Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 14032505466946144078 26 dossy the Vexing (level 2, -1/22 HPs) Began as a Demonspawn Hexslinger on June 21, 2026. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:27 (649 turns). dossy the Vexing (Demonspawn Hexslinger) Turns: 649, Time: 00:03:27 Health: -1/22 AC: 2 Str: 8 XL: 2 Next: 89% Magic: 3/3 EV: 4 Int: 13 God: Gold: 133 SH: 11 Dex: 15 Spells: 3/3 levels left rFire . . . (100%) c - +1 dagger (venom) {d:5 s:1.6 dpt:3.1 venom} rCold . . . (100%) d - +0 tower shield {ac:13 enc:15} rNeg . . . (100%) b - +0 robe {ac:2 enc:0} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... e - amulet of dissipation Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-1 -> -6) A: claws 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons a - a +1 sling {=f d:9 s:1.9 dpt:4.7} c - a +1 dagger of venom (weapon) {d:5 s:1.6 dpt:3.1 venom} (You took it off a goblin on level 1 of the Dungeon) Missiles f - 5 stones (quivered) Armour b - a +0 robe (worn) {ac:2 enc:0} d - a +0 tower shield (worn) {ac:13 enc:15} (You found it on level 1 of the Dungeon) Jewellery e - an amulet of dissipation (worn) (You found it on level 1 of the Dungeon) Scrolls p - a scroll of poison {!r!r} c - 3 scrolls of enchant armour {unknown} e - a scroll of identify {unknown} Potions d - a potion of cancellation {!q, unknown} Skills: + Level 1.7 Fighting - Level 2.2 Ranged Weapons + Level 2.0 Dodging + Level 0.0 Shields - Level 1.0 Unarmed Combat - Level 1.0 Spellcasting - Level 3.0 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 100% 1 Sandblast Erth 0% 2d4 100% 1 Ensorcelled Hibernation Hex/Ice 8% N/A 100% 2 Jinxbite Hex 16% 2d2 100% 2 Mercury Arrow Conj/Alch 0% 2d5 100% 2 Inner Flame Hex/Fire 5% N/A 100% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 100% 3 Sigil of Binding Hex 8% N/A 100% 3 Animate Dead Necr 0% N/A 100% 4 Cause Fear Hex 4% N/A 100% 4 Dimensional Bullseye Hex/Tloc 2% N/A 100% 4 Vhi's Electric Charge Tloc/Air 0% N/A 100% 4 Death's Door Necr 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11305 Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History The ball python constricts you. You encounter a frilled lizard. You take 2 damage, and have 13/21 hp (62%). Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: a ball python (moderately wounded, constricting you, 62% to hit) You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! You block the rat's attack. The rat bites you but does no damage. Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: a rat (58% to hit) You shoot a sling bullet. The sling bullet hits the rat. The rat is severely wounded. You block the rat's attack. The rat bites you. You take 1 damage, and have 13/21 hp (62%). Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: a rat (severely wounded, 58% to hit) You shoot a sling bullet. The sling bullet barely misses the rat. The rat bites you. The frilled lizard bites you but does no damage. You block the frilled lizard's attack. The rat bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 9/21 hp (43%). Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: a rat (severely wounded, 58% to hit) You shoot a sling bullet. The sling bullet hits the rat! You kill the rat! The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 6/21 hp (29%). Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (37% to hit) You shoot a sling bullet. The sling bullet misses the frilled lizard. The frilled lizard bites you but does no damage. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 5/21 hp (24%). Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (37% to hit) You shoot a sling bullet. The sling bullet misses the frilled lizard. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/21 hp (14%). Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (37% to hit) You shoot a sling bullet. The sling bullet closely misses the frilled lizard. The frilled lizard barely misses you. You block the frilled lizard's attack. Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (37% to hit) You shoot a sling bullet. The sling bullet closely misses the frilled lizard. You block the frilled lizard's attack. x2 Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (37% to hit) You shoot a sling bullet. The sling bullet barely misses the frilled lizard. You block the frilled lizard's attack. