Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 11980649109999814143 317 dossy the Shooter (level 6, -4/44 HPs) Began as a Coglin Hunter on June 23, 2026. Slain by an orc ... wielding a +0 short sword (5 damage) ... on level 3 of the Dungeon. The game lasted 00:03:07 (2146 turns). dossy the Shooter (Coglin Hunter) Turns: 2146, Time: 00:03:07 Health: -4/44 AC: 9 Str: 11 XL: 6 Next: 44% Magic: 6/6 EV: 5 Int: 8 God: Gold: 86 SH: 0 Dex: 20 Spells: 5/5 levels left rFire . . . (100%) a - +2 sling {Numeria d:11 s:1.3 dpt:8.5} rCold . . . (100%) b - +0 sling {Charoen d:9 s:1.3 dpt:6.9} rNeg . . . (100%) g - +0 chain mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . e - +0 pair of boots {ac:1 enc:0} Will ..... (no gizmo) Stlth HPRegen 0.27/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%), Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Numeria d:11 s:1.3 dpt:8.5} b - a +0 sling (offhand) {Charoen d:9 s:1.3 dpt:6.9} j - a +1 dagger of holy wrath (You took it off a kobold on level 2 of the Dungeon) l - a +3 flail of draining (You took it off an orc on level 3 of the Dungeon) Missiles d - 14 stones {d:2 s:1.1 dpt:1.8} i - 5 poisoned darts k - 2 curare-tipped darts Armour c - a +0 leather armour {ac:3 enc:4} e - a +0 pair of boots (worn) {ac:1 enc:0} (You found it on level 1 of the Dungeon) f - a +0 ring mail {ac:5 enc:7} (You found it on level 1 of the Dungeon) g - a +0 chain mail (worn) (You found it on level 1 of the Dungeon) Talismans h - a storm talisman (You found it on level 1 of the Dungeon) Scrolls s - a scroll of butterflies c - a scroll of teleportation {unknown} d - 2 scrolls of poison {unknown} e - 3 scrolls of enchant armour {unknown} h - 2 scrolls of fear {unknown} j - a scroll of immolation {unknown} k - a scroll of blinking {unknown} m - a scroll of vulnerability {unknown} n - a scroll of amnesia {unknown} Potions f - a potion of attraction {!q, unknown} l - 2 potions of moonshine {!q, unknown} Skills: - Level 2.0 Fighting + Level 6.9 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 100% 2 Fugue of the Fallen Necr 0% N/A 100% 3 Tukima's Dance Hex 0% N/A 100% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15739 Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet hits the scorpion but does no damage. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is lightly wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! You take 2 damage, and have 42/44 hp (95%). You shoot a sling bullet. The sling bullet closely misses the scorpion. You shoot a sling bullet. The sling bullet hits the scorpion! The scorpion is heavily wounded. You feel very sick. The scorpion stings you. The scorpion barely misses you. You take 6 damage, and have 36/44 hp (82%). You shoot a sling bullet. The sling bullet completely misses the scorpion. You shoot a sling bullet. The sling bullet barely misses the scorpion. You feel sick. The scorpion stings you but does no damage. x2 You take 2 damage, and have 34/44 hp (77%). You shoot a sling bullet. The sling bullet hits the scorpion! The scorpion is almost dead. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion is almost dead. You feel sick. The scorpion barely misses you. The scorpion stings you but does no damage. You take 2 damage, and have 32/44 hp (73%). You shoot a sling bullet. The sling bullet hits the scorpion. You kill the scorpion! You shoot a sling bullet. You feel sick. You start resting. You feel sick. You are no longer poisoned. You take 1 damage, and have 31/44 hp (70%). You start resting. HP restored. You regained 8 hp, and now have 39/44 hp (89%). You start resting. HP restored. Health restored: 44 HP and MP is already full. Ctrl-5 to rest for 100 turns. Found a stone staircase leading down. You encounter a kobold. It is wielding a +0 short sword and quivering stones. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. You shoot a sling bullet. The sling bullet hits the kobold. The kobold is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the kobold. You shoot a sling bullet. The sling bullet barely misses the kobold. The kobold throws a stone. The stone hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses the kobold. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! d - 14 stones {d:2 s:1.1 dpt:1.8} (gained 1) You see here a +0 short sword. Found a faded altar of an unknown god. You encounter a rat. The rat squeaks loudly. There is a faded altar of an unknown god here. This altar belongs to (a) Elyvilon, (b) Zin or (c) Gozag, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! You shoot a sling bullet. Key pressed, stopping explore. You see here a rat corpse. There is a faded altar of an unknown god here. You encounter a ribbon worm. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is moderately wounded. You shoot a sling bullet. The sling bullet hits the ribbon worm but does no damage. The ribbon worm is moderately wounded. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is heavily wounded. You shoot a sling bullet. The sling bullet hits the ribbon worm! The ribbon worm is almost dead. The ribbon worm bites you but does no damage. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is almost dead. You shoot a sling bullet. The sling bullet barely misses the ribbon worm. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm bites you but does no damage. You disentangle yourself. The ribbon worm bites you but does no damage. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is almost dead. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you but does no damage. You shoot a sling bullet. The sling bullet hits the ribbon worm. You kill the ribbon worm! You shoot a sling bullet. You see here a ribbon worm corpse. Found a stone staircase leading down. There is a stone staircase leading down here. Found a stone staircase leading up. You encounter a ball python. The ball python hisses angrily. You shoot a sling bullet. The sling bullet hits the ball python. The ball python is severely wounded. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! Key pressed, stopping explore. Key pressed, stopping explore. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Key pressed, stopping explore. You now have 70 gold pieces (gained 6). Key pressed, stopping explore. There is an open door here. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Key pressed, stopping explore. You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. You see here a +0 short sword. Key pressed, stopping explore. You see here a +0 dagger. Key pressed, stopping explore. Key pressed, stopping explore. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Key pressed, stopping explore. You now have 80 gold pieces (gained 10). Key pressed, stopping explore. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. Found a stone staircase leading down. l - 2 coppery potions {!q} (gained 1) You encounter an orc and a goblin. The orc is wielding a +3 flail of draining. The goblin shouts! You shoot a sling bullet. The sling bullet closely misses the orc. You shoot a sling bullet. The sling bullet barely misses the orc. You shoot a sling bullet. The sling bullet closely misses the orc. The sling bullet hits the goblin. You kill the goblin! You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! l - a +3 flail of draining You see here an orc corpse. Could not explore, unopened door. Could not explore, unopened door. Could not explore, unopened door. You open the door. There is an open door here. You now have 86 gold pieces (gained 6). Key pressed, stopping explore. You encounter 2 orcs. Found a stone staircase leading up. The orc shouts! You hear a shout! x4; You hear an angry hiss. You hear a shout! You encounter an adder. You shoot a sling bullet. The sling bullet hits the orc. The orc is severely wounded. You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! You encounter an orc. It is wielding a +0 whip and quivering boomerangs. You encounter an orc. It is wielding a +0 mace. You shoot a sling bullet. The sling bullet hits the orc. The orc is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the orc. You encounter Terence the Veteran. He is wielding a +0 trident. You encounter an orc. It is wielding a +0 short sword. You shoot a sling bullet. The sling bullet hits the orc. The orc is almost dead. You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! The adder bites you but does no damage. Terence screams, "I hate armataurs! They have no honour!" You encounter an orc priest. