Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 10705925129717525423 85 dossy the Firebug (level 4, 0/26 (30) HPs) Began as a Demonspawn Fire Elementalist on June 20, 2026. Hit by a boomerang thrown by an orc (2 damage) ... on level 3 of the Dungeon. The game lasted 00:06:55 (2231 turns). dossy the Firebug (Demonspawn Fire Elementalist) Turns: 2231, Time: 00:06:56 HP: 0/26 (30) AC: 4 Str: 10 XL: 4 Next: 25% MP: 6/7 EV: 11 Int: 15 God: Gold: 137 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . (100%) a - +0 sling (drain) {=f d:7 s:1.4 dpt:5.0 drain} rCold . . . (100%) (no offhand) rNeg + . . (50%) f - +1 robe {rN+} {ac:2 enc:0 rN+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . k - +0 pair of boots {Fly} Will ..... (no amulet) Stlth ++ i - ring of resist corrosion {rCorr} HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: flying, drained A: hooves 1 a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 137 gold pieces. Inventory: Hand Weapons a - a +0 sling of draining (weapon) {=f d:7 s:1.4 dpt:5.0 drain} (You took it off a goblin on level 2 of the Dungeon) b - a +3 dagger of freezing {d:7 s:1.0 dpt:7.0 freeze} (You found it on level 1 of the Dungeon) c - a +0 dagger of draining {d:4 s:1.0 dpt:4.0 drain} (You took it off a kobold on level 2 of the Dungeon) Missiles d - 2 stones {d:2 s:1.1 dpt:1.8} Armour e - a +0 ring mail {ac:5 enc:7} (You found it on level 1 of the Dungeon) f - a +1 robe of positive energy (worn) {ac:2 enc:0 rN+} (You took it off Jessica on level 2 of the Dungeon) k - a +0 pair of boots of flying (worn) (You found it on level 2 of the Dungeon) Magical Staves g - a staff of alchemy {d:5 s:1.2 dpt:4.2} (You found it on level 1 of the Dungeon) h - a staff of conjuration {d:5 s:1.2 dpt:4.2} (You found it on level 2 of the Dungeon) Jewellery i - a ring of resist corrosion (worn) {rCorr} (You found it on level 1 of the Dungeon) Talismans j - a quill talisman (You found it on level 2 of the Dungeon) Scrolls c - 6 scrolls of identify {unknown} d - a scroll of torment {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of amnesia {unknown} Potions g - a potion of magic {!q} f - a potion of enlightenment {!q, unknown} j - a potion of cancellation {!q, unknown} k - 2 potions of ambrosia {!q, unknown} l - 2 potions of moonshine {!q, unknown} n - a potion of haste {!q, unknown} o - a potion of heal wounds {!q, unknown} Skills: + Level 1.9 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations * Level 4.5 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 7% 1 b - Scorch Fire 30% 2d6 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 8% N/A 26% 3 Volatile Blastmotes Fire/Tloc 16% 2d11 26% 3 Blink Tloc 2% N/A 32% 2 Call Imp Summ 2% N/A 32% 2 Tukima's Dance Hex 1% N/A 54% 3 Flame Wave Conj/Fire 9% 2d6 56% 4 Orb of Destruction Conj 2% 9d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15744 Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History You kill the jackal! The jackal bites you. You take 1 damage, and have 29/30 hp (97%). You barely miss the jackal. You kick the jackal. The jackal is moderately wounded. The jackal bites you. You take 3 damage, and have 26/30 hp (87%). You hit the jackal. You freeze the jackal. You kick the jackal. The jackal is almost dead. The jackal barely misses you. The jackal misses you. You barely miss the jackal. You kick the jackal. The jackal is heavily wounded. The jackal bites you. The jackal closely misses you. The jackal bites you. You take 2 damage, and have 25/30 hp (83%). You hit the jackal. You freeze the jackal. You kill the jackal! The jackal bites you but does no damage. x2 The jackal closely misses you. You see here a kobold corpse. You hit the jackal. You freeze the jackal. You kill the jackal! You start resting. HP restored. You start resting. You encounter a goblin. It is wielding a +0 dagger and carrying a +0 sling of draining. You regained 2 hp, and now have 29/30 hp (97%). You start resting. A goblin comes into view. Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The goblin unwields a +0 dagger. The goblin wields a +0 sling of draining. You sense an unholy aura. The goblin shoots a sling bullet. The sling bullet misses you. The sling bullet hits your foxfire. Health restored: 30 You now have 6/7 mp. The foxfire burns the goblin. The goblin is almost dead. The goblin shoots a sling bullet. The sling bullet hits you. You partially resist. You feel drained. Your foxfire dissipates. You hear a shout! You take 4 damage, and have 26/28 hp (93%). Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The goblin shoots a sling bullet. The sling bullet hits you. You partially resist. You feel drained. You take 4 damage, and have 22/26 hp (85%). You now have 5/7 mp. You encounter a hobgoblin. The foxfire burns the goblin. The goblin is almost dead. The foxfire burns the goblin. You kill the goblin! You see here a kobold corpse. The hobgoblin closely misses you. You see here a jackal corpse. You closely miss the hobgoblin. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin misses you. You hit the hobgoblin. You freeze the hobgoblin. You kick the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. k - a +0 sling of draining {=f} You see here a +0 dagger. l - a +0 dagger You drop a +0 dagger. You drop a +0 sling {=f d:7 s:1.4 dpt:5.0}. Adjust to which letter? (? for menu, Esc to quit) a - a +0 sling of draining {=f} You unwield your +3 dagger of freezing {d:7 s:1.0 dpt:7.0 freeze}. Your +3 dagger of freezing {d:7 s:1.0 dpt:7.0 freeze} stops glowing. You sense an unholy aura. a - a +0 sling of draining (weapon) {=f} Health restored: 26 c - a +0 dagger of draining {d:4 s:1.0 dpt:4.0 drain} j - 2 stones {d:2 s:1.1 dpt:1.8}; d - 2 stones {d:2 s:1.1 dpt:1.8} j - a +0 ring mail {ac:5 enc:7}; e - a +0 ring mail {ac:5 enc:7} j - a +1 robe of positive energy (worn) {ac:2 enc:0 rN+} f - a +1 robe of positive energy (worn) {ac:2 enc:0 rN+} j - a staff of alchemy {d:5 s:1.2 dpt:4.2} g - a staff of alchemy {d:5 s:1.2 dpt:4.2} j - a staff of conjuration {d:5 s:1.2 dpt:4.2} h - a staff of conjuration {d:5 s:1.2 dpt:4.2} j - a ring of resist corrosion (worn) {rCorr} i - a ring of resist corrosion (worn) {rCorr} j - a quill talisman Magic restored. You now have 83 gold pieces (gained 5). You now have 101 gold pieces (gained 18). You now have 106 gold pieces (gained 5). You see here a kobold corpse. You see here a bat corpse. You see here a quokka corpse. You see here a +0 sling {=f}. You now have 111 gold pieces (gained 5). c - 6 scrolls labelled JECEHA HEEN (gained 3) You now have 127 gold pieces (gained 16). You see here a +0 sling {=f}. l - 2 smoky brown potions {!q} (gained 1) n - a viscous blue potion {!q} MP restored: 7 k - a +0 pair of boots of flying Okay, then. You begin untransforming. You continue untransforming. x3 Your quills recede back into your body. You start putting on your armour. You continue putting on your +0 pair of boots of flying. x5 You finish putting on your +0 pair of boots of flying. You fly up into the air. You reach down and open the door. There is an open door here. As you open the door, it creaks loudly! You encounter a frilled lizard. The frilled lizard hisses angrily. You shoot a sling bullet. The sling bullet hits the frilled lizard but does no damage. The frilled lizard barely misses you. The frilled lizard misses you. You conjure some foxfire! The frilled lizard bites you. You take 1 damage, and have 25/26 hp (96%). You now have 6/7 mp. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! Your foxfire dissipates. There is an open door here. HP restored. There is an open door here. You see here an adder skeleton. There is an open door here. You now have 137 gold pieces (gained 10). Health restored: 26; MP restored: 7 Could not explore, unopened door. You reach down and open the door. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. You encounter an endoplasm. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is heavily wounded. The endoplasm jiggles. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! Done exploring. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is an open door here. You see here a +0 ring mail. You see here a +0 dagger. Could not explore, unopened door. You reach down and open the door. Done exploring. Done exploring. There is an open door here. There is a stone staircase leading down here. You fly downwards. Found a stone staircase leading down and a stone staircase leading up. There is a stone staircase leading up here. You encounter an orc priest. It is wielding a +0 mace. You shoot a sling bullet. The sling bullet closely misses the orc priest. o - a glowing green potion {!q} An orc priest comes into view. You shoot a sling bullet. The sling bullet barely misses the orc priest. The orc priest shouts! You hear a shout! You encounter an orc. It is wielding a +0 whip. You shoot a sling bullet. The sling bullet completely misses the orc priest. The sling bullet closely misses the orc. You hear a shout! You encounter an orc priest. It is wielding a +0 falchion. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) You take 14 damage, and have 12/26 hp (46%). MASSIVE DAMAGE!! Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! You now have 6/7 mp. Fire: a) +0 sling (drain) {=f d:7 s:1.4 dpt:5.0 drain} Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 mace (ally target, 54% to hit) You shoot a sling bullet. The sling bullet hits the orc. The orc is moderately wounded. The foxfire burns the orc but does no damage. The orc is moderately wounded. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! The foxfire burns the orc but does no damage. Fire: a) +0 sling (drain) {=f d:7 s:1.4 dpt:5.0 drain} Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 mace (54% to hit) You shoot a sling bullet. The sling bullet closely misses the orc. The sling bullet hits the orc priest! The orc priest is heavily wounded. You encounter an orc. It is wielding a +1 heavy hand axe and quivering boomerangs. Fire: a) +0 sling (drain) {=f d:7 s:1.4 dpt:5.0 drain} Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 mace (heavily wounded, 54% to hit) You shoot a sling bullet. The sling bullet completely misses the orc. The sling bullet hits the orc priest. You drain the orc priest. The orc priest is severely wounded. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest miscasts a cantrip. Fire: a) +0 sling (drain) {=f d:7 s:1.4 dpt:5.0 drain} Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 mace (severely wounded, heavily drained, 54% to hit) You shoot a sling bullet. The sling bullet closely misses the orc priest. The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 9/26 hp (35%). Fire: a) +0 sling (drain) {=f d:7 s:1.4 dpt:5.0 drain} Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 mace (severely wounded, heavily drained, 54% to hit) You shoot a sling bullet. The sling bullet closely misses the orc priest. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc shouts! The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The orc barely misses you. You take 7 damage, and have 2/26 hp (8%). MASSIVE DAMAGE!! Fire: a) +0 sling (drain) {=f d:7 s:1.4 dpt:5.0 drain} Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 mace (severely wounded, heavily drained, 54% to hit) You shoot a sling bullet. The sling bullet hits the orc priest! You kill the orc priest! You encounter an orc. It is wielding a +0 morningstar. The orc throws a boomerang. The boomerang hits you. You die... .....#### ........#### #....>.<...# ...<.......###### #.###.###.......##. #..###...^....: ##..##ยง........ #...##........ #..o@........ #.#.#####o)....###.. .)........###......# #...####o.# .#...# # ...## .....). .o### ..####. ..## ... . .# You could see an orc priest and 3 orcs. Vanquished Creatures An orc priest (D:3) Jessica (D:2) An adder (D:2) A ribbon worm (D:2) 8 endoplasms 6 hobgoblins 3 jackals (D:2) 2 quokkas 3 ball pythons 8 bats 6 frilled lizards (D:2) 3 goblins 7 kobolds 5 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Demonspawn Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 96 | D:1 | Reached skill level 2 in Stealth 100 | D:1 | You add the spell Call Imp to your library. 175 | D:1 | Reached skill level 3 in Fire Magic 314 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 314 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 792 | D:1 | You add the spell Blink to your library. 867 | D:1 | You add the spell Orb of Destruction to your library. 1290 | D:2 | Encountered Jessica 1294 | D:2 | Killed Jessica 1295 | D:2 | Reached skill level 4 in Fire Magic 1295 | D:2 | Reached XP level 3. HP: 16/24 MP: 6/6 1384 | D:2 | HP: 11/24 [endoplasm (3)] 1591 | D:2 | You add the spell Tukima's Dance to your library. 1595 | D:2 | Learned a level 2 spell: Scorch 1609 | D:2 | Reached XP level 4. HP: 17/30 MP: 5/7 1609 | D:2 | HP: 15/30 [poisoned by an adder] 2224 | D:3 | HP: 12/26 [orc priest/divine providence (14)] 2229 | D:3 | HP: 9/26 [orc/+0 whip (5)] 2230 | D:3 | HP: 2/26 [orc priest/+0 mace (5)] 2231 | D:3 | Hit by a boomerang thrown by an orc Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic, hangedman_decor_growths, minmay_tromino_i2, nrook_uturn D:2: layout_basic, dk_noncrumbling_2, grunt_ministairs_3, amcnicky_mini_pool_small, minmay_fractal_squares_5, uniq_jessica D:3: layout_rooms, shapermc_ecumenical_altar_mp_urbaneastern, minmay_pentangle Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Fire Magic | 3 4 | 4.5 Dodging | | 1.9 Spellcasting | | 2.0 Conjurations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 15 | 16 || 31 Melee: Dagger | 14 | 16 || 30 Unarmed | 1 | || 1 Kick | 4 | 5 || 9 Fire: Sling | 48 | 13 || 61 Cast: Foxfire | 39 | 7 || 46 Scorch | | 1 || 1 Stab: Sleeping | 5 | || 5 Armour: Robe | 26 | 18 || 44 Dodge: Dodged | 22 | 16 || 38 Form: Quill | 1 | || 1 Default | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2254 | 2163 | 91 | 449 | 1256 | 3 | 751.3 | Dungeon | 2254 | 2163 | 91 | 449 | 1256 | 3 | 751.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1139 daAuts D:1: 1083 daAuts D:3: 30 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 54.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 54.3 +-------+-------+-------+-------+-------+----------------------