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 2/21 hp (10%). Fire: a) +1 sling {=f} Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (37% to hit) You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! You start resting. HP restored. You regained 15 hp, and now have 18/21 hp (86%). You start resting. HP restored. Health restored: 21 HP and MP is already full. Ctrl-5 to rest for 100 turns. You pick up a parchment of Kinetic Grapnel and begin reading... You add the spell Kinetic Grapnel to your library. You see here a rat corpse. d - a +1 dagger of venom Things that are here: a hobgoblin corpse; a goblin corpse c - a +1 dagger of venom {d:5 s:1.6 dpt:3.1 venom} d - a +0 tower shield (worn) You unwield your +1 sling {=f d:9 s:1.9 dpt:4.7}. Your +1 dagger of venom {d:5 s:1.6 dpt:3.1 venom} begins to drip with poison! c - a +1 dagger of venom (weapon) {d:5 s:1.6 dpt:3.1 venom} Your movement speed is average. Your attack delay is about 1.6 (and is slowed by your shield). Your damage rating with your +1 dagger of venom {d:5 s:1.6 dpt:3.1 venom} is about 5 (Base 4 x 112% (Dex) x 102% (Skill) + 1 (Ench)). Unknown command. You see here a rat corpse. You now have 119 gold pieces (gained 9). You encounter a hobgoblin. You encounter a bat. You see here an amulet of dissipation. e - an amulet of dissipation Okay, then. Unknown command. You start putting on your amulet. You continue putting on your amulet of dissipation. x5 You finish putting on your amulet of dissipation. You feel as though your troubles will go away faster. e - an amulet of dissipation (worn) A hobgoblin comes into view. The hobgoblin shouts! You hear a bark! You encounter a jackal. You block the bat's attack. The bat barely misses you. You closely miss the bat. The bat hits you but does no damage. You block the bat's attack. x2; You block the hobgoblin's attack. You block the bat's attack. You barely miss the bat. You block the bat's attack. The jackal bites you. The hobgoblin hits you. You block the bat's attack. You block the jackal's attack. You take 3 damage, and have 18/21 hp (86%). You hit the bat. You kill the bat! You block the jackal's attack. The hobgoblin hits you. You block the jackal's attack. The hobgoblin hits you but does no damage. You take 1 damage, and have 17/21 hp (81%). You hit the hobgoblin. You kill the hobgoblin! The jackal barely misses you. The jackal bites you but does no damage. You block the jackal's attack. You hit the jackal. The jackal is poisoned. The jackal is moderately wounded. The jackal bites you. x2 You take 4 damage, and have 13/21 hp (62%). You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. The jackal is almost dead. You kill the jackal! You see here a jackal corpse. You start resting. HP restored. You regained 5 hp, and now have 18/21 hp (86%). You start resting. HP restored. Health restored: 21 HP and MP is already full. Ctrl-5 to rest for 100 turns. You now have 133 gold pieces (gained 14). You encounter a kobold. It is wielding a +0 dagger and quivering stones. Found an escape hatch in the floor. You encounter a hobgoblin. The kobold shouts! You encounter a rat. The kobold throws a stone. The stone hits you. You take 2 damage, and have 19/21 hp (90%). The kobold throws a stone. The stone hits you but does no damage. Health restored: 21 The helpless hobgoblin fails to defend itself. You puncture the hobgoblin! You kill the hobgoblin! Your Unarmed Combat skill increases to level 1! Health restored: 22 You block the rat's attack. You hit the rat. You kill the rat! The kobold hits you with a +0 dagger. You take 1 damage, and have 21/22 hp (95%). You hit the kobold but do no damage. The kobold is poisoned. The kobold barely misses you. You hit the kobold. The kobold looks as sick as possible! The kobold is heavily wounded. You kill the kobold! f - 5 stones You see here a +0 dagger. You pick up a parchment of Death's Door and begin reading... You add the spell Death's Door to your library. Health restored: 22 d - a fuming ruby potion {!q} You encounter a frilled lizard. The helpless frilled lizard fails to defend itself. You puncture