Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 9836047641111252435 273 dossy the Chiller (level 5, -2/41 HPs) Began as a Demigod Ice Elementalist on June 26, 2026. Killed by divine providence ... invoked by an orc priest (10 damage) ... on level 4 of the Dungeon. The game lasted 00:09:07 (2827 turns). dossy the Chiller (Demigod Ice Elementalist) Turns: 2827, Time: 00:09:07 Health: -2/41 AC: 8 Str: 9 XL: 5 Next: 72% Magic: 3/11 EV: 12 Int: 21 God: Gold: 138 SH: 0 Dex: 20 Spells: 1/8 levels left rFire . . . (100%) a - +2 dagger (devious) rCold . . . (100%) (no offhand) rNeg . . . (100%) k - +0 robe {ac:2 enc:0} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ i - ring of resist corrosion {rCorr} HPRegen 0.26/turn f - +6 ring of dexterity {Dex} MPRegen 0.12/turn %: no passive effects @: ice-armoured, freezing walls A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons a - a +2 devious dagger (weapon) (You took it off a goblin on level 3 of the Dungeon) b - a +0 dagger of freezing (You took it off Jessica on level 3 of the Dungeon) Missiles c - 4 poisoned darts g - 4 javelins {@f2} l - a boomerang {@f1} Armour d - an orb of guile {ac:0 enc:0 Guile} (You found it on level 2 of the Dungeon) j - a +0 leather armour (You took it off a hobgoblin on level 3 of the Dungeon) k - a +0 robe (worn) {ac:2 enc:0} Magical Staves e - a staff of conjuration {d:4 s:1.2 dpt:3.3} (You found it on level 1 of the Dungeon) Jewellery f - a +6 ring of dexterity (worn) {Dex} (You found it on level 1 of the Dungeon) h - a ring of willpower (You found it on level 2 of the Dungeon) i - a ring of resist corrosion (worn) {rCorr} (You found it on level 1 of the Dungeon) Scrolls c - a scroll of poison {unknown} e - a scroll of enchant weapon {unknown} h - 3 scrolls of identify {unknown} m - a scroll of teleportation {unknown} Potions g - 4 potions of magic {!q} d - 2 potions of berserk rage {!q, unknown} f - a potion of might {!q, unknown} j - a potion of heal wounds {!q, unknown} k - 6 potions of curing {!q, unknown} l - a potion of invisibility {!q, unknown} n - a potion of lignification {!q, unknown} o - a potion of resistance {!q, unknown} p - a potion of ambrosia {!q, unknown} Skills: - Level 2.0 Fighting - Level 3.0 Dodging - Level 3.0 Stealth + Level 2.3 Spellcasting + Level 4.9 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 92% 1d9 1% 1 b - Frozen Ramparts Ice 46% 1d7 5% 3 c - Ozocubu's Armour Ice 23% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 12% 3d6 16% 3 Summon Ice Beast Ice/Summ 12% N/A 16% 3 Call Imp Summ 4% N/A 22% 2 Jinxbite Hex 4% 2d2 22% 2 Momentum Strike Conj/Tloc 4% 3d8 22% 2 Static Discharge Conj/Air 4% 3-4/arc 22% 2 Passwall Erth 2% N/A 38% 3 Alistair's Intoxication Alch 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21169 Temple: D:4-7 Annotations: D:3 exclusions: 4 gnolls and hobgoblin D:4 Ijyb, Sigmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You encounter an iguana. The kobold shouts! The iguana hisses angrily. The kobold throws a dart. The dart barely misses you. You hit the kobold. The kobold is moderately wounded. The kobold barely misses you. You hit the kobold. You kill the kobold! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the iguana but does no damage. You now have 7/10 mp. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (100% to hit) You freeze the iguana. The iguana is moderately wounded. The iguana seems to slow down. You now have 6/10 mp. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (moderately wounded, slow, 100% to hit) Okay, then. You hit the iguana. The iguana is heavily wounded. The wall freezes the iguana but does no damage. The iguana closely misses you. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (heavily wounded, slow, 100% to hit) You freeze the iguana. The iguana is heavily wounded. The wall freezes the iguana. The iguana bites you. You take 5 damage, and have 36/41 hp (88%). You now have 5/10 mp. You hit the iguana but do no damage. The iguana is severely wounded. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an iguana (severely wounded, slow, 100% to hit) You freeze the iguana. You kill the iguana! You now have 4/11 mp. You start resting. The frozen ramparts melt away. You start resting. HP restored. Health restored: 41 You regained 2 mp, and now have 6/11 mp. You start resting. Magic restored. You regained 3 mp, and now have 9/11 mp. You start resting. Magic restored. MP restored: 11 HP and MP is already full. Ctrl-5 to rest for 100 turns. c - 4 poisoned darts Things that are here: a +0 short sword; an iguana corpse; a kobold corpse You now have 127 gold pieces (gained 7). Found a stone staircase leading down. k - 6 bubbling clear potions {!q} (gained 1) You encounter a ball python. The helpless ball python fails to defend itself. You feel devious. You puncture the ball python! You kill the ball python! Found an opulent altar of Gozag. You feel less devious. You now have 135 gold pieces (gained 8). You encounter Sigmund the Dreaded. He is wielding a +0 scythe and carrying a wand of flame. