Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 10139392752554763271 28 dossy the Tinkerer (level 2, -3/22 HPs) Began as a Demonspawn Wanderer on June 10, 2026. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:41 (956 turns). dossy the Tinkerer (Demonspawn Wanderer) Turns: 956, Time: 00:03:41 Health: -3/22 AC: 2 Str: 13 XL: 2 Next: 96% Magic: 0/5 EV: 10 Int: 14 God: Gold: 48 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . (100%) a - +0 short sword {d:5 s:1.0 dpt:5.0} rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe {ac:2 enc:0} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: ignite blood 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) {d:5 s:1.0 dpt:5.0} (You took it off a kobold on level 1 of the Dungeon) c - a +0 flail {d:11 s:1.4 dpt:7.9} (You found it on level 1 of the Dungeon) Missiles d - 4 stones {d:2 s:1.1 dpt:1.8} Armour b - a +0 robe (worn) {ac:2 enc:0} Talismans e - an inkwell talisman (You found it on level 1 of the Dungeon) Scrolls g - a scroll of fog {!r} c - a scroll of enchant armour {unknown} d - 2 scrolls of teleportation {unknown} e - a scroll of identify {unknown} h - a scroll of vulnerability {unknown} Potions b - a potion of brilliance {!q} f - a potion of magic {!q, unknown} j - a potion of curing {!q, unknown} Skills: - Level 2.1 Fighting * Level 0.5 Dodging * Level 0.4 Stealth + Level 2.3 Spellcasting + Level 1.5 Hexes + Level 4.7 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 56% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 10% 2d2 19% 2 Shock Conj/Air 4% 1d3 24% 1 Ensorcelled Hibernation Hex/Ice 6% N/A 26% 2 Fugue of the Fallen Necr 1% N/A 56% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 65% 4 Iskenderun's Battlesphe Conj/Frge 8% 2d7 65% 4 Flame Wave Conj/Fire 1% 2d4 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11035 Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (64% to hit) The kinetic grapnel hits the jackal. The jackal is moderately wounded. The jackal barely misses you. You now have 4/5 mp. The grapnel guides your strike. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (severely wounded, 64% to hit) Okay, then. You hit the jackal. You kill the jackal! The jackal bites you. You take 1 damage, and have 21/22 hp (95%). You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. You take 1 damage, and have 20/22 hp (91%). Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (heavily wounded, 64% to hit) The kinetic grapnel hits the jackal. You kill the jackal! You encounter a rat. You now have 3/5 mp. You closely miss the hobgoblin. The hobgoblin barely misses you. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (71% to hit) The kinetic grapnel hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. You now have 2/5 mp. The grapnel guides your strike. You hit the hobgoblin. You kill the hobgoblin! You start resting. A rat comes into view. A rat is nearby! A rat is nearby! You start resting. HP restored. Health restored: 22 A rat is nearby! The rat squeaks loudly. You hear a loud squeak. You encounter a rat. Things that are here: a hobgoblin corpse; a jackal corpse; a jackal corpse Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (71% to hit) The kinetic grapnel hits the rat. You kill the rat! You now have 2/5 mp. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (71% to hit) The kinetic grapnel hits the rat. The rat is severely wounded. The jackal barks! You now have 1/5 mp. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (severely wounded, grapneled, 71% to hit) The kinetic grapnel hits the jackal but does no damage. The jackal closely misses you. You now have 0/5 mp. You hit the jackal. The jackal is moderately wounded. The jackal bites you. You take 1 damage, and have 21/22 hp (95%). You barely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal barely misses you. You don't have enough magic to cast this spell. Unknown command. You closely miss the jackal. The jackal is moderately wounded. The jackal completely misses you. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. x2 Health restored: 22 Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (heavily wounded, 64% to hit) The kinetic grapnel hits the jackal. The jackal is almost dead. The jackal barely misses you. You now have 0/5 mp. The grapnel guides your strike. You hit the jackal. You kill the jackal! You don't have enough magic to cast this spell. You hit the rat. You kill the rat! You start resting. Magic restored. You regained 4 mp, and now have 4/5 mp. You start resting. Magic restored. MP restored: 5 HP and MP is already full. Ctrl-5 to rest for 100 turns. You see here a rat corpse. Found a stone staircase leading down. You pick up a parchment of Shock and begin reading... You add the spell Shock to your library. You see here a +0 flail. You now have 28 gold pieces (gained 2). You see here a +0 flail. c - a +0 flail You see here a +0 ring mail. You encounter a rat. The helpless rat fails to defend itself. You hit the rat. You kill the rat! You see here a rat corpse. You now have 36 gold pieces (gained 8). You see here a rat corpse. h - a scroll labelled BIOXI SILL You encounter a bat. Found a scroll labelled XUAXKU DEROO. Found a stone staircase leading down. You encounter a dart slug. The bat misses you. The dart slug launches a dart at you. The slug dart hits you. You take 1 damage, and have 21/22 hp (95%). The bat completely misses you. You closely miss the bat. The bat hits you but does no damage. The dart slug launches a dart at you. The slug dart misses you. Health restored: 22 You hit the bat. The bat is severely wounded. The bat completely misses you. