised by now) (9, -38, D:1) a rat corpse (skeletalised by now) (14, -11, D:1) 3 flux baubles (20, -24, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, 1, D:1) a jackal corpse (skeletalised by now) (25, -32, D:1) a frilled lizard corpse (skeletalised by now) (30, -37, D:1) a +0 dagger {d:4 s:1.0 dpt:4.0} (41, -6, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (29, 34, D:2) an adder corpse (skeletalised by now) (35, -11, D:2) a hobgoblin corpse (skeletalised by now) (37, -6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (50, 0, D:2) an adder skeleton (61, 14, D:2) a +0 club Level 3 of the Dungeon (1, 19, D:3) a +0 hand axe a +0 leather armour a +0 club a +0 leather armour a +0 short sword a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) (1, 21, D:3) a +0 dagger a +0 leather armour a quokka corpse (skeletalised by now) (12, 39, D:3) a +0 ring mail (36, 25, D:3) a +0 hammer (38, 0, D:3) a +0 whip a kobold corpse (skeletalised by now) (39, 4, D:3) a +0 spear Level 4 of the Dungeon (0, 7, D:4) a scroll of blinking (0, 8, D:4) a +0 ring mail (0, 9, D:4) 17 gold pieces (1, 7, D:4) 3 poisoned darts a potion of heal wounds (1, 8, D:4) a +0 ring mail (1, 9, D:4) a potion of magic (2, 7, D:4) 13 gold pieces (2, 8, D:4) a staff of conjuration (unseen) (2, 9, D:4) a parchment of Summon Ice Beast (11, 24, D:4) a +0 club a goblin corpse (skeletalised by now) (13, 24, D:4) a ring of resist corrosion (23, 22, D:4) a +0 hand axe (51, 34, D:4) a +0 club (55, 26, D:4) a +0 chain mail a +0 flail an orc skeleton Level 5 of the Dungeon [Shop] Careoz's Vocational Training a manual of Invocations (880 gold) a manual of Evocations (880 gold) (3, 24, D:5) a +0 club (3, 35, D:5) a +0 scale mail {ac:6 enc:10} (4, 24, D:5) a +0 chain mail (12, 32, D:5) a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (13, 32, D:5) an adder corpse (skeletalised by now) (32, 2, D:5) a +0 leather armour (44, 14, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (6, 9, D:6) a +0 spear (7, 8, D:6) a +0 spear a +0 scale mail (8, 8, D:6) a +0 spear a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (9, 8, D:6) a +0 spear (14, -18, D:6) an iguana corpse (skeletalised by now) (22, -8, D:6) an adder corpse (skeletalised by now) (22, 24, D:6) a +0 giant club (42, -15, D:6) a +0 mace a +0 leather armour (43, -15, D:6) a +0 club a +0 leather armour a +0 club a +0 short sword (46, 17, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 orcbow (10, -4, D:7) an iguana skeleton (27, -37, D:7) a bullfrog corpse (skeletalised by now) (27, -29, D:7) a +0 ring mail (28, -10, D:7) a +0 robe (32, -13, D:7) a +0 short sword a +0 leather armour the goblin corpse of Sprozz (skeletalised by now) (36, -19, D:7) a +0 shortbow {=f} Level 8 of the Dungeon (27, 25, D:8) a +0 long sword (39, 6, D:8) a +0 war axe (40, -1, D:8) a +0 flail (41, -3, D:8) a +0 flail Level 9 of the Dungeon Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (2, -10, D:10) a +0 robe (7, -9, D:10) a +0 orcbow {=f} a centaur corpse (skeletalised by now) (8, -3, D:10) a +0 rapier a +0 hand axe a +0 robe an orc corpse (skeletalised by now) (8, -2, D:10) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (9, -3, D:10) a +0 hand axe an orc corpse (skeletalised by now) (21, -10, D:10) a +0 plate armour (29, -9, D:10) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (30, -9, D:10) a yak corpse (skeletalised by now) (30, -8, D:10) a yak corpse (skeletalised by now) Level 11 of the Dungeon [Shop] Ceblom's General Store the +7 rapier of Qit Nic {spect, Fly rElec rPois Str-4} (1030 gold) Fly: It grants you flight. rElec: It insulates you from electricity. rPois: It protects you from poison. Str-4: It affects your strength (-4). It cannot be enchanted further. a parchment of Summon Ice Beast (149 gold) a wand of iceblast (3) (130 gold) a +0 scale mail (68 gold) a condenser vane (680 gold) a +0 morningstar (102 gold) a manual of Fire Magic (1360 gold) [Shop] Gaim's Specific Store a scroll of noise (19 gold) (3, 16, D:11) a +0 dagger (5, -6, D:11) a +0 leather armour (5, 18, D:11) a +0 short sword a kobold corpse (skeletalised by now) (6, 17, D:11) a +0 short sword (14, 45, D:11) an electric eel corpse (skeletalised by now) (21, 46, D:11) an electric eel corpse (skeletalised by now) (33, 46, D:11) a +0 giant club a +0 giant club (42, 3, D:11) a +0 dagger a +0 robe (44, 1, D:11) a +6 ring of intelligence {Int} a +0 robe of resistance {ac:2 enc:0 rC+ rF+} (53, 11, D:11) a rime drake skeleton Level 12 of the Dungeon (25, -23, D:12) a water moccasin corpse (skeletalised by now) (25, -22, D:12) a water moccasin corpse (skeletalised by now) (26, -23, D:12) a water moccasin corpse (skeletalised by now) (27, -28, D:12) a +0 falchion (27, -23, D:12) a water moccasin corpse (skeletalised by now) Level 13 of the Dungeon (0, 0, D:13) 3 large rocks {@f3} (11, 0, D:13) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (14, -3, D:13) the +3 rapier of Urgency {flame, rC+, d:16 s:1.2 dpt:13.3 flame} rC+: It protects you from cold. It cannot be enchanted further. the +4 mace of the Hidden Yaks {freeze, rElec rCorr Str+2, d:20 s:0.9 dpt:22.2 freeze} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). It cannot be enchanted further. a +2 war axe of venom {d:23 s:0.8 dpt:28.8 venom} a +6 hand axe of electrocution {d:21 s:0.7 dpt:30.0 elec} a +1 great sword of protection {d:30 s:1.7 dpt:17.6 h:2 protect} a +5 arbalest of freezing {=f d:31 s:2.6 dpt:11.9 h:2 freeze} (15, -3, D:13) a +5 ring of evasion {EV} a staff of fire {d:10 s:1.1 dpt:9.1} a staff of earth {d:10 s:1.1 dpt:9.1} a staff of cold {d:10 s:1.1 dpt:9.1} a +1 buckler {ac:3 enc:5} (35, 34, D:13) 4 large rocks {@f3} a cyclops corpse (skeletalised by now) (41, 27, D:13) a +0 orcbow {=f} a centaur corpse (skeletalised by now) (43, 25, D:13) a +0 orcbow {=f} a centaur corpse (skeletalised by now) (43, 26, D:13) a +0 orcbow {=f} (48, 19, D:13) a tengu corpse (skeletalised by now) (49, 19, D:13) a +0 bardiche (50, 19, D:13) a +0 ring mail Level 14 of the Dungeon (12, 16, D:14) a +0 dagger a +0 robe (13, 16, D:14) an ugly thing corpse (skeletalised by now) (14, 15, D:14) an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) Level 15 of the Dungeon (0, 0, D:15) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (1, 0, D:15) a +0 arbalest {=f} a +0 plate armour an orc corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (1, 1, D:15) a +0 bardiche (25, -21, D:15) a +0 dagger a +0 robe a human corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Orcish Mines (3, -35, Orc:1) a +0 plate armour (4, -37, Orc:1) a +0 giant club an ogre corpse (skeletalised by now) (4, -36, Orc:1) a +0 mace (4, -35, Orc:1) a +0 chain mail (5, -37, Orc:1) a +0 giant club (5, -35, Orc:1) a +0 ring mail a +0 short sword a +4 trident a +1 long sword of holy wrath an orc corpse (skeletalised by now) (7, -6, Orc:1) the +1 helmet of Acaloher {rPois rF- rCorr Stlth+, ac:1 enc:0} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. (28, 10, Orc:1) a +0 heavy quarterstaff (28, 13, Orc:1) the dwarf corpse of Jorgrun (skeletalised by now) Level 2 of the Orcish Mines [Shop] Nept's Antique Armour Shoppe the +0 chain mail of Temperance {Harm rPois} (567 gold) Harm: It increases damage dealt and taken. rPois: It protects you from poison. It cannot be enchanted further. a +0 robe (29 gold) a +0 pair of gloves (148 gold) a +2 plate armour of archery (1056 gold) the orb of Resourcefulness {Energy, Str+2 Necro} (851 gold) Str+2: It affects your strength (+2). Necro: It increases the power of your Necromancy spells. a +0 pair of boots (148 gold) a +0 pair of gloves of stealth (379 gold) [Shop] Pif Ysad's Jewellery Shop a +6 ring of intelligence (648 gold) a ring of wizardry (540 gold) a serpent talisman (270 gold) a +6 ring of intelligence (648 gold) a ring of resist corrosion (360 gold) a ring of resist corrosion (360 gold) the ring of Greed {rPois rN+ Slay+4} (925 gold) [ring of slaying] rPois: It protects you from poison. rN+: It protects you from negative energy. