Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 14046869501157919507 4 dossy the Apothecary (level 1, 0/11 HPs) Began as a Poltergeist Alchemist on June 15, 2026. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (126 turns). dossy the Apothecary (Poltergeist Alchemist) Turns: 126, Time: 00:00:32 Health: 0/11 AC: 3 Str: 4 XL: 1 Next: 70% Magic: 0/3 EV: 11 Int: 17 God: Gold: 10 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +1 cloak rPois ∞ (0%) b - +0 pair of gloves rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +1 cloak (haunted) b - a +0 pair of gloves (haunted) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of blinking {unknown} Potions g - a potion of magic {!q} Skills: + Level 2.3 Dodging + Level 3.1 Stealth + Level 2.0 Spellcasting + Level 0.7 Conjurations + Level 3.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 12% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Inner Flame Hex/Fire 1% N/A 50% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5874 Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Welcome, dossy the Poltergeist Alchemist. Will you be the one to retrieve the fabled Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You encounter a dart slug. Poisonous fumes billow around the dart slug! The dart slug is poisoned. The dart slug briefly extends its eye-stalks. The dart slug bites you but does no damage. You now have 2/3 mp. You hit the dart slug. The dart slug is heavily wounded. The dart slug bites you. You take 1 damage, and have 10/11 hp (91%). You hit the dart slug. The dart slug is almost dead. You kill the dart slug! HP restored. You pick up a parchment of Inner Flame and begin reading... You add the spell Inner Flame to your library. Health restored: 11; MP restored: 3 You now have 8 gold pieces. You now have 10 gold pieces (gained 2). c - a scroll labelled BOMOIS ESHE You encounter a jackal. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a jackal. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 pair of gloves. b - a +0 pair of gloves You start haunting your armour. You continue haunting your +0 pair of gloves. x5 You finish haunting your +0 pair of gloves. You encounter a jackal. Poisonous fumes billow around the jackal! The jackal is poisoned. The jackal barks! x3; You hear a bark! You kill the jackal! You encounter a jackal. You now have 2/3 mp. You hit the jackal but do no damage. The jackal misses you. The jackal bites you but does no damage. You miss the jackal. The jackal misses you. The jackal bites you. You take 2 damage, and have 9/11 hp (82%). Poisonous fumes billow around the jackal! The jackal is poisoned. The jackal bites you. You now have 1/3 mp. Poisonous fumes billow around the jackal! The jackal looks even sicker. You kill the jackal! The jackal bites you but does no damage. You now have 0/3 mp. You hit the jackal. The jackal is lightly wounded. The jackal bites you. You take 1 damage, and have 8/11 hp (73%). You are out of magic! You closely miss the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. You don't have enough magic to cast this spell. Unknown command. You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 5/11 hp (45%). MASSIVE DAMAGE!! You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 4/11 hp (36%). You barely miss the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/11 hp (27%). You hit the jackal but do no damage. The jackal misses you. You hit the jackal. The jackal is lightly wounded. The jackal completely misses you. You hit the jackal but do no damage. The jackal is lightly wounded. The jackal closely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is lightly wounded. The jackal barely misses you. You barely miss the jackal. The jackal is lightly wounded. The jackal barely misses you. The jackal misses you. You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/11 hp (9%). MASSIVE DAMAGE!! Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a jackal (moderately wounded) Poisonous fumes billow around the jackal! The jackal is poisoned. The jackal barely misses you. The jackal closely misses you. You now have 0/3 mp. You hit the jackal but do no damage. The jackal is severely wounded. The jackal barely misses you. You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you. You die... ### ..# # #.# #. #.# ##..###.####### ##### #...hh@.......# ..... #.....##.#####.# ...# ##.... #.# #.# #..# ##... ..# #.# #..# .....#### #.# #..# ###.## #.##### #..# #+ ####.....# #..# #........# #..# #.##.....# You could see 2 jackals. Vanquished Creatures A dart slug (D:1) 2 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Poltergeist Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 27 | D:1 | You add the spell Inner Flame to your library. 114 | D:1 | HP: 5/11 [jackal (3)] 123 | D:1 | HP: 1/11 [jackal (3)] 126 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_loops_corners, serial_shops, shop Action || total ---------------------------++------- Attack: Normal || 18 Melee: Unarmed || 18 Cast: Poisonous Vapours || 5 Armour: None || 14 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 125 | 125 | 0 | 0 | 78 | 1 | 125.0 | Dungeon | 125 | 125 | 0 | 0 | 78 | 1 | 125.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 125 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------