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. You see here a +0 chain mail. h - 2 scrolls labelled EZIMUL NEEN (gained 1) You now have 138 gold pieces (gained 3). You see here a +0 club. Found an escape hatch in the floor. There is an escape hatch in the floor here. You encounter an orc. It is wielding a +0 flail and quivering boomerangs. You encounter an orc. It is wielding a +0 whip. The orc shouts! You hear a shout! You encounter an orc priest. It is wielding a +0 club. The orc throws a boomerang. The boomerang closely misses you. The orc shouts! You barely miss the orc. The orc closely misses you. You closely miss the orc. The orc barely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the orc priest. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The wall freezes the orc! You kill the orc! The wall freezes the orc. The orc hits you with a +0 whip. You take 16 damage, and have 25/41 hp (61%). MASSIVE DAMAGE!! You now have 8/11 mp. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 whip and wearing a +0 ring mail (moderately wounded, 100% to hit) Okay, then. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 whip and wearing a +0 ring mail (moderately wounded, 100% to hit) You freeze the orc. You kill the orc! The wall freezes the orc priest but does no damage. You now have 7/11 mp. The wall freezes the orc priest! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You take 14 damage, and have 12/41 hp (29%). MASSIVE DAMAGE!! The wall freezes the orc priest. The orc priest casts a cantrip, but nothing happens. The wall freezes the orc priest but does no damage. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 club and wearing a +0 ring mail (severely wounded, 100% to hit) You freeze the orc priest! You kill the orc priest! You now have 6/11 mp. You start resting. The frozen ramparts melt away. You start resting. Magic restored. You regained 5 hp, and now have 18/41 hp (44%). You regained 2 mp, and now have 9/11 mp. You start resting. Magic restored. You regained 4 hp, and now have 22/41 hp (54%). MP restored: 11 You start resting. HP restored. You regained 14 hp, and now have 36/41 hp (88%). You start resting. HP restored. Health restored: 41 HP and MP is already full. Ctrl-5 to rest for 100 turns. HP and MP is already full. Ctrl-5 to rest for 100 turns. Items here: )) [[ †. l - a boomerang {@f1} Things that are here: a +0 flail; an orc corpse m - a +0 flail You drop a +0 flail. Items here: )) [[ †. Okay, then. Unknown command. Things that are here: a +0 flail; an orc corpse h - 3 scrolls labelled EZIMUL NEEN (gained 1) You encounter Ijyb the Inquisitive. She is wielding a +0 club and carrying a wand of mindburst. You see here a +0 robe. There is a stone staircase leading down here. You encounter a quokka. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the quokka. The quokka bites you. You take 4 damage, and have 37/41 hp (90%). You now have 8/11 mp. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a quokka (moderately wounded, 100% to hit) You freeze the quokka. The quokka is almost dead. The wall freezes the quokka. You kill the quokka! You now have 7/11 mp. You start resting. The frozen ramparts melt away. You regained 3 hp, and now have 40/41 hp (98%). You start resting. HP restored. Health restored: 41 You start resting. Magic restored. You start resting. Magic restored. MP restored: 11 HP and MP is already full. Ctrl-5 to rest for 100 turns. You encounter an orc. It is wielding a +4 flail and quivering boomerangs. You encounter an orc and an orc priest. The orc priest shouts! The orc shouts! You hear a shout! You hear an angry hiss. You encounter an orc. It is wielding a +0 mace. The orc hits you with a +4 flail. You take 3 damage, and have 38/41 hp (93%). You closely miss the orc. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! The orc closely misses you. You encounter an orc. It is wielding a +0 trident. You encounter a ball python. You take 1 damage, and have 37/41 hp (90%). Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the orc priest but does no damage. The wall freezes the orc but does no damage. The orc hits you with a +4 flail. The wall freezes the orc. You take 2 damage, and have 35/41 hp (85%). You now have 8/11 mp. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail (100% to hit) You miscast Freeze. Nothing appears to happen. The wall freezes the orc priest. The wall freezes the orc. The orc hits you with a +4 flail! The wall freezes the orc. You take 8 damage, and have 27/41 hp (66%). You now have 7/11 mp. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail (lightly wounded, 100% to hit) You freeze the orc priest. The orc priest is moderately wounded. The wall freezes the orc priest. The orc priest hits you with a +0 short sword. The wall freezes the orc. The orc hits you with a +4 flail! * * * LOW HITPOINT WARNING * * * The wall freezes the orc. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The wall freezes the orc. You kill the orc! You take 19 damage, and have 8/41 hp (20%). MASSIVE DAMAGE!! You now have 6/11 mp. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail (moderately wounded, 100% to hit) Okay, then. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The wall freezes the ball python. You kill the ball python! The wall freezes the orc priest but does no damage. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ## ..# #. ....# .. #...# #. #...# # #. ...# #†#) ...# #..o####..# #o@.....###### #o#.#......... #.#.#..#######.# .... #.#.#........... ....... #.#.##...###### ......... ..#......>..# #........# #.#.#####.#.# #........# ##########.#.# #........### #..........#.# You could see an orc priest and 2 orcs. Vanquished Creatures An ogre (D:4) An orc priest (D:4) Jessica (D:3) An iguana (D:4) An orc wizard (D:2) 2 adders (D:3) 10 orcs 7 endoplasms 9 hobgoblins 4 jackals (D:2) 2 quokkas 6 ball pythons 4 bats 3 frilled lizards 8 goblins 3 kobolds 8 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Demigod Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 181 | D:1 | Reached skill level 2 in Stealth 261 | D:1 | Reached skill level 2 in Dodging 261 | D:1 | Reached skill level 2 in Spellcasting 289 | D:1 | You add the spell Hailstorm to your library. 320 | D:1 | Reached XP level 2. HP: 15/20 MP: 2/7 601 | D:1 | Reached skill level 4 in Ice Magic 768 | D:2 | You add the spell Jinxbite to your library. 920 | D:2 | You add the spell Alistair's Intoxication to your library. 1219 | D:2 | You add the spell Call Imp to your library. 1275 | D:2 | You add the spell Passwall to your library. 1307 | D:2 | You add the spell Static Discharge to your library. 1361 | D:2 | Reached XP level 3. HP: 26/26 MP: 8/8 1649 | D:3 | Encountered Jessica 1654 | D:3 | HP: 12/26 [Jessica/+0 dagger of freezing (5)] 1655 | D:3 | Killed Jessica 1656 | D:3 | Reached skill level 3 in Stealth 1748 | D:2 | Reached XP level 4. HP: 21/33 MP: 5/9 1845 | D:3 | You add the spell Momentum Strike to your library. 1850 | D:3 | Learned a level 3 spell: Frozen Ramparts 1854 | D:3 | Learned a level 3 spell: Ozocubu's Armour 1977 | D:3 | Reached skill level 3 in Dodging 2121 | D:3 | Reached skill level 1 in Fighting 2353 | D:4 | Encountered an ogre 2358 | D:4 | Killed an ogre 2359 | D:4 | Reached skill level 2 in Fighting 2359 | D:4 | Reached XP level 5. HP: 41/41 MP: 7/10 2537 | D:4 | Identified a wand of flame (21) 2537 | D:4 | Encountered Sigmund 2621 | D:4 | HP: 12/41 [orc priest/divine providence (14)] 2755 | D:4 | Identified a wand of mindburst (17) 2755 | D:4 | Encountered Ijyb 2826 | D:4 | HP: 13/41 [orc/+4 flail (10)] 2827 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_rooms, minmay_misc_feat_iff, moated_statue, minmay_tall_x D:2: layout_loops_ring, kennysheep_generic_room_9 D:3: minmay_angry_zag, layout_rooms, uniq_jessica D:4: layout_basic, mainiacjoe_overflow_chevrons, small_statue_intersection, uniq_robin, uniq_ijyb, uniq_sigmund, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 3 | 3.0 Dodging | 2 3 | 3.0 Spellcasting | 2 | 2.3 Ice Magic | 4 | 4.9 Fighting | 2 | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 44 | 33 || 77 Melee: Unarmed | 11 | || 11 Dagger | 33 | 33 || 66 Cast: Freeze | 48 | 22 || 70 Frozen Ramparts | | 6 || 6 Ozocubu's Armour | | 1 || 1 Stab: Sleeping | 8 | 4 || 12 Distracted | 2 | 1 || 3 Armour: Robe | 37 | 23 || 60 Dodge: Dodged | 45 | 21 || 66 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2830 | 2595 | 235 | 754 | 1186 | 4 | 707.5 | Dungeon | 2830 | 2595 | 235 | 754 | 1186 | 4 | 707.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 971 daAuts D:1: 782 daAuts D:3: 602 daAuts D:4: 474 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 98.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 98.0 +-------+-------+-------+-------+-------+----------------------