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a bat (severely wounded, 57% to hit) The kinetic grapnel hits the bat. You kill the bat! You now have 4/5 mp. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a dart slug (100% to hit) The kinetic grapnel hits the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart misses you. You now have 3/5 mp. The grapnel guides your strike. You hit the dart slug. You kill the dart slug! You start resting. Magic restored. You start resting. Magic restored. MP restored: 5 HP and MP is already full. Ctrl-5 to rest for 100 turns. You now have 48 gold pieces (gained 12). d - 2 scrolls labelled XUAXKU DEROO (gained 1) You pick up a parchment of Flame Wave and begin reading... You add the spell Flame Wave to your library. e - an inkwell talisman You see here a kobold skeleton. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. j - a brown potion {!q} Found a stone staircase leading down. You encounter a hobgoblin. The hobgoblin shouts! Found a scroll labelled JUKLUZ SONOLIA and 2 dark potions. Found a stone staircase leading up. You encounter a ribbon worm. The hobgoblin hits you. You take 3 damage, and have 19/22 hp (86%). The kinetic grapnel hits the hobgoblin. The hobgoblin is almost dead. You now have 4/5 mp. The grapnel guides your strike. You hit the hobgoblin. You kill the hobgoblin! The kinetic grapnel hits the ribbon worm. The ribbon worm is moderately wounded. You now have 3/5 mp. The ribbon worm bites you. You take 2 damage, and have 18/22 hp (82%). The grapnel guides your strike. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you but does no damage. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you! You take 7 damage, and have 12/22 hp (55%). MASSIVE DAMAGE!! You are too injured to fight recklessly! Unknown command. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, 90% to hit) The kinetic grapnel hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm barely misses you. You now have 2/5 mp. The grapnel guides your strike. You hit the ribbon worm. The ribbon worm is moderately wounded. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, 90% to hit) The kinetic grapnel hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm closely misses you. You now have 1/5 mp. The grapnel guides your strike. You hit the ribbon worm but do no damage. The ribbon worm is heavily wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 7/22 hp (32%). MASSIVE DAMAGE!! Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, 90% to hit) The kinetic grapnel hits the ribbon worm but does no damage. The ribbon worm is heavily wounded. The ribbon worm barely misses you. You hit the ribbon worm but do no damage. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, catching its breath, 90% to hit) The kinetic grapnel hits the ribbon worm. The ribbon worm is heavily wounded. You now have 0/5 mp. You struggle to detach yourself from the web. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 4/22 hp (18%). You disentangle yourself. The ribbon worm bites you! You die... #.....# #..#.#.####### #.##.#.......## #.. #.#######..## #. #.# ##..# # #.# ##.### #.# ##...##### #. #?†......# #..@.....# #..w.....# #........# #....)...# !<.......# .....###### ......# ....#.## You could see a ribbon worm (catching breath, grapneled). Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) 4 hobgoblins 3 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds (D:1) 4 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | dossy set off with the following items: a +0 club, a +0 | robe, a scroll of fog {!r}, a potion of brilliance {!q}; | and the following spell memorised: Kinetic Grapnel; and the | following spells available to memorise: Jinxbite, | Ensorcelled Hibernation, Forge Blazeheart Golem, | Iskenderun's Battlesphere. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 26 | D:1 | You add the spell Fugue of the Fallen to your library. 77 | D:1 | HP: 5/16 [quokka (4)] 78 | D:1 | HP: 2/16 [quokka (3)] 231 | D:1 | HP: 7/16 [hobgoblin (4)] 235 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 235 | D:1 | Reached XP level 2. HP: 6/22 MP: 1/5 582 | D:1 | You add the spell Shock to your library. 819 | D:1 | You add the spell Flame Wave to your library. 951 | D:2 | HP: 7/22 [ribbon worm (6)] 956 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_rooms, minmay_misc_feat_pillars, minmay_misc_feat_square D:2: layout_rooms, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks] Action || total ---------------------------++------- Attack: Normal || 49 Melee: Club || 23 Short sword || 26 Cast: Kinetic Grapnel || 36 Stab: Sleeping || 1 Armour: Robe || 50 Dodge: Dodged || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 963 | 955 | 8 | 315 | 412 | 2 | 481.5 | Dungeon | 963 | 955 | 8 | 315 | 412 | 2 | 481.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 929 daAuts D:2: 33 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.0 +-------+-------+-------+-------+-------+----------------------