Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 15511466075440345628 695 dossy the Apothecary (level 7, -2/46 HPs) Began as an Octopode Alchemist on June 24, 2026. Was an Initiate of Wu Jian. Slain by a water moccasin (8 damage) ... on level 5 of the Dungeon. The game lasted 00:12:52 (4217 turns). dossy the Apothecary (Octopode Alchemist) Turns: 4217, Time: 00:12:52 Health: -2/46 AC: 1 Str: 7 XL: 7 Next: 64% Magic: 10/10 EV: 13 Int: 17 God: Wu Jian [......] Gold: 145 SH: 0 Dex: 15 Spells: 5/10 levels left rFire . . . (100%) b - +2 dagger (venom) {d:10 s:1.0 dpt:10.0 venom} rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) h - amulet of the acrobat {Acrobat} rElec . (100%) i - +4 ring of slaying {Slay} rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) j - quill talisman %: acrobat @: confused, lethally poisoned (-2 -> -8), quill-form, ambrosia-drunk, attractive A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Wu Jian. Wu Jian was noncommittal. You were covered in sharp quills. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons a - a +0 sling {=f d:12 s:1.2 dpt:10.0} (You found it on level 1 of the Dungeon) b - a +2 dagger of venom (weapon) {d:10 s:1.0 dpt:10.0 venom} (You took it off a goblin on level 4 of the Dungeon) c - a +0 dagger of speed {d:8 s:0.6 dpt:13.3 speed} (You took it off a goblin on level 4 of the Dungeon) Missiles d - 2 boomerangs {@f1 d:9 s:1.3 dpt:6.9} e - 8 poisoned darts {d:4 s:1.0 dpt:4.0 poison} f - 6 stones {d:5 s:1.1 dpt:4.5} Magical Staves g - a staff of conjuration {d:8 s:1.2 dpt:6.7} (You found it on level 2 of the Dungeon) Jewellery h - an amulet of the acrobat (worn) {Acrobat} (You found it on level 1 of the Dungeon) i - a +4 ring of slaying (worn) {Slay} (You found it on level 1 of the Dungeon) Talismans j - a quill talisman (worn) (You found it on level 3 of the Dungeon) Scrolls c - a scroll of blinking {unknown} d - a scroll of enchant armour {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of butterflies {unknown} j - a scroll of vulnerability {unknown} l - a scroll of noise {unknown} m - a scroll of immolation {unknown} q - a scroll of poison {unknown} u - 3 scrolls of identify {unknown} v - a scroll of silence {unknown} Potions g - 2 potions of magic {!q} A - 2 potions of attraction {!q} k - a potion of curing {!q, unknown} o - a potion of haste {!q, unknown} Skills: + Level 3.5 Fighting + Level 4.1 Ranged Weapons + Level 4.0 Dodging - Level 4.0 Stealth - Level 2.0 Spellcasting - Level 1.1 Conjurations + Level 5.2 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 40% 1d2 7% 1 t - Olgreb's Toxic Radia Alch 19% N/A 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 24% 2d7 8% 2 Foxfire Conj/Fire 12% 2x1d4 16% 1 Static Discharge Conj/Air 6% 3-4/arc 24% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Ensorcelled Hibernation Hex/Ice 2% N/A 28% 2 Fugue of the Fallen Necr 1% N/A 50% 3 Ozocubu's Armour Ice 1% N/A 50% 3 Vampiric Draining Necr 1% 2d6 50% 3 Sticky Flame Fire/Alch 10% 2d5 54% 4 Alistair's Intoxication Alch 12% N/A 54% 5 Anguish Hex/Necr 0% N/A 88% 4 Cigotuvi's Putrefaction Necr/Air 1% N/A 88% 4 Forge Phalanx Beetle Frge 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 25757 Temple (1/1) D:4 Zot: 5955 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the ball python! The Council accepts your kill. v - a scroll labelled WICAUSUEPH You encounter a jelly. The jelly quivers. You shoot a sling bullet. The sling bullet hits the jelly! The jelly is severely wounded. You shoot a sling bullet. The sling bullet hits the jelly! You kill the jelly! The Council accepts your kill. Your Ranged Weapons skill increases to level 4! You encounter a ball python. You shoot a sling bullet. The sling bullet hits the ball python. The ball python hisses angrily. The ball python is severely wounded. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! The Council accepts your kill. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. Things that are here: a +0 sling {=f}; a +0 robe There is an open door here. Things that are here: a +0 sling {=f}; a +0 robe There is an open door here. There is an open door here. You encounter 2 orcs. The orc leaves your sight. There is an open door here. You shoot a sling bullet. The sling bullet closely misses the orc. The orc shouts! You hear a shout! x2 You shoot a sling bullet. The sling bullet closely misses the orc. You shoot a sling bullet. The sling bullet hits the orc. The orc is heavily wounded. Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: an orc, wielding a +0 club (heavily wounded) Poisonous fumes billow around the orc! The orc is poisoned. You kill the orc! The Council accepts your kill. You now have 9/10 mp. You shoot a sling bullet. The sling bullet closely misses the orc. You encounter an orc. It is wielding a +0 club. Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: an orc, wielding a +0 hand axe and wearing a +0 ring mail Poisonous fumes billow around the orc! The orc is poisoned. The orc closely misses you. You now have 8/10 mp. You shoot a sling bullet. The sling bullet hits the orc. The orc is heavily wounded. The orc hits you with a +0 hand axe. You take 4 damage, and have 42/46 hp (91%). Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (heavily wounded, poisoned) Poisonous fumes billow around the orc! The orc looks even sicker. You kill the orc! The Council accepts your kill. You now have 7/10 mp. Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: an orc, wielding a +0 club and wearing a +0 ring mail Poisonous fumes billow around the orc! The orc is poisoned. You now have 6/10 mp. You shoot a sling bullet. The sling bullet hits the orc. The orc is almost dead. You kill the orc! The Council accepts your kill. You now have 145 gold pieces (gained 10). Items here: ))) [[ ††. You start resting. HP restored. Health restored: 46 You start resting. Magic restored. Okay, then. MP restored: 10 You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. Done exploring. Done exploring. There is an open door here. There is a stone staircase leading down here. You climb downwards. You encounter a water moccasin, a scorpion and a hound. There is a stone staircase leading up here. There are monsters nearby! You climb upwards. There is a stone staircase leading down here. Done exploring. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading down. A scorpion comes into view. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. You shoot a sling bullet. The sling bullet barely misses the scorpion. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is moderately wounded. Poisonous fumes billow around the scorpion! The scorpion is poisoned. You now have 9/10 mp. Poisonous fumes billow around the scorpion! The scorpion looks even sicker. The scorpion stings you. You take 5 damage, and have 41/46 hp (89%). You now have 8/10 mp. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is severely wounded. You kill the scorpion! The Council accepts your kill. Training target 4.0 for Dodging reached! Your Dodging skill increases to level 4! A hound comes into view. You see here a scorpion corpse. You shoot a sling bullet. The sling bullet hits the hound. The hound barks! The hound is lightly wounded. You shoot a sling bullet. The sling bullet closely misses the hound. Poisonous fumes billow around the hound! The hound is poisoned. You now have 7/10 mp. You miscast Poisonous Vapours. Nothing appears to happen. The hound closely misses you. The water moccasin leaves your sight. Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a hound (lightly wounded, poisoned) Poisonous fumes billow around the hound! The hound looks even sicker. The hound bites you. You take 1 damage, and have 41/46 hp (89%). You now have 6/10 mp. You shoot a sling bullet. The sling bullet closely misses the hound. The hound barely misses you. The hound bites you. You take 3 damage, and have 38/46 hp (83%). Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a hound (moderately wounded, very poisoned) Poisonous fumes billow around the hound! The hound looks even sicker. The hound closely misses you. You now have 5/10 mp. You shoot a sling bullet. The sling bullet completely misses the hound. The sling bullet closely misses the water moccasin. The water moccasin hisses angrily. The hound bites you. The hound is struck by your quills. The hound closely misses you. You take 4 damage, and have 34/46 hp (74%). Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a hound (severely wounded, very poisoned) Poisonous fumes billow around the hound! The hound looks as sick as possible! You kill the hound! The Council accepts your kill. You now have 4/10 mp. Aiming: Poisonous Vapours (safe; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target That would be overly suicidal. Okay, then. Fire: a) +0 sling {=f d:12 s:1.2 dpt:10.0} Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (48% to hit) You shoot a sling bullet. The sling bullet closely misses the water moccasin. Fire: a) +0 sling {=f d:12 s:1.2 dpt:10.0} Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (48% to hit) You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You take 1 damage, and have 33/46 hp (72%). You unwield your +0 sling {=f d:12 s:1.2 dpt:10.0}. Your +2 dagger of venom {d:10 s:1.0 dpt:10.0 venom} begins to drip with poison! b - a +2 dagger of venom (weapon) {d:10 s:1.0 dpt:10.0 venom} You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You take 11 damage, and have 22/46 hp (48%). MASSIVE DAMAGE!! It was a potion of attraction. You feel attractive to monsters. f -> A - 2 potions of attraction {!q} You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin misses you. You take 13 damage, and have 9/46 hp (20%). MASSIVE DAMAGE!! It was a potion of ambrosia. You are confused. You feel invigorated. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin misses you. Your magical contamination has completely faded away. You regained 3 mp, and now have 8/10 mp. You bump into the rock wall. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! MP restored: 10 You closely miss the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. You take 5 damage, and have 4/46 hp (9%). * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin completely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/46 hp (7%). You're too confused to move! * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you! You die... #......# ####.......# #.......?..# ..........# #........# # #........# #.# #.....$.# ###.######......# #.......# #.S@..# #.......# #†#...# #.......# #.#...# #.......###.....# #...............# #.<.....###...#.# #.......##..#...# #............#..# #####........#..# You could see a water moccasin. Vanquished Creatures Grinder (D:4) A sky beast (D:4) A scorpion (D:5) A hound (D:5) A jelly (D:4) Natasha (thrice) (D:2) An orc wizard (D:3) Robin (D:4) 3 gnolls (D:2) 5 adders 2 dart slugs 2 ribbon worms 20 orcs 7 hobgoblins 11 jackals 4 quokkas 4 ball pythons 2 bats 4 endoplasms 5 frilled lizards 15 goblins 3 kobolds 5 rats 102 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 426 | D:1 | Reached skill level 3 in Stealth 428 | D:1 | You add the spell Forge Phalanx Beetle to your library. 455 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 856 | D:2 | Reached skill level 1 in Ranged Weapons 856 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 986 | D:2 | You add the spell Static Discharge to your library. 1094 | D:2 | HP: 7/21 [adder (4)] 1186 | D:2 | You add the spell Alistair's Intoxication to your library. 1219 | D:2 | Reached skill level 4 in Stealth 1219 | D:2 | Reached skill level 4 in Alchemy 1219 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/7 1226 | D:2 | Reached skill level 2 in Ranged Weapons 1371 | D:2 | You add the spell Ozocubu's Armour to your library. 