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a +5 ring of evasion (648 gold) [Shop] Til Soff's Distillery 2 potions of cancellation (316 gold) a potion of enlightenment (99 gold) a potion of curing (59 gold) 2 potions of enlightenment (198 gold) a potion of enlightenment (99 gold) 2 potions of curing (118 gold) [Shop] Holu's Antique Armour Boutique a +1 buckler of cold resistance (429 gold) a +0 pair of boots of rampaging (299 gold) a +0 robe (23 gold) a +0 helmet of sniping (299 gold) a +1 cloak of willpower (429 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (907 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. It cannot be enchanted further. a +2 leather armour of fire resistance (494 gold) a +0 robe (23 gold) Level 1 of the Elven Halls [Shop] Saeboun's Book Shoppe a parchment of Apportation (60 gold) a parchment of Fortress Blast (375 gold) a parchment of Swiftness (132 gold) a parchment of Confusing Touch (132 gold) a parchment of Summon Mana Viper (276 gold) a parchment of Haunt (492 gold) a parchment of Airstrike (195 gold) a parchment of Iskenderun's Battlesphere (195 gold) a parchment of Fulminant Prism (195 gold) a parchment of Jinxbite (87 gold) a parchment of Maxwell's Portable Piledriver (132 gold) a parchment of Curse of Agony (276 gold) a manual of Evocations (1200 gold) a parchment of Fire Storm (780 gold) [Shop] Fiujatso's Jewellery Shop an amulet of reflection (630 gold) an amulet of reflection (630 gold) a +6 ring of strength (unknown) (756 gold) a talisman of death (840 gold) a ring of resist corrosion (420 gold) an amulet of chemistry (unknown) (630 gold) a granite talisman (630 gold) an amulet of faith (unknown) (840 gold) (1, -34, Elf:1) a +0 robe a +0 rapier (8, -36, Elf:1) a +0 rapier a +0 robe (25, -13, Elf:1) a +0 spear (45, 14, Elf:1) the +0 pair of boots "Loqogig" {Int+5 Slay-6, ac:1 enc:0} Int+5: It affects your intelligence (+5). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). It cannot be enchanted further. (61, 4, Elf:1) a +0 short sword a +0 leather armour (67, -35, Elf:1) a +2 dagger of venom a +0 dire flail of protection (70, -34, Elf:1) a +0 short sword a +0 shortbow {=f} a +0 leather armour a +0 dagger a +0 longbow {=f} a +0 leather armour a +0 scimitar a +0 shortbow {=f} a +0 ring mail an elf corpse (skeletalised by now) Level 2 of the Elven Halls (0, 0, Elf:2) a +0 dagger a +0 shortbow {=f} a +0 leather armour an elf corpse (skeletalised by now) (2, -11, Elf:2) a +0 scale mail (33, -9, Elf:2) a +0 pair of gloves of strength {ac:1 enc:0 Str+3} a +2 trident of venom a +0 shortbow of freezing {=f} a +0 pair of gloves of stealth {ac:1 enc:0 Stlth+} (34, -8, Elf:2) a +0 scale mail (35, -8, Elf:2) a +0 dagger a shapeshifter skeleton (36, -10, Elf:2) a +0 robe a +0 short sword an elf skeleton (41, -13, Elf:2) a +1 hand axe of flaming (44, -4, Elf:2) a +2 robe of willpower (46, -11, Elf:2) a +0 leather armour a +0 short sword a +0 longbow {=f} an elf corpse (skeletalised by now) (47, -12, Elf:2) a +2 dagger of speed a +0 scimitar of electrocution a +1 devious short sword (47, 2, Elf:2) a +0 dagger (48, -12, Elf:2) a +0 robe a +0 scimitar (49, -12, Elf:2) a +0 leather armour a +0 short sword (50, -12, Elf:2) a +0 robe a +0 dagger an elf skeleton (51, -12, Elf:2) a +0 long sword a +0 robe a +0 dagger a +0 short sword (51, -11, Elf:2) a +0 ring mail a +0 long sword a +0 leather armour a +0 robe (53, -11, Elf:2) a +0 robe a +0 shortbow {=f} an elf corpse (skeletalised by now) (54, -12, Elf:2) a +0 robe a +0 longbow {=f} an elf skeleton Level 3 of the Elven Halls [Shop] Ylly's Jewellery Shop a ring of see invisible (unknown) (375 gold) a ring of flight (unknown) (437 gold) a ring of resist corrosion (500 gold) a ring of protection from fire (unknown) (625 gold) a hive talisman (750 gold) a ring of flight (unknown) (437 gold) a ring of protection from fire (unknown) (625 gold) the ring "Joempuent" {rElec rF+ rCorr Int+6 SInv} (1670 gold) [ring of intelligence] rElec: It insulates you from electricity. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. a ring of willpower (625 gold) [Shop] Mahy's Book Shoppe a parchment of Anguish (260 gold) a parchment of Detonation Catalyst (368 gold) a parchment of Sphinx Sisters (656 gold) a parchment of Gell's Gavotte (500 gold) a parchment of Infestation (836 gold) a parchment of Apportation (80 gold) a parchment of Haunt (656 gold) a parchment of Cause Fear (260 gold) a parchment of Nazja's Percussive Tempering (368 gold) a parchment of Mephitic Cloud (176 gold) a parchment of Ozocubu's Armour (176 gold) a parchment of Summon Cactus Giant (500 gold) [Shop] Wakuf's Jewellery Shop a +6 ring of strength (unknown) (576 gold) an amulet of chemistry (unknown) (480 gold) an amulet of wildshape (unknown) (480 gold) a +6 ring of strength (unknown) (576 gold) a ring of willpower (400 gold) a +5 ring of evasion (576 gold) the amulet of Butchery {Acrobat Int+3 Dex+2} (760 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). the ring of Usismi {rElec rF- AC+4 Int-5 SInv} (587 gold) [ring of protection] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. AC+4: It affects your AC (+4). Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. (19, 3, Elf:3) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (19, 10, Elf:3) a +0 short sword (45, -4, Elf:3) 97 gold pieces a +0 rapier a +0 rapier a +0 long sword of electrocution a +0 rapier a +0 robe a +0 rapier a +0 robe a +0 long sword a +0 leather armour an elf corpse an elf corpse (45, -3, Elf:3) 243 gold pieces a +3 chain mail of willpower the ring of Nicuront {Fly rN++ Wiz Int+2 Stlth+} [ring of wizardry] Fly: It grants you flight. rN++: It greatly protects you from negative energy. Wiz: It increases the success rate of your magical spells. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. a +0 robe a +1 dagger of freezing a +0 shortbow a +0 scale mail a +0 long sword a +2 scale mail of willpower an elf corpse an elf corpse (46, -1, Elf:3) a +2 long sword of flaming (still there?) a +0 leather armour (still there?) an elf corpse (still there?) Level 1 of the Lair of Beasts (6, -5, Lair:1) a water moccasin skeleton (10, -3, Lair:1) a bullfrog skeleton (12, -1, Lair:1) a water moccasin skeleton (16, 25, Lair:1) a +0 cloak (43, -5, Lair:1) a blink frog corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (43, -4, Lair:1) a blink frog corpse (skeletalised by now) Level 2 of the Lair of Beasts (2, 48, Lair:2) a +0 chain mail (61, 1, Lair:2) a cane toad corpse (skeletalised by now) Level 3 of the Lair of Beasts (2, 3, Lair:3) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (33, 20, Lair:3) a yak skeleton (33, 21, Lair:3) a yak skeleton Level 4 of the Lair of Beasts (0, 0, Lair:4) a bullfrog corpse (skeletalised by now) (37, -2, Lair:4) a basilisk corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) a raven corpse (skeletalised by now) (7, 5, Lair:5) a parchment of Ensorcelled Hibernation (8, 3, Lair:5) a cane toad corpse (skeletalised by now) (9, 2, Lair:5) an elephant corpse (skeletalised by now) (9, 4, Lair:5) a black mamba corpse (skeletalised by now) (23, -32, Lair:5) a cane toad skeleton (33, -35, Lair:5) a wolf corpse (skeletalised by now) (33, -33, Lair:5) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) a polar bear corpse (skeletalised by now) (44, -26, Lair:5) a black bear corpse (skeletalised by now) a black bear corpse (skeletalised by now) (45, -27, Lair:5) a +0 short sword a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (51, -31, Lair:5) a +0 spear a spriggan corpse (skeletalised by now) (52, -32, Lair:5) a +0 short sword a +0 robe a +0 buckler a +0 rapier a +0 robe a dream sheep corpse (skeletalised by now) (53, -30, Lair:5) a +0 dagger a +0 robe a polar bear corpse (skeletalised by now) (57, -37, Lair:5) a +0 short sword a +0 robe (57, -36, Lair:5) a +0 short sword a +0 robe a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (57, -29, Lair:5) a +0 rapier a +0 robe a +0 buckler (58, -36, Lair:5) a +0 spear (59, -35, Lair:5) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (64, -38, Lair:5) a +0 plate armour Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime