dossy Level 1 of the Dungeon (23, 38, D:1) a +0 club (26, 28, D:1) a +0 short sword (32, 2, D:1) a +0 dagger (33, 20, D:1) a +0 club (34, 31, D:1) a +0 ring mail (35, 1, D:1) a rat skeleton (35, 5, D:1) a +0 dagger a kobold skeleton (35, 34, D:1) a +0 pair of gloves (43, 20, D:1) a ball python corpse (skeletalised by now) (50, 31, D:1) a frilled lizard corpse (skeletalised by now) (52, 21, D:1) a +0 spear (56, 23, D:1) a +0 club a goblin corpse (skeletalised by now) (59, 15, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Behifud's Antique Weapon Shop a +0 flail (63 gold) the +1 scimitar "Transmigrator" {antimagic, rElec rPois rC+} (867 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. a +0 spear (54 gold) a +0 war axe of distortion (192 gold) a +1 war axe of electrocution (282 gold) a +1 halberd of freezing (255 gold) a +0 spear (54 gold) a +0 longbow (198 gold) a +4 arbalest (531 gold) a +0 quarterstaff (90 gold) the +8 orcbow of Breach {drain, *Corrode Dex+7} (1139 gold) *Corrode: It may corrode you when you take damage. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. [Shop] Vuannaif's General Store a quill talisman (120 gold) a wand of acid (9) (unknown) (453 gold) a parchment of Summon Horrible Things (501 gold) a scroll of immolation (unknown) (48 gold) a sack of spiders (480 gold) a scroll of identify (24 gold) a +0 club (6 gold) a ring of positive energy (unknown) (240 gold) a +0 flail (42 gold) (5, 3, D:2) a +0 ring mail (10, 5, D:2) a +0 pair of boots (19, 30, D:2) a hobgoblin skeleton (30, 10, D:2) a ball python skeleton (46, 20, D:2) a +0 dagger (48, 30, D:2) a ball python corpse (skeletalised by now) (49, 27, D:2) a +0 dagger (51, 30, D:2) a +0 ring mail Level 3 of the Dungeon (1, -25, D:3) a +0 dagger (13, -51, D:3) a +0 leather armour (14, -41, D:3) a +0 flail a +0 ring mail a +0 hand axe an orc skeleton (14, -40, D:3) a +0 leather armour a +0 short sword a +0 dagger an orc skeleton an orc skeleton (14, -11, D:3) a +0 robe (37, -34, D:3) a +0 scythe a +0 robe (43, -32, D:3) a parchment of Awaken Armour (44, 0, D:3) a +0 club a kobold corpse (skeletalised by now) (45, 4, D:3) an adder corpse (skeletalised by now) (47, -39, D:3) a +0 ring mail (49, -20, D:3) a +0 scale mail (49, -5, D:3) a +0 dagger a goblin corpse (skeletalised by now) (58, -42, D:3) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (58, -14, D:3) a +0 leather armour Level 4 of the Dungeon (4, -8, D:4) a +0 whip a +0 chain mail (14, -6, D:4) a ball python corpse (skeletalised by now) (23, -13, D:4) a +0 long sword (27, -34, D:4) a +0 short sword a +0 chain mail (27, -33, D:4) a +0 club a +0 sling {=f} a goblin corpse (skeletalised by now) (32, -26, D:4) a +0 robe (36, -33, D:4) a ball python skeleton (38, -33, D:4) a ball python skeleton (46, -11, D:4) a +0 sling {=f} (46, -7, D:4) an adder corpse (skeletalised by now) (47, -31, D:4) an adder skeleton (52, -34, D:4) a +0 ring mail (53, -4, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (2, 2, D:5) a +0 flail (8, -2, D:5) a +0 trident (10, -5, D:5) an adder corpse (skeletalised by now) (17, 12, D:5) a hound corpse (skeletalised by now) (25, 19, D:5) a jackal corpse (29, 9, D:5) a bombardier beetle corpse (36, 21, D:5) the +1 leather armour of Lust {Harm Rampage rN+ Int+2} Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (38, -9, D:5) a +0 war axe an orc corpse (41, -9, D:5) a +0 hand axe