1391 | D:2 | You add the spell Foxfire to your library. 1428 | D:2 | HP: 11/27 [ribbon worm (9)] 1518 | D:2 | Encountered Natasha 1526 | D:2 | HP: 6/27 [Natasha/magic dart (8)] 1527 | D:2 | Killed Natasha 1528 | D:2 | Reached skill level 1 in Fighting 1528 | D:2 | Reached XP level 5. HP: 4/33 MP: 4/8 1704 | D:2 | Encountered Natasha 1711 | D:2 | Killed Natasha 1727 | D:2 | You feel yourself speed up. 1993 | D:2 | Found a faded altar of an unknown god. 2098 | D:2 | Encountered Natasha 2100 | D:2 | Killed Natasha 2242 | D:3 | Learned a level 4 spell: Olgreb's Toxic Radiance 2295 | D:3 | You add the spell Cigotuvi's Putrefaction to your library. 2329 | D:3 | Reached skill level 3 in Dodging 2395 | D:3 | Reached skill level 2 in Fighting 2399 | D:3 | Reached skill level 3 in Ranged Weapons 2412 | D:3 | HP: 15/34 [orc wizard/+0 dagger (3)] 2414 | D:3 | Reached XP level 6. HP: 18/39 MP: 6/9 2530 | D:3 | You add the spells Ensorcelled Hibernation, Fugue of the | Fallen and Anguish to your library. 2951 | D:4 | HP: 10/39 [sky beast (15)] 3102 | D:4 | You add the spell Vampiric Draining to your library. 3169 | D:4 | Encountered Robin 3173 | D:4 | Killed Robin 3176 | D:4 | Encountered Grinder 3181 | D:4 | Paralysed by Grinder for 3.5 turns 3186 | D:4 | HP: 20/41 [Grinder (2)] 3188 | D:4 | HP: 6/41 [Grinder/nerve-wracking pain (4)] 3189 | D:4 | Paralysed by Grinder for 3.5 turns 3193 | D:4 | HP: 6/41 [Grinder/nerve-wracking pain (1)] 3194 | D:4 | Killed Grinder 3195 | D:4 | Reached skill level 3 in Fighting 3195 | D:4 | Reached XP level 7. HP: 8/46 MP: 7/10 3639 | D:4 | Found a statue of an orb of entropy. 3641 | D:4 | Found a statue of an orb of entropy. 3643 | D:4 | Found a staircase to the Ecumenical Temple. 3648 | Temple | Entered the Ecumenical Temple 3671 | Temple | Became a worshipper of the Wu Jian Council 3819 | D:4 | Reached skill level 5 in Alchemy 3962 | D:4 | Reached skill level 4 in Ranged Weapons 4161 | D:5 | Entered Level 5 of the Dungeon 4198 | D:5 | Reached skill level 4 in Dodging 4210 | D:5 | HP: 22/46 [water moccasin (8)] 4211 | D:5 | Identified 3 potions of attraction {!q} 4211 | D:5 | You feel attractive to monsters. 4211 | D:5 | HP: 9/46 [water moccasin (9)] 4212 | D:5 | Identified a potion of ambrosia {!q} 4214 | D:5 | HP: 4/46 [water moccasin (6)] 4217 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_loops_corners, minmay_misc_feat_five D:2: layout_basic, dilly_ecumenical_altar_fadedgnrine, uniq_natasha D:3: layout_loops_ring D:4: layout_gridville, minmay_temple_entry_glassed_door, uniq_robin, uniq_grinder D:5: wad_lake_hut, layout_rooms, amcnicky_mini_pool_small, uniq_pikel Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 | 4.0 Ranged Weapons | 1 2 3 4 | 4.1 Alchemy | 4 5 | 5.2 Fighting | 1 2 3 | 3.5 Dodging | 3 4 | 4.0 Spellcasting | | 2.0 Conjurations | | 1.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 2 | 4 | 1 || 7 Melee: Unarmed | 2 | | || 2 Constrict | 1 | 1 | || 2 Tentacles | 1 | 1 | || 2 Staff | | 3 | || 3 Dagger | | 1 | 1 || 2 Fire: Sling | 50 | 113 | 41 || 204 Throw: Dart | | 2 | || 2 Cast: Poisonous Vapours | 6 | 33 | 12 || 51 Olgreb's Toxic Ra | | 1 | || 1 Drink: Attraction | | | 1 || 1 Ambrosia | | | 1 || 1 Stab: Sleeping | 2 | 1 | || 3 Armour: None | 8 | 32 | 19 || 59 Dodge: Dodged | 9 | 26 | 13 || 48 Form: Quill | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4286 | 4099 | 187 | 799 | 2607 | 6 | 714.3 | Dungeon | 4241 | 4087 | 154 | 799 | 2607 | 5 | 848.2 | Temple | 44 | 11 | 33 | 0 | 0 | 1 | 44.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1325 daAuts D:4: 1085 daAuts D:3: 946 daAuts D:1: 841 daAuts Temple: 44 daAuts D:5: 43 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 165.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 198.8 +-------+-------+-------+-------+-------+----------------------