Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 9197542698372087498 7422 dossy the Fabricator (level 10, -9/81 HPs) Began as a Demigod Forgewright on June 27, 2026. Mangled by a centaur warrior simulacrum (23 damage) ... on level 10 of the Dungeon. The game lasted 01:02:34 (10847 turns). dossy the Fabricator (Demigod Forgewright) Turns: 10847, Time: 01:02:35 Health: -9/81 AC: 18 Str: 15 XL: 10 Next: 62% Magic: 10/13 EV: 13 Int: 26 God: Gold: 451 SH: 4 Dex: 16 Spells: 4/19 levels left rFire . . . (100%) c - +2 dagger (venom) {d:6 s:1.0 dpt:6.0 venom} rCold . . . (100%) r - +0 buckler {sh:3 enc:5} rNeg . . . (100%) y - +1 steam dragon scales {ac:5 enc:0 rSteam} rPois + (33%) v - +1 helmet {Int+3} {ac:1 enc:0 Int+3} rElec + (33%) (no cloak) rCorr + (50%) s - +3 pair of gloves of the Saviour {Infuse, rElec, ac:1 enc:0 Infuse} SInv . q - +4 pair of boots "Kuwan" {Rampage rPois Will++ MP-8, ac:1 enc:0} Will ++++. A - amulet of magic regeneration {RegenMP} Stlth +++ F - ring of wizardry {Wiz} HPRegen 0.33/turn D - ring "Jink" {rElec Will+ rCorr Int+2, rCorr =R} MPRegen 0.53/turn %: rampage, wizardry (x1), infuse magic (1 MP) @: mighty A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 10 of the Dungeon. You visited 2 branches of the dungeon, and saw 11 of its levels. You collected 451 gold pieces. Inventory: Hand Weapons a - a +2 whip of freezing {d:9 s:1.1 dpt:8.2 freeze} (You took it off Pikel on level 5 of the Dungeon) b - a +0 trident of venom {d:10 s:1.3 dpt:7.7 r:2 venom} (You took it off an orc on level 7 of the Dungeon) c - a +2 dagger of venom (weapon) {d:6 s:1.0 dpt:6.0 venom} (You took it off a goblin on level 1 of the Dungeon) d - a +2 flail of protection {d:14 s:1.4 dpt:10.0 protect} (You took it off a gnoll on level 8 of the Dungeon) e - a +3 hand axe {d:11 s:1.3 dpt:8.5} (You took it off a wight on level 9 of the Dungeon) f - a +1 vampiric hand axe {d:9 s:1.3 dpt:6.9 vamp} (You found it on level 5 of the Dungeon) g - a +3 scimitar of flaming {d:17 s:1.4 dpt:12.1 flame} (You took it off Erica on level 9 of the Dungeon) h - a +1 scimitar of protection {d:15 s:1.4 dpt:10.7 protect} (You took it off an orc warrior on level 7 of the Dungeon) i - a +4 war axe {d:17 s:1.5 dpt:11.3} (You took it off a wight on level 9 of the Dungeon) j - a +3 whip {d:10 s:1.1 dpt:9.1} (You took it off a gnoll on level 5 of the Dungeon) k - a +1 whip of electrocution {d:8 s:1.1 dpt:7.3 elec} (You took it off a gnoll on level 2 of the Dungeon) Missiles l - 12 boomerangs {@f1 d:7 s:1.3 dpt:5.4} m - 14 poisoned darts {d:0 s:1.0 dpt:0.0 poison} n - 7 curare-tipped darts {d:0 s:1.0 dpt:0.0 curare} o - 5 javelins {@f2 d:12 s:1.5 dpt:8.0} p - 3 throwing nets {d:0 s:1.0 dpt:0.0} Armour q - the +4 pair of boots "Kuwan" (worn) {Rampage rPois Will++ MP-8, ac:1 enc:0} (You found it on level 2 of the Dungeon) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rPois: It protects you from poison. Will++: It greatly increases your willpower. MP-8: It affects your magic capacity (-8). It cannot be enchanted further. r - a +0 buckler (worn) {sh:3 enc:5} (You took it off a gnoll sergeant on level 5 of the Dungeon) s - the +3 pair of gloves of the Saviour (worn) {Infuse, rElec, ac:1 enc:0 Infuse} (You found it on level 9 of the Dungeon) rElec: It insulates you from electricity. It cannot be enchanted further. t - a +0 pair of gloves {ac:1 enc:0} (You found it on level 1 of the Dungeon) u - a +2 hat {ac:0 enc:0} (You found it on level 8 of the Dungeon) v - a +1 helmet of intelligence (worn) {ac:1 enc:0 Int+3} (You found it on level 8 of the Dungeon) w - an orb of pyromania {ac:0 enc:0 Pyromania} (You took it off an orc on level 4 of the Dungeon) x - a +2 robe of willpower {ac:2 enc:0 Will+} (You took it off Pikel on level 5 of the Dungeon) y - +1 steam dragon scales (worn) {ac:5 enc:0 rSteam} (You took it off Maggie on level 6 of the Dungeon) Jewellery z - an amulet of dissipation {Dissipate} (You found it on level 3 of the Dungeon) A - an amulet of magic regeneration (worn) {RegenMP} (You found it on level 8 of the Dungeon) B - an amulet of regeneration {Regen} (You found it on level 6 of the Dungeon) C - a +6 ring of intelligence {Int} (You found it on level 2 of the Dungeon) D - the ring "Jink" (worn) {rElec Will+ rCorr Int+2, rCorr =R} (You found it on level 2 of the Dungeon) [ring of resist corrosion] rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). E - a ring of see invisible {sInv} (You took it off Erica on level 9 of the Dungeon) F - a ring of wizardry (worn) {Wiz} (You found it on level 8 of the Dungeon) Talismans G - a spider talisman (You found it on level 4 of the Dungeon) Wands p - a wand of polymorph (6) (You found it on level 6 of the Dungeon) b - a wand of quicksilver (4) (You took it off Erica on level 9 of the Dungeon) e - a wand of paralysis (10) (You found it on level 4 of the Dungeon) f - a wand of mindburst (9) (You found it on level 5 of the Dungeon) Scrolls V - a scroll of vulnerability {!r} t - 4 scrolls of teleportation {!r} x - a scroll of amnesia T - a scroll of torment {!r} s - a scroll of summoning {!r} Potions g - 2 potions of magic {!q} j - a potion of brilliance {!q, unknown} d - a potion of lignification {!q, unknown} f - 2 potions of moonshine {!q} m - 3 potions of might {!q} A - 3 potions of attraction {!q} M - 3 potions of mutation {!q} n - a potion of haste {!q, unknown} c - 2 potions of curing {!q} q - 2 potions of cancellation {!q, unknown} s - 3 potions of heal wounds {!q, unknown} t - 2 potions of invisibility {!q, unknown} Skills: + Level 5.5 Fighting - Level 5.0 Armour - Level 5.0 Dodging - Level 5.0 Stealth - Level 5.0 Spellcasting - Level 8.0 Forgecraft - Level 6.0 Fire Magic - Level 5.0 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 96% 2d7 1% 2 c - Launch Clockwork Bee Frge 48% N/A 1% 3 d - Forge Blazeheart Gol Fire/Frge 42% N/A 2% 4 e - Alistair's Walking A Alch/Frge 40% N/A 9% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 22% N/A 3% 3 Soul Splinter Necr 24% N/A 4% 1 Ignite Poison Fire/Alch 35% N/A 4% 4 Blink Tloc 12% N/A 6% 2 Static Discharge Conj/Air 12% 3-4/arc 6% 2 Forge Lightning Spire Air/Frge 27% 3d5 9% 4 Ozocubu's Armour Ice 6% N/A 12% 3 Tukima's Dance Hex 6% N/A 12% 3 Leda's Liquefaction Alch/Erth 9% N/A 16% 4 Cause Fear Hex 3% N/A 38% 4 Dimensional Bullseye Hex/Tloc 3% N/A 38% 4 Dispel Undead Necr 6% 3d8 38% 4 Passage of Golubria Tloc 6% N/A 38% 4 Arcjolt Conj/Air 3% 1d13 71% 5 Summon Mana Viper Hex/Summ 6% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Zot: 26892 Temple (1/1) D:6 Zot: 5997 Lair: D:8-11 Orc: D:9-12 The Realm of Zot is guarded by orbs of fire. Shops: D:5 : Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History F - an orb of pyromania {ac:0 enc:0 Pyromania} w - an orb of pyromania {ac:0 enc:0 Pyromania} F - a +2 robe of willpower {ac:2 enc:0 Will+} x - a +2 robe of willpower {ac:2 enc:0 Will+} F - +1 steam dragon scales (worn) {ac:5 enc:0 rSteam} y - +1 steam dragon scales (worn) {ac:5 enc:0 rSteam} F - an amulet of dissipation {Dissipate} z - an amulet of dissipation {Dissipate} F - an amulet of magic regeneration (worn) {RegenMP} A - an amulet of magic regeneration (worn) {RegenMP} F - an amulet of regeneration {Regen}; B - an amulet of regeneration {Regen} F - a +6 ring of intelligence {Int}; C - a +6 ring of intelligence {Int} F - the ring "Jink" (worn) {rElec Will+ rCorr Int+2, rCorr =R} D - the ring "Jink" (worn) {rElec Will+ rCorr Int+2, rCorr =R} F - a ring of wizardry (worn) {Wiz}; E - a ring of see invisible {sInv} G - a spider talisman You start resting. Magic restored. MP restored: 13 You start resting. Your dormant clockwork bee falls apart. Your blazeheart golem fades away. HP restored. You regained 9 hp, and now have 72/81 hp (89%). You start resting. HP restored. Health restored: 81 You see here the octopode corpse of Erica. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. You encounter a yak. There is a stone staircase leading up here. A yak is nearby! Casting: Forge Blazeheart Golem (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. You now have 9/13 mp. The yak bellows! You hear a bellow! You encounter a yak. Casting: Forge Blazeheart Golem (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Alistair's Walking Alembic. Nothing appears to happen. Your blazeheart golem's core grows cold and it stops moving. You now have 5/13 mp. Found an escape hatch in the floor. Your blazeheart golem's core flares to life once more. Your blazeheart golem punches the yak!! The yak gores your blazeheart golem! You encounter a yak. x2 Casting: Alistair's Walking Alembic (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A lumbering aparatus takes shape within a cloud of fumes. The yak gores your blazeheart golem but does no damage. You now have 1/13 mp. The yak gores your blazeheart golem but does no damage. Your blazeheart golem punches the yak! The yak gores your blazeheart golem. Your walking alembic punches the yak. Your walking alembic vents fumes. The yak dies! Your blazeheart golem punches the yak! Your blazeheart golem falls apart, revealing its core! The yak is engulfed in poison gas. The yak is poisoned. The yak completely misses your blazeheart core. Training target 7.0 for Forgecraft reached! Your Forgecraft skill increases to level 7! You need to enable at least one skill for training. Your blazeheart core explodes! The fiery explosion engulfs the yak!! The yak dies! The fiery explosion engulfs your walking alembic! Your walking alembic resists. Your walking alembic is engulfed in blazing flames. The yak is engulfed in poison gas. The yak is poisoned. The yak is engulfed in poison gas. The yak is poisoned. You hear an angry growl. You hear an angry hiss. Your walking alembic closely misses the yak. The yak is engulfed in poison gas. The yak looks even sicker. The yak is engulfed in poison gas. The yak looks even sicker. Your walking alembic punches the yak. Your walking alembic vents fumes. The yak is engulfed in poison gas. The yak looks even sicker. The yak gores you. The yak is engulfed in blazing flames. