Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 444825109132335898 319 dossy the Sneak (level 6, -1/38 HPs) Began as an Octopode Fire Elementalist on June 24, 2026. Engulfed by a cloud of flame (19 damage) ... on level 3 of the Dungeon. The game lasted 00:09:08 (2470 turns). dossy the Sneak (Octopode Fire Elementalist) Turns: 2470, Time: 00:09:09 Health: -1/38 AC: 4 Str: 8 XL: 6 Next: 45% Magic: 14/14 EV: 20 Int: 15 God: Gold: 137 SH: 0 Dex: 14 Spells: 6/9 levels left rFire . . . (100%) - Magic Parchment rCold + . . (50%) (offhand unavailable) rNeg . . . (100%) (helmet unavailable) rPois ∞ (0%) (no amulet) rElec + (33%) e - +4 ring of protection {AC} rCorr + (50%) (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) a - inkwell talisman of Eternal Vigilance {rElec Will+ Int-2 Slay+5} %: no passive effects @: scroll-form, resistant A: scribal knowledge, magic absorption, novice magic, weak attacks, almost no armour, (amphibious), 8 rings, tiny, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 3 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 137 gold pieces. Inventory: Missiles b - 7 poisoned darts {d:5 s:1.0 dpt:5.0 poison} c - 4 curare-tipped darts {d:5 s:1.0 dpt:5.0 curare} d - 14 stones {d:6 s:1.1 dpt:5.5} Jewellery e - a +4 ring of protection (worn) {AC} (You found it on level 1 of the Dungeon) Talismans a - the inkwell talisman of Eternal Vigilance (worn) {rElec Will+ Int-2 Slay+5} (You found it on level 1 of the Dungeon) [inkwell talisman] rElec: It insulates you from electricity. Will+: It increases your willpower. Int-2: It affects your intelligence (-2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Scrolls V - a scroll of vulnerability {!r} i - a scroll of identify h - a scroll of poison {unknown} k - a scroll of fear {unknown} l - a scroll of enchant armour {unknown} m - a scroll of teleportation {unknown} n - 2 scrolls of amnesia {unknown} Potions g - a potion of magic {!q} d - a potion of curing {!q, unknown} r - a potion of resistance {!q} j - a potion of moonshine {!q, unknown} o - a potion of lignification {!q, unknown} Skills: - Level 1.0 Fighting * Level 4.7 Dodging + Level 5.3 Stealth - Level 2.0 Spellcasting - Level 1.0(2.6) Conjurations - Level 3.0(4.6) Fire Magic + Level 2.3 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 4% 1 b - Scorch Fire 30% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 12% N/A 12% 1 Kinetic Grapnel Frge 24% 1d4 12% 1 Sandblast Erth 12% 2d6 12% 1 Soul Splinter Necr 24% N/A 12% 1 Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Inner Flame Hex/Fire 10% N/A 19% 3 Volatile Blastmotes Fire/Tloc 20% 2d11 19% 3 Flame Wave Conj/Fire 12% 2d6 43% 4 Nazja's Percussive Temp Frge 3% 4d4 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15515 Altars: Shops: D:1 : Annotations: D:1 2 transporters Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. (Your skin changes colour to match your surroundings (Stealth+).) (Your rubbery body absorbs attacks. (AC +1, EV +1)) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) Message History Grinder blinks! You now have 2/11 mp. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Your foxfire dissipates. x2 You now have 1/11 mp. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Your foxfire dissipates. You now have 0/11 mp. You don't have enough magic to cast this spell. Unknown command. Your foxfire dissipates. The foxfire burns Grinder. Grinder is heavily wounded. The foxfire burns Grinder but does no damage. Grinder is heavily wounded. Grinder is engulfed in a cloud of scalding steam. You don't have enough magic to cast this spell. Unknown command. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. You regained 9 hp, and now have 25/28 hp (89%). You regained 4 mp, and now have 5/11 mp. You start resting. HP restored. Health restored: 28 You start resting. Magic restored. You regained 3 mp, and now have 9/11 mp. You start resting. Magic restored. MP restored: 11 You climb downwards. Level annotation: Grinder There is a stone staircase leading up here. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! You now have 10/11 mp. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns Grinder. Grinder is heavily wounded. The foxfire burns Grinder. Grinder is heavily wounded. You now have 9/11 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Scorch (safe; 6% risk of failure) Press: ? - help, Dir - look around, f - activate A stone staircase leading up. You miscast Scorch. Nothing appears to happen. The foxfire burns Grinder. Grinder is heavily wounded. The foxfire burns Grinder but does no damage. Grinder is heavily wounded. Grinder completely misses you. You now have 7/11 mp. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Scorch (safe; 6% risk of failure) Press: ? - help, Dir - look around, f - activate A stone staircase leading up. Flames lash Grinder. Grinder is severely wounded. Grinder's fire resistance burns away. Grinder hits you. You writhe in agony! You take 11 damage, and have 17/28 hp (61%). MASSIVE DAMAGE!! You now have 5/11 mp. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Grinder says, "What is the universe for?" Grinder closely misses you. You now have 4/11 mp. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Scorch (safe; 6% risk of failure) Press: ? - help, Dir - look around, f - activate A stone staircase leading up. Flames lash Grinder. Grinder is burned terribly! Grinder is almost dead. The foxfire burns Grinder but does no damage. Grinder is almost dead. The foxfire burns Grinder but does no damage. Grinder is almost dead. Grinder blinks! You now have 2/11 mp. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! You now have 1/11 mp. The foxfire burns Grinder. Grinder is almost dead. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns Grinder. Grinder is burned terribly! You kill Grinder! Your Dodging skill increases to level 4! Your Stealth skill increases to level 5! Your Shapeshifting skill increases to level 2! You have reached level 5! You feel stronger. You have reached level 6! You regained 7 hp, and now have 25/38 hp (66%). You now have 1/14 mp. Unknown command. You start resting. Your foxfire dissipates. x2 Your magical contamination has completely faded away. You start resting. HP restored. You regained 8 hp, and now have 34/38 hp (89%). You regained 4 mp, and now have 6/14 mp. You start resting. HP restored. Health restored: 38 You regained 2 mp, and now have 8/14 mp. You start resting. Magic restored. You regained 4 mp, and now have 12/14 mp. You start resting. Magic restored. MP restored: 14 HP and MP is already full. Ctrl-5 to rest for 100 turns. You see here a +0 mace. You enter the shallow water. Moving in this stuff is going to be slow. You cannot enter water in your current form. Found an escape hatch in the floor. You encounter an adder. You encounter a rat. You conjure some foxfire! You now have 13/14 mp. Found a stone staircase leading up. You conjure some foxfire! The foxfire burns the adder. The adder is heavily wounded. The adder hisses angrily. The foxfire burns the adder. The adder is heavily wounded. You now have 12/14 mp. You conjure some foxfire! The foxfire burns the adder. The adder is almost dead. You now have 11/14 mp. Found an escape hatch in the ceiling. The foxfire burns the rat. You kill the rat! The foxfire burns the adder. You kill the adder! You start resting. Magic restored. MP restored: 14 There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. You see here a +0 club. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You enter the shallow water. Moving in this stuff is going to be slow. You encounter a rat. The rat leaves your sight. A rat comes into view. The rat squeaks loudly. You conjure some foxfire! You now have 13/14 mp. You flutter at the rat. The rat is moderately wounded. The foxfire burns the rat. You kill the rat! Your foxfire dissipates. You see here a rat corpse. Magic restored. You now have 125 gold pieces (gained 12). You encounter a rat. MP restored: 14 The rat squeaks loudly. You conjure some foxfire! You now have 13/14 mp. Your foxfire dissipates! The foxfire burns the rat. You kill the rat! You encounter a ball python. Found a stone staircase leading down. MP restored: 14 You miscast Foxfire. Nothing appears to happen. You now have 13/14 mp. You conjure some foxfire! You now have 12/14 mp. The foxfire burns the ball python. The ball python is severely wounded. The ball python hisses angrily. The foxfire burns the ball python. You kill the ball python! Your magical contamination has completely faded away. You encounter a rat. MP restored: 14 You miscast Foxfire. Nothing appears to happen. You now have 13/14 mp. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! You now have 12/14 mp. The rat squeaks loudly. The foxfire burns the rat. You kill the rat! Your foxfire dissipates. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Okay, then. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! Unknown command. Okay, then. Your foxfire dissipates. Your foxfire dissipates. Your magical contamination has completely faded away. You now have 137 gold pieces (gained 12). o - a glowing cyan potion {!q} MP restored: 14 There is a stone staircase leading down here. Key pressed, stopping explore. As you read the scroll labelled NYDUGU WIHATH, it crumbles to dust. It is a scroll of identify. c -> V - a scroll of vulnerability; e -> i - a scroll of identify Okay, then. It was a potion of resistance. You feel protected. f -> r - a potion of resistance {!q} Okay, then. You are engulfed in blazing flames. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 20 damage, and have 18/38 hp (47%). MASSIVE DAMAGE!! You are engulfed in blazing flames. Ouch! That really hurt! You die... .......# .......# .......# ......## ......# ......# #° ......# #§☼ ..#########...###### ..# ##.°§○.[/..§;○.## ..# #..)§°.....○§§..# ### #..○☼☼.$%$.☼§☼..# # ###.#####...#####.# ###...# #°§○# #.# ......# #☼§§# #.# ...#### #○○§# #.# #..# #...# #.# ##># ######..#####.# There were no monsters in sight! Vanquished Creatures Grinder (D:3) 4 adders A gnoll (D:1) 8 dart slugs 2 ribbon worms (D:2) 5 endoplasms 6 hobgoblins 3 jackals (D:1) 2 quokkas (D:1) 7 ball pythons 8 bats 3 frilled lizards 8 goblins 5 kobolds 6 rats 69 creatures vanquished. Vanquished Creatures (others) A hobgoblin (D:3) 1 creature vanquished. Grand Total: 70 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 16 | D:1 | Identified the inkwell talisman of Eternal Vigilance {rElec | Will+ Int-2 Slay+5} 57 | D:1 | Found a faded altar of an unknown god. 171 | D:1 | Reached skill level 3 in Stealth 171 | D:1 | Reached XP level 2. HP: 18/18 MP: 7/9 181 | D:1 | You add the spell Kinetic Grapnel to your library. 185 | D:1 | Learned a level 2 spell: Scorch 346 | D:1 | Reached XP level 3. HP: 22/22 MP: 5/10 437 | D:1 | Reached skill level 1 in Fighting 542 | D:1 | You add the spell Sandblast to your library. 754 | D:1 | You add the spell Ensorcelled Hibernation to your library. 770 | D:1 | Found Ilochan's Book Boutique. 1138 | D:2 | You add the spell Apportation to your library. 1159 | D:2 | Reached skill level 4 in Stealth 1161 | D:2 | Reached skill level 3 in Dodging 1161 | D:2 | Reached skill level 1 in Shapeshifting 1161 | D:2 | Reached XP level 4. HP: 28/28 MP: 3/11 1535 | D:2 | You add the spell Nazja's Percussive Tempering to your | library. 1683 | D:2 | You add the spell Soul Splinter to your library. 1984 | D:3 | Encountered Grinder 1991 | D:3 | Paralysed by Grinder for 5.5 turns 1997 | D:3 | HP: 7/28 [Grinder (9)] 2130 | D:3 | Killed Grinder 2131 | D:3 | Reached skill level 4 in Dodging 2131 | D:3 | Reached skill level 5 in Stealth 2131 | D:3 | Reached skill level 2 in Shapeshifting 2131 | D:3 | Reached XP level 5. HP: 21/33 MP: 1/13 2131 | D:3 | Reached XP level 6. HP: 25/38 MP: 1/14 2459 | D:3 | As you read the scroll labelled NYDUGU WIHATH, it crumbles | to dust. 2459 | D:3 | Identified 2 scrolls of identify 2459 | D:3 | Identified a scroll of vulnerability 2460 | D:3 | Identified 2 potions of resistance {!q} 2460 | D:3 | You feel protected. 2469 | D:3 | HP: 17/38 [something (21)] 2470 | D:3 | Engulfed by a cloud of flame Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_loops_ring, dreamdust_ecumenical_altar_hidden_monk_grotto, serial_shops, shop D:2: layout_basic, minmay_indecisive_spiral D:3: kennysheep_slugbush, layout_basic, serial_shops, nicolae_shop_tiny_real_fake_doors, lemuel_flame_loot_1, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 5 | 5.3 Fighting | 1 | 1.0 Dodging | 3 4 | 4.7 Shapeshifting | 1 2 | 2.3 Spellcasting | | 2.0 Conjurations | | 1.0 Fire Magic | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 16 | 8 || 24 Melee: Unarmed | 16 | 8 || 24 Cast: Foxfire | 52 | 52 || 104 Scorch | 12 | 9 || 21 Drink: Resistance | | 1 || 1 Read: Identify | | 1 || 1 Stab: Sleeping | 2 | 1 || 3 Armour: None | 9 | 12 || 21 Dodge: Dodged | 30 | 22 || 52 Form: Scroll | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2485 | 2331 | 154 | 664 | 960 | 3 | 828.3 | Dungeon | 2485 | 2331 | 154 | 664 | 960 | 3 | 828.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1109 daAuts D:2: 850 daAuts D:3: 525 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 152.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 152.0 +-------+-------+-------+-------+-------+----------------------