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet misses the adder. The sling bullet hits the orc! You kill the orc! You shoot a sling bullet. The sling bullet hits the adder! You kill the adder! You shoot a sling bullet. The sling bullet closely misses the orc. The sling bullet hits Terence. Terence is lightly wounded. You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! The orc hits you but does no damage. You shoot a sling bullet. The sling bullet hits the orc but does no damage. You shoot a sling bullet. The sling bullet closely misses the orc. The sling bullet hits Terence. Terence is moderately wounded. Terence hits you from afar with a +0 trident! The orc hits you but does no damage. x2; Terence hits you but does no damage. You take 7 damage, and have 37/44 hp (84%). You shoot a sling bullet. The sling bullet hits the orc. The orc is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the orc. The sling bullet hits Terence. Terence is severely wounded. Terence hits you from afar with a +0 trident! The orc barely misses you. You take 7 damage, and have 30/44 hp (68%). You are too injured to fight recklessly! You are too injured to fight recklessly! Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Fire: b) +0 sling {Charoen d:9 s:1.3 dpt:6.9} Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (severely wounded, 68% to hit) You shoot a sling bullet. The sling bullet hits the orc. The orc is severely wounded. You shoot a sling bullet. The sling bullet completely misses the orc. The sling bullet closely misses Terence. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 short sword. You die... #.# #..#~~~~#~#~# #.# #..##~#~#~~## # #.# #.).#~###~~~# #. #.# #...###.###~# #.< #.###†......###~# ##.. #..##........#### ..... ##...........# .....o######.........# .....)@o@..#..#'###### ...#######.##>#.# ##.####.# #.....#.### #####.#...# #...#.#.# #.###...# #.....### ####### You could see Terence, an orc priest and an orc. Vanquished Creatures A phantom (D:3) A scorpion (D:3) Jessica (D:2) Natasha (thrice) (D:2) 4 adders A dart slug (D:1) A ribbon worm (D:3) 4 endoplasms 3 hobgoblins (D:1) 4 jackals (D:1) 5 orcs (D:3) 2 quokkas (D:1) 6 ball pythons 4 bats 2 frilled lizards 4 goblins 9 kobolds 3 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 187 | D:2 | You add the spell Fugue of the Fallen to your library. 238 | D:1 | You add the spell Tukima's Dance to your library. 288 | D:1 | Reached skill level 4 in Ranged Weapons 288 | D:1 | Reached XP level 2. HP: 19/22 MP: 2/2 670 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 765 | D:2 | Encountered Jessica 767 | D:2 | Killed Jessica 857 | D:2 | Reached skill level 5 in Ranged Weapons 857 | D:2 | Reached XP level 4. HP: 17/33 MP: 4/4 857 | D:2 | HP: 16/33 [poisoned by an adder] 1405 | D:2 | Encountered Natasha 1409 | D:2 | Killed Natasha 1454 | D:2 | Encountered Natasha 1459 | D:2 | Killed Natasha 1460 | D:2 | Reached XP level 5. HP: 32/38 MP: 5/5 1511 | D:2 | You add the spell Ensorcelled Hibernation to your library. 1553 | D:2 | Encountered Natasha 1559 | D:2 | Killed Natasha 1560 | D:2 | Reached skill level 6 in Ranged Weapons 1639 | D:3 | Encountered a phantom 1647 | D:3 | Killed a phantom 1648 | D:3 | Reached XP level 6. HP: 33/44 MP: 6/6 1774 | D:3 | Found a faded altar of an unknown god. 2139 | D:3 | Encountered Terence 2146 | D:3 | HP: 22/44 [orc priest/divine providence (9)] 2146 | D:3 | HP: 3/44 [orc priest/divine providence (15)] 2146 | D:3 | HP: 1/44 [Terence/+0 trident (2)] 2146 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_loops_ring, minivault_24 D:2: layout_basic, nicolae_eternal_life, kennysheep_boxes, uniq_jessica, uniq_natasha D:3: layout_basic, shapermc_ecumenical_altar_mp_highgroup, chequers_serial_rivers_large_b, uniq_terence Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 6 | 6.9 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 120 | 150 || 270 Armour: Ring mail | 3 | || 3 Chain mail | 40 | 44 || 84 Dodge: Dodged | 15 | 11 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2259 | 2166 | 93 | 192 | 1612 | 3 | 753.0 | Dungeon | 2259 | 2166 | 93 | 192 | 1612 | 3 | 753.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 916 daAuts D:1: 750 daAuts D:3: 592 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 151.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 151.0 +-------+-------+-------+-------+-------+----------------------