dossy Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (1, -43, D:1) a quokka skeleton (3, -10, D:1) a +0 short sword (9, -36, D:1) a +0 dagger (9, -34, D:1) a +0 dagger (10, -35, D:1) a hobgoblin corpse (skeletalised by now) (11, -33, D:1) a rat corpse (skeletalised by now) (11, -16, D:1) a +0 club (11, -7, D:1) a +0 ring mail (12, -4, D:1) a +0 pair of gloves (16, -45, D:1) a frilled lizard corpse (skeletalised by now) (28, -8, D:1) a frilled lizard skeleton (29, -17, D:1) a +0 spear (34, -14, D:1) a +0 club (36, -23, D:1) a +0 leather armour (42, -39, D:1) a rat corpse (skeletalised by now) (44, -38, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Vuannaif's General Store a quill talisman (120 gold) a wand of acid (9) (unknown) (453 gold) a parchment of Summon Horrible Things (501 gold) a scroll of immolation (unknown) (48 gold) a sack of spiders (480 gold) a scroll of identify (24 gold) a +0 club (6 gold) a ring of positive energy (unknown) (240 gold) a +0 flail (42 gold) [Shop] Behifud's Antique Weapon Shop a +0 flail (63 gold) the +1 scimitar "Transmigrator" {antimagic, rElec rPois rC+} (867 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. a +0 spear (54 gold) a +0 war axe of distortion (192 gold) a +1 war axe of electrocution (282 gold) a +1 halberd of freezing (255 gold) a +0 spear (54 gold) a +0 longbow (198 gold) a +4 arbalest (531 gold) a +0 quarterstaff (90 gold) the +8 orcbow of Breach {drain, *Corrode Dex+7} (1139 gold) *Corrode: It may corrode you when you take damage. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. (5, 3, D:2) a +0 ring mail (10, 5, D:2) a +0 pair of boots (28, 14, D:2) a ball python skeleton (32, -14, D:2) a hobgoblin skeleton (35, 5, D:2) an adder corpse (skeletalised by now) (46, 20, D:2) a +0 dagger (47, 34, D:2) a ball python skeleton (48, 27, D:2) a +0 dagger an adder skeleton a goblin skeleton (51, 30, D:2) a +0 ring mail Level 3 of the Dungeon (1, -25, D:3) a +0 dagger (13, -51, D:3) a +0 leather armour (14, -11, D:3) a +0 robe (18, -35, D:3) a +0 ring mail a +0 hand axe (19, -37, D:3) a +0 dagger an orc skeleton (19, -34, D:3) a +0 flail (43, -32, D:3) a parchment of Awaken Armour (44, 0, D:3) a +0 club (47, -39, D:3) a +0 ring mail (47, 4, D:3) an adder corpse (skeletalised by now) (49, -33, D:3) a +0 scythe a +0 robe (49, -20, D:3) a +0 scale mail (49, -5, D:3) a +0 dagger (51, -32, D:3) a +0 dagger a +0 robe (51, -15, D:3) a +0 short sword a +0 leather armour an orc skeleton (58, -14, D:3) a +0 leather armour Level 4 of the Dungeon (4, -9, D:4) a +0 whip a +0 chain mail (23, -13, D:4) a +0 long sword (24, -35, D:4) a +0 chain mail a +0 short sword (28, -6, D:4) a ball python corpse (skeletalised by now) (30, -23, D:4) an iguana skeleton (32, -26, D:4) a +0 robe (36, -32, D:4) a ball python skeleton (38, -4, D:4) a +0 club a +0 sling {=f} a goblin skeleton (45, -10, D:4) a +2 whip of freezing {d:9 s:1.1 dpt:8.2 freeze} (46, -10, D:4) a +0 sling {=f} (47, -9, D:4) a +2 robe (52, -34, D:4) a +0 ring mail (53, -4, D:4) a +0 club a goblin skeleton Level 5 of the Dungeon (0, 0, D:5) an orc corpse (skeletalised by now) (3, 5, D:5) an iguana skeleton (4, 5, D:5) a kobold corpse (skeletalised by now) (6, 1, D:5) a quokka skeleton (14, -15, D:5) a +0 flail (20, -19, D:5) a +0 trident (22, -22, D:5) a hound skeleton (23, -12, D:5) a hound skeleton (39, 1, D:5) a jackal skeleton (42, -1, D:5) a jackal skeleton (48, 4, D:5) a +0 whip the +1 leather armour of Lust {Harm Rampage rN+ Int+2} Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (53, -26, D:5) a +0 short sword (54, -27, D:5) a +0 war axe a +0 club a +0 leather armour a +0 hand axe an orc skeleton Level 6 of the Dungeon (0, 0, D:6) an adder corpse (0, 1, D:6) a +0 leather armour a +0 dagger an orc corpse (1, -1, D:6) a +0 falchion an orc corpse (2, -4, D:6) a +1 trident of entangling (2, 0, D:6) a +0 hand axe a +0 leather armour a +0 falchion (3, -1, D:6) a +0 robe a +0 dagger (5, -17, D:6) a +0 club (7, -2, D:6) a +0 club (10, -22, D:6) 11 gold pieces a +0 spear