Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 980836230320473723 94 dossy the Arsonist (level 4, 0/27 HPs) Began as an Octopode Fire Elementalist on June 24, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:04:17 (1333 turns). dossy the Arsonist (Octopode Fire Elementalist) Turns: 1333, Time: 00:04:18 Health: 0/27 AC: 1 Str: 7 XL: 4 Next: 63% Magic: 0/7 EV: 12 Int: 17 God: Gold: 58 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -2) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Missiles a - 11 poisoned darts b - 2 stones Scrolls c - a scroll of vulnerability {unknown} e - a scroll of teleportation {unknown} h - a scroll of immolation {unknown} k - a scroll of enchant armour {unknown} Potions g - a potion of magic {!q} d - a potion of haste {!q, unknown} f - a potion of mutation {!q, unknown} l - a potion of invisibility {!q, unknown} Skills: + Level 2.7 Dodging + Level 3.8 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations - Level 11.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 88% 2x1d8 1% 1 b - Scorch Fire 78% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 20% N/A 6% 3 Volatile Blastmotes Fire/Tloc 40% 2d13 6% 3 Flame Wave Conj/Fire 22% 2d8 16% 4 Static Discharge Conj/Air 6% 3-4/arc 24% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10666 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History MP restored: 5 You conjure some foxfire! You now have 4/5 mp. The foxfire burns the ribbon worm. The ribbon worm is moderately wounded. The foxfire burns the ribbon worm. The ribbon worm is heavily wounded. You conjure some foxfire! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You now have 3/5 mp. The foxfire burns the ribbon worm but does no damage. The ribbon worm is heavily wounded. The foxfire burns the ribbon worm. The ribbon worm is heavily wounded. You conjure some foxfire! You now have 2/5 mp. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Scorch (safe; 8% risk of failure) Press: ? - help, Dir - look around, f - activate Flames lash the ribbon worm. The ribbon worm is almost dead. The ribbon worm's fire resistance burns away. The foxfire burns the ribbon worm. The ribbon worm is burned terribly! You kill the ribbon worm! You now have 0/5 mp. You start resting. Your foxfire dissipates. Magic restored. You regained 4 mp, and now have 4/5 mp. You start resting. Magic restored. MP restored: 5 HP and MP is already full. Ctrl-5 to rest for 100 turns. HP and MP is already full. Ctrl-5 to rest for 100 turns. You struggle to detach yourself from the web. You disentangle yourself. l - a clear potion {!q} You open the door. There is an open door here. You encounter a kobold. It is wielding a +0 whip and quivering stones. You conjure some foxfire! You now have 4/5 mp. The kobold shouts! The foxfire burns the kobold. The kobold is moderately wounded. The foxfire burns the kobold. The kobold is severely wounded. The kobold throws a stone. The stone barely misses you. You conjure some foxfire! You encounter a ribbon worm. You now have 3/5 mp. The foxfire burns the kobold. You kill the kobold! The foxfire burns the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You conjure some foxfire! You now have 2/5 mp. You struggle to detach yourself from the web. The foxfire burns the ribbon worm. The ribbon worm is moderately wounded. The foxfire burns the ribbon worm. The ribbon worm is moderately wounded. You disentangle yourself. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. You struggle to detach yourself from the web. You conjure some foxfire! The foxfire burns the ribbon worm. The ribbon worm is lightly wounded. You now have 2/5 mp. You disentangle yourself. The foxfire burns the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. The ribbon worm misses you. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Scorch (safe; 8% risk of failure) Press: ? - help, Dir - look around, f - activate Flames lash the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm's fire resistance burns away. You now have 0/5 mp. You tentacle-slap the ribbon worm but do no damage. You grab the ribbon worm. The ribbon worm is lightly wounded. You constrict the ribbon worm. The ribbon worm is no longer more vulnerable to fire. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. You constrict the ribbon worm. The ribbon worm closely misses you. You tentacle-slap the ribbon worm. The ribbon worm is heavily wounded. You constrict the ribbon worm. You tentacle-slap the ribbon worm. You squeeze the ribbon worm. You kill the ribbon worm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 Health restored: 21 b - 2 stones You see here a +0 whip. You start resting. Magic restored. You regained 4 mp, and now have 5/6 mp. You start resting. Magic restored. MP restored: 6 Found an escape hatch in the floor. You encounter a kobold. It is wielding a +0 dagger. You conjure some foxfire! You now have 5/6 mp. The kobold shouts! The foxfire burns the kobold but does no damage. The foxfire burns the kobold. The kobold is severely wounded. You conjure some foxfire! The foxfire burns the kobold but does no damage. The kobold is severely wounded. You now have 4/6 mp. You barely miss the kobold. You grab the kobold. You squeeze the kobold. You kill the kobold! You start