Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 5076470709413219503 8 dossy the Grave Robber (level 2, -1/19 HPs) Began as a Demonspawn Necromancer on June 10, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:15 (284 turns). dossy the Grave Robber (Demonspawn Necromancer) Turns: 284, Time: 00:01:15 Health: -1/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 15 God: Gold: 42 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles c - 5 stones Armour b - a +0 robe (worn) Talismans d - a scarab talisman (You found it on level 1 of the Dungeon) Potions g - a potion of magic {!q} d - a potion of lignification {!q, unknown} Skills: + Level 0.2 Short Blades + Level 2.0 Dodging * Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.5 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 30% 2d9 5% 2 Vampiric Draining Necr 15% 2d7 11% 3 Animate Dead Necr 15% N/A 34% 4 Curse of Agony Necr 15% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5715 Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History Welcome, dossy the Demonspawn Necromancer. Will you be the one to retrieve the glorious Orb of Zot from the depths? Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You open the door. Found a stone staircase leading down. There is an open door here. You encounter a dart slug. There is a stone staircase leading down here. The helpless dart slug fails to defend itself. You puncture the dart slug! The dart slug is severely wounded. You hit the dart slug. The dart slug is almost dead. The dart slug misses you. You hit the dart slug. You kill the dart slug! You see here a dart slug corpse. You encounter an endoplasm. The endoplasm freezes you. You are frozen. You take 5 damage, and have 8/13 hp (62%). MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 6/13 hp (46%). You hit the endoplasm. The endoplasm is almost dead. The endoplasm hits you but does no damage. You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm closely misses you. You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm barely misses you. You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm hits you but does no damage. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (almost dead, chance to affect: 64%) The endoplasm struggles to resist. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 2/13 hp (15%). MASSIVE DAMAGE!! You now have 2/3 mp. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (almost dead, chance to affect: 64%) A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. Your soul wisp touches the endoplasm. The endoplasm dies! You now have 1/3 mp. You start resting. Magic restored. You regained 2 hp, and now have 5/13 hp (38%). You start resting. Magic restored. You regained 3 hp, and now have 8/13 hp (62%). MP restored: 3 You start resting. Your soul wisp disappears in a puff of smoke! HP restored. You regained 3 hp, and now have 11/13 hp (85%). You start resting. HP restored. Health restored: 13 You now have 13 gold pieces. d - a fuming cyan potion {!q} You now have 27 gold pieces (gained 14). You encounter a hobgoblin. The hobgoblin shouts! You hit the hobgoblin but do no damage. The hobgoblin completely misses you. You barely miss the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! Your Stealth skill increases to level 2! You see here a hobgoblin corpse. You now have 36 gold pieces (gained 9). You encounter a kobold. It is wielding a +0 whip and quivering stones. The helpless kobold fails to defend itself. You hit the kobold. You kill the kobold! c - 5 stones Things that are here: a +0 whip; a kobold corpse You open the door. There is an open door here. You encounter a rat. The helpless rat fails to defend itself. You puncture the rat! You kill the rat! You now have 42 gold pieces (gained 6). As you open the door, it creaks loudly! You encounter a bat. The bat closely misses you. The bat hits you but does no damage. The bat barely misses you. There is an open door here. You barely miss the bat. The bat barely misses you. The bat closely misses you. You closely miss the bat. The bat barely misses you. You hit the bat. The bat is heavily wounded. The bat barely misses you. The bat closely misses you. You hit the bat. You kill the bat! You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. d - a scarab talisman You encounter a goblin and a jackal. Press: ? - help, v - describe, . - travel Here: a goblin, wielding a +0 dagger (asleep) The floor. You encounter 2 jackals. The jackal barks! x2; The goblin shouts! The jackal barks! The jackal barely misses you. The goblin hits you with a +0 dagger. You take 2 damage, and have 11/13 hp (85%). You closely miss the jackal. The jackal barely misses you. x2 The jackal bites you but does no damage. The goblin hits you with a +0 dagger. You encounter an endoplasm. You take 3 damage, and have 8/13 hp (62%). MASSIVE DAMAGE!! The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. The jackal barely misses you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal barely misses you. You barely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (chance to affect: 64%) There's no room for the soul wisp to form! The jackal is unaffected. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 6/13 hp (46%). You now have 2/3 mp. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (not susceptible) There's no room for the soul wisp to form! The jackal is unaffected. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You now have 1/3 mp. You hit the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 5/13 hp (38%). You hit the jackal. The jackal is severely wounded. The jackal completely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You take 1 damage, and have 4/13 hp (31%). You barely miss the jackal. The jackal is heavily wounded. The jackal misses you. You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. x2 You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you but does no damage. You open the door. The jackal barely misses you. The jackal closely misses you. You barely miss the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 4/13 hp (31%). Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (heavily wounded, chance to affect: 64%) You miscast Soul Splinter. Nothing appears to happen. The jackal barely misses you. The jackal bites you but does no damage. x2 The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/13 hp (23%). You now have 0/3 mp. You don't have enough magic to cast this spell. Unknown command. You don't have enough magic to cast this spell. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. x2 You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You take 1 damage, and have 2/13 hp (15%). Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (heavily wounded, chance to affect: 64%) The jackal struggles to resist. The jackal barely misses you. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You now have 0/3 mp. You hit the jackal. You kill the jackal! The jackal misses you. Your Dodging skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. You hit the goblin. The goblin is moderately wounded. The jackal bites you but does no damage. The goblin closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/19 hp (11%). You hit the goblin. The goblin is severely wounded. The goblin hits you but does no damage. The jackal bites you. You die... #.+.#..><.# #.# #.#'#.....### #.# #.#.+.....#.# ..# #.#.#+#####.###.. #.'....+ ......## ###.#######.#....# #.'.....+.#...# #.#'###+#g#...# .# #...# #.@hhJ..#...# ##..###.####...# ##.....# #...# ###.### #...... #.# ######## #.# ..# .## ## You could see an endoplasm, 2 jackals and a goblin. Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A jackal (D:1) A bat (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 1 creature vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 25 | D:1 | HP: 6/13 [endoplasm (2)] 30 | D:1 | HP: 2/13 [frozen (5)] 149 | D:1 | Reached skill level 2 in Stealth 267 | D:1 | HP: 6/13 [jackal (2)] 277 | D:1 | HP: 4/13 [jackal (2)] 283 | D:1 | Reached skill level 2 in Dodging 283 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 283 | D:1 | Reached XP level 2. HP: 3/19 MP: 0/5 283 | D:1 | HP: 2/19 [jackal (1)] 284 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_basic, serial_shops, nicolae_book_shop_shelving, darby_miner_ambush Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.1 Dodging | 2 | 2.0 Short Blades | | 0.2 Spellcasting | | 2.0 Necromancy | | 4.5 Action || total ---------------------------++------- Attack: Normal || 33 Melee: Dagger || 33 Cast: Soul Splinter || 5 Stab: Sleeping || 3 Armour: Robe || 27 Dodge: Dodged || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 284 | 284 | 0 | 46 | 160 | 1 | 284.0 | Dungeon | 284 | 284 | 0 | 46 | 160 | 1 | 284.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 284 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------