Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 5949056888747915364 10 dossy the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Hexslinger on June 21, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (64 turns). dossy the Vexing (Demonspawn Hexslinger) Turns: 64, Time: 00:00:19 Health: 21/21 AC: 2 Str: 8 XL: 2 Next: 10% Magic: 3/3 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling {=f} rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) {=f} Armour b - a +0 robe (worn) Scrolls p - a scroll of poison {!r!r} Skills: - Level 1.0 Fighting + Level 2.5 Ranged Weapons - Level 1.7 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% 2d2 12% 2 Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5932 Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History Welcome, dossy the Demonspawn Hexslinger. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. [Hit ESC to exit interpreter.] > Skills:save() > You open the large door. There is a large open door here. You encounter an endoplasm. You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! You encounter a dart slug. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is moderately wounded. You shoot a sling bullet. The sling bullet hits the dart slug but does no damage. The dart slug is moderately wounded. The dart slug launches a dart at you. The slug dart hits you. You take 6 damage, and have 9/15 hp (60%). MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a dart slug (moderately wounded, 94% to hit) You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is heavily wounded. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a dart slug (heavily wounded, 94% to hit) You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is severely wounded. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a dart slug (severely wounded, 94% to hit) You shoot a sling bullet. The sling bullet hits the dart slug. You kill the dart slug! Your Ranged Weapons skill increases to level 2! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line That would be overly suicidal. You encounter a rat. You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line Aim: a rat (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line That would be overly suicidal. You start resting. HP restored. You regained 2 hp, and now have 13/15 hp (87%). You start resting. HP restored. Health restored: 15 You encounter a dart slug. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is heavily wounded. You shoot a sling bullet. The sling bullet hits the dart slug. You kill the dart slug! Things that are here: a +0 hand axe; a dart slug corpse Found a stone staircase leading down. You encounter a dart slug. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart misses you. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is almost dead. You shoot a sling bullet. The sling bullet hits the dart slug. You kill the dart slug! You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! Health restored: 21; MP restored: 3 Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # .. .# #.#. .# .#.## .# >..# .# ..# .# # #.# †# #.##.###.# #......@.# ####)##### #.# #.# #.## #..## ####...######## +...........†.. ####....###### There were no monsters in sight! Vanquished Creatures 3 dart slugs (D:1) An endoplasm (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 27 | D:1 | Reached skill level 2 in Ranged Weapons 64 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 64 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 64 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_loops_corners, hellmonk_ecumenical_altar_dog_temple, minmay_shallow_snake_nest Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 2 | 2.5 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 12 Armour: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 67 | 67 | 0 | 17 | 29 | 1 | 67.0 | Dungeon | 67 | 67 | 0 | 17 | 29 | 1 | 67.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 67 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 +-------+-------+-------+-------+-------+----------------------