resting. Your foxfire dissipates. Magic restored. You start resting. Magic restored. MP restored: 6 Things that are here: a +0 dagger; a kobold corpse You encounter a bat. You conjure some foxfire! You now have 5/6 mp. The foxfire burns the bat. The bat is moderately wounded. The foxfire burns the bat. The bat is severely wounded. The bat barely misses you. You conjure some foxfire! The foxfire burns the bat. You kill the bat! You now have 4/6 mp. Your foxfire dissipates. MP restored: 6 As you open the door, it creaks loudly! You encounter a rat, a quokka and an adder. The rat squeaks loudly. The adder hisses angrily. You encounter an adder. The quokka completely misses you. There is an open door here. You conjure some foxfire! The quokka bites you. You take 4 damage, and have 17/21 hp (81%). You now have 5/6 mp. The foxfire burns the quokka. The quokka is moderately wounded. The foxfire burns the quokka. You kill the quokka! You conjure some foxfire! You now have 4/6 mp. You tentacle-slap the rat. You grab the rat. The rat is heavily wounded. You constrict the rat. You kill the rat! The foxfire burns the adder. The adder is moderately wounded. The foxfire burns the adder. The adder is moderately wounded. The adder bites you. You conjure some foxfire! The adder barely misses you. You now have 3/6 mp. You tentacle-slap the adder. You grab the adder. The adder is heavily wounded. You constrict the adder. The foxfire burns the adder. The adder is almost dead. The foxfire burns the adder. The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! You take 1 damage, and have 16/21 hp (76%). Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! You constrict the adder. You kill the adder! You feel sick. You take 2 damage, and have 14/21 hp (67%). You now have 2/6 mp. You feel sick. The foxfire burns the adder. The adder is moderately wounded. The foxfire burns the adder. The adder is moderately wounded. Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! You feel sick. The adder bites you. You take 3 damage, and have 11/21 hp (52%). You now have 1/6 mp. You tentacle-slap the adder but do no damage. Your grab misses the adder. The adder is moderately wounded. You feel sick. The foxfire burns the adder. The adder is severely wounded. The foxfire burns the adder but does no damage. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You take 3 damage, and have 8/21 hp (38%). Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You miscast Foxfire. Nothing appears to happen. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder misses you. You take 5 damage, and have 3/21 hp (14%). MASSIVE DAMAGE!! You now have 1/6 mp. Casting: Foxfire (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/21 hp (5%). You now have 0/6 mp. You tentacle-slap the adder but do no damage. Your grab misses the adder. Your squeeze misses the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The foxfire burns the adder. The adder is almost dead. The foxfire burns the adder. You kill the adder! It was a potion of experience. You feel more experienced! Your Fire Magic skill gained 8 levels and is now at level 11! Training target 6.0 for Fire Magic reached! You have reached level 4! You die... .>.........#.# #.# ##.###.###...# #.# ... #.# ##### #.# ## #.# #.# ##+# #.# #...# ###.# ....=# #...# ......# #§.## .......####†@.#######. .......'..†.§......... .......###....#######. .(....# #.....### .....# #.......# #...# #.....#.# .#+# ##...##.# ######.# #.# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 2 ribbon worms (D:2) 2 endoplasms (D:1) 2 hobgoblins (D:1) 5 quokkas A ball python (D:1) 2 bats 2 frilled lizards (D:1) 3 goblins (D:1) 4 kobolds 2 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 287 | D:1 | You add the spell Static Discharge to your library. 354 | D:1 | Reached skill level 3 in Stealth 368 | D:1 | HP: 3/11 [hobgoblin (5)] 369 | D:1 | Reached XP level 2. HP: 5/17 MP: 0/5 1029 | D:1 | Learned a level 2 spell: Scorch 1182 | D:2 | Reached XP level 3. HP: 21/21 MP: 0/6 1329 | D:2 | HP: 10/21 [poisoned by an adder] 1330 | D:2 | HP: 3/21 [adder (4)] 1331 | D:2 | HP: 1/21 [adder (1)] 1333 | D:2 | Identified a potion of experience {!q} 1333 | D:2 | Reached skill level 11 in Fire Magic 1333 | D:2 | Reached XP level 4. HP: 1/27 MP: 0/7 1333 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic D:2: layout_loops_corners, serial_shops, nicolae_shop_behind_doors, basic_ecumenical_altar, chequers_serial_rivers_small_b, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.8 Fire Magic | 11 | 11.0 Dodging | | 2.7 Spellcasting | | 2.0 Conjurations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 21 | || 21 Melee: Unarmed | 21 | || 21 Constrict | 7 | || 7 Tentacles | 5 | || 5 Cast: Foxfire | 43 | || 43 Scorch | 2 | || 2 Drink: Experience | 1 | || 1 Stab: Distracted | 1 | || 1 Armour: None | 14 | || 14 Dodge: Dodged | 14 | || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1333 | 1320 | 13 | 273 | 835 | 2 | 666.5 | Dungeon | 1333 | 1320 | 13 | 273 | 835 | 2 | 666.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1050 daAuts D:2: 283 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 32.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 32.5 +-------+-------+-------+-------+-------+----------------------