the frilled lizard! You kill the frilled lizard! Your Dodging skill increases to level 2! You pick up a parchment of Vhi's Electric Charge and begin reading... You add the spell Vhi's Electric Charge to your library. e - a scroll labelled FOLATU PUUJ Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the door. You encounter a frilled lizard. There is an open door here. The frilled lizard hisses angrily. The frilled lizard bites you. You take 1 damage, and have 21/22 hp (95%). You closely miss the frilled lizard. The frilled lizard bites you. You hit the frilled lizard. You kill the frilled lizard! You pick up a parchment of Mercury Arrow and begin reading... You add the spell Mercury Arrow to your library. Health restored: 22 You encounter an adder. You block the adder's attack. You hit the adder but do no damage. The adder is poisoned. You block the adder's attack. The adder barely misses you. You hit the adder. The adder is lightly wounded. The adder bites you. The adder bites you but does no damage. The adder bites you. You take 5 damage, and have 17/22 hp (77%). MASSIVE DAMAGE!! You miss the adder. The adder is moderately wounded. You block the adder's attack. The adder bites you. You take 4 damage, and have 13/22 hp (59%). You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the adder. The adder is moderately wounded. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 9/22 hp (41%). You hit the adder. The adder looks even sicker. The adder is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You block the adder's attack. You take 3 damage, and have 6/22 hp (27%). You barely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you. You die... #..... #...... #.....# +### ##.....###...#### #...........!.... #................ #................ #.....!..@S.# ####...........# #<.'...........+ ####...........# #.....†.....# #...........# #.[.........# #...........# #...........# You could see an adder (very poisoned). Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 4 hobgoblins (D:1) A jackal (D:1) 2 ball pythons (D:1) 3 bats (D:1) 5 frilled lizards 4 goblins (D:1) 3 kobolds (D:1) A quokka (D:1) 4 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Demonspawn Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 58 | D:1 | Reached skill level 2 in Ranged Weapons 62 | D:1 | HP: 5/15 [kobold/+0 whip (4)] 63 | D:1 | HP: 1/15 [kobold/+0 whip (4)] 202 | D:1 | Discovered your monstrous ancestry. 202 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 202 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 203 | D:1 | You add the spell Sandblast to your library. 262 | D:1 | You add the spell Mephitic Cloud to your library. 268 | D:1 | You add the spell Ensorcelled Hibernation to your library. 294 | D:1 | You add the spell Animate Dead to your library. 321 | D:1 | HP: 9/21 [rat (2)] 324 | D:1 | HP: 4/21 [frilled lizard (2)] 408 | D:1 | You add the spell Kinetic Grapnel to your library. 505 | D:1 | Reached skill level 1 in Unarmed Combat 515 | D:1 | You add the spell Death's Door to your library. 563 | D:1 | Reached skill level 2 in Dodging 566 | D:1 | You add the spell Vhi's Electric Charge to your library. 637 | D:2 | You add the spell Mercury Arrow to your library. 647 | D:2 | HP: 9/22 [adder (3)] 649 | D:2 | HP: 3/22 [poisoned by an adder] 649 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_rooms, minmay_pentomino_s2, kennysheep_nondescript, chequers_arboretum D:2: layout_basic, serial_shops, nicolae_shop_glassy, nicolae_shop_swords_in_saltire, shop, nicolae_shop_just_a_little_nook Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 2 | 2.2 Unarmed Combat | 1 | 1.0 Dodging | 2 | 2.0 Fighting | | 1.7 Spellcasting | | 1.0 Hexes | | 3.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Attack: Normal || 19 Melee: Dagger || 19 Fire: Sling || 51 Stab: Sleeping || 2 Armour: Robe || 46 Dodge: Dodged || 9 Block: Tower shield || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 692 | 678 | 14 | 167 | 310 | 2 | 346.0 | Dungeon | 692 | 678 | 14 | 167 | 310 | 2 | 346.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 662 daAuts D:2: 30 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.0 +-------+-------+-------+-------+-------+----------------------