Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 14185113123240273511 6 dossy the Conjurer (level 1, -2/2 HPs) Began as a Naga Conjurer on June 23, 2026. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:29 (239 turns). dossy the Conjurer (Naga Conjurer) Turns: 239, Time: 00:01:30 Health: -2/2 AC: 4 Str: 16 XL: 1 Next: 90% Magic: 3/3 EV: 6 Int: 18 God: Gold: 6 SH: 3 Dex: 9 Spells: 3/4 levels left rFire . . . (100%) - Stone fists rCold . . . (100%) f - +0 buckler rNeg + . . (50%) a - melded +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (gloves unavailable) SInv + (barding unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.08/turn e - granite talisman %: no passive effects @: statue-form, very slow A: powerful, torment resistance 1, reduced hp, slow, reduced EV, (AC +0), large, see invisible, deformed body, (poison resistance), spit poison 1, naga tail 1 a: Spit Poison (3%) You were on level 1 of the Dungeon. You were a living statue of rough stone. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons c - a +0 whip (You took it off a kobold on level 1 of the Dungeon) Missiles b - a stone Armour a - a +0 robe (melded) d - a +0 leather armour (You found it on level 1 of the Dungeon) f - a +0 buckler (worn) (You found it on level 1 of the Dungeon) Talismans e - a granite talisman (worn) (You found it on level 1 of the Dungeon) Potions g - a potion of magic {!q} Skills: + Level 0.6 Fighting - Level 1.5 Dodging - Level 3.0 Stealth + Level 0.1 Unarmed Combat - Level 2.0 Spellcasting - Level 4.0 Conjurations - Level 0.1 Alchemy * Level 0.7 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 7% 2 Fulminant Prism Conj/Alch 4% 3d5 69% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 71% 4 Forge Lightning Spire Air/Frge 1% 3d4 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5555 Altars: Innate Abilities, Weirdness & Mutations You are a living statue of rough stone. Your melee attacks are powerful. You are resistant to unholy torment. Your maximum health is decreased, since you lack skill for your form. All of your actions are slow. Your evasion is reduced. Your body armour, gloves and barding are melded. ((Your serpentine skin is tough. (AC +0))) You have supernaturally acute vision. (SInv) Armour fits poorly on your strangely shaped body. (You are resistant to poisons. (rPois)) You can spit poison. Your snake-like lower body moves slowly. Message History Setting a skill training target for Spellcasting at 3.0. Setting a skill training target for Conjurations at 8.0. Setting a skill training target for Alchemy at 8.0. Welcome, dossy the Naga Conjurer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You encounter a kobold. It is wielding a +0 whip and quivering stones. The kobold shouts! You miss the kobold. The kobold barely misses you. You barely miss the kobold. The kobold hits you with a +0 whip. You take 3 damage, and have 12/15 hp (80%). You completely miss the kobold. The kobold hits you with a +0 whip. You take 3 damage, and have 9/15 hp (60%). Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 whip and quivering stones (100% to hit) The magic dart hits the kobold. You kill the kobold! You now have 2/3 mp. You start resting. Magic restored. You regained 3 hp, and now have 12/15 hp (80%). MP restored: 3 b - a stone You see here a +0 whip. c - a +0 whip You see here a +0 leather armour. d - a +0 leather armour Health restored: 15 e - a granite talisman There are no items here. You begin transforming. You continue transforming. x3 You turn into a living statue of rough stone. Your +0 robe melds into your body. HP restored. You now have 1/1 hp. You open the door. Okay, then. You pick up a parchment of Forge Lightning Spire and begin reading... You add the spell Forge Lightning Spire to your library. f - a +0 buckler You start putting on your armour. You continue putting on your +0 buckler. x5 You finish putting on your +0 buckler. You encounter a rat. The helpless rat fails to defend itself. You hit the rat. You kill the rat! HP and MP is already full. Ctrl-5 to rest for 100 turns. You encounter a ball python. The helpless ball python fails to defend itself. You hit the ball python. You kill the ball python! You open the door. There is an open door here. You enter the shallow water. You open the door. There is an open door here. You encounter an endoplasm. The endoplasm quivers. You punch the endoplasm! You kill the endoplasm! Health restored: 2 You encounter a bat. You encounter a bat and an endoplasm. The bat hits you but does no damage. You block the bat's attack. You miss the bat. The bat hits you but does no damage. x4 You barely miss the bat. The bat hits you but does no damage. x2 The bat barely misses you. The bat hits you but does no damage. You miss the bat. The bat hits you but does no damage. The bat barely misses you. You block the bat's attack. The bat hits you. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. You take 1 damage, and have 1/2 hp (50%). MASSIVE DAMAGE!! You closely miss the bat. The bat barely misses you. The bat hits you but does no damage. x2 Health restored: 2 You hit the bat. The bat is heavily wounded. The endoplasm quivers. The bat barely misses you. The bat closely misses you. The bat hits you but does no damage. You closely miss the bat. The bat is heavily wounded. The bat hits you but does no damage. The bat closely misses you. The bat hits you but does no damage. You barely miss the bat. The bat is heavily wounded. You block the bat's attack. The bat hits you but does no damage. You closely miss the bat. The bat is heavily wounded. The bat barely misses you. The bat hits you but does no damage. x2 The bat barely misses you. You barely miss the endoplasm. The bat hits you but does no damage. The endoplasm closely misses you. The bat closely misses you. The endoplasm hits you but does no damage. You hit the endoplasm. You kill the endoplasm! The bat hits you. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The bat closely misses you. You take 1 damage, and have 1/2 hp (50%). MASSIVE DAMAGE!! You barely miss the bat. The bat is moderately wounded. The bat hits you but does no damage. You block the bat's attack. The bat hits you but does no damage. x2 You are a living statue of rough stone. Your movement speed is very slow. Your attack delay is about 1.5. Your damage rating with unarmed combat is about 9 (Base [8 + 0 (UC)] x 115% (Str) x 100% (Fight)). Your base attributes are Str 9, Int 18, Dex 9. The bat hits you but does no damage. The bat barely misses you. You punch the bat! You kill the bat! The bat hits you. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the bat. The bat is severely wounded. The bat hits you but does no damage. You block the bat's attack. You closely miss the bat. The bat is severely wounded. The bat hits you but does no damage. x2 You hit the bat. You kill the bat! Health restored: 2 You see here a bat corpse. HP and MP is already full. Ctrl-5 to rest for 100 turns. HP and MP is already full. Ctrl-5 to rest for 100 turns. You see here a bat corpse. You encounter a hobgoblin and an endoplasm. You see here 6 gold pieces. You now have 6 gold pieces. As you open the door, it creaks loudly! The hobgoblin shouts! The endoplasm quivers. You hear an angry hiss. You encounter a frilled lizard. The hobgoblin leaves your sight. There is an open door here. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. Ouch! That really hurt! You die... ...... ########..... .........J.. ........... .......Jg. ......... ........# . ........######.... .$.....lJgI....... ........#####..... ........##....$... .........†.# . ####.###†.## ... #..# ..... #..# ######### .....###..##### ###........ #+##..........###.~...~.... You could see an endoplasm, a hobgoblin and a frilled lizard. Vanquished Creatures 2 endoplasms (D:1) A ball python (D:1) 2 bats (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Naga Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 61 | D:1 | You add the spell Forge Lightning Spire to your library. 205 | D:1 | HP: 1/2 [bat (1)] 212 | D:1 | HP: 1/2 [bat (1)] 239 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_basic, nicolae_ecumenical_snake_handling, chequers_serial_rivers_large_a Action || total ---------------------------++------- Attack: Normal || 22 Melee: Unarmed || 22 Cast: Magic Dart || 1 Stab: Sleeping || 2 Armour: None || 33 Robe || 2 Dodge: Dodged || 13 Block: Buckler || 5 Form: Statue || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 442 | 442 | 0 | 12 | 291 | 1 | 442.0 | Dungeon | 442 | 442 | 0 | 12 | 291 | 1 | 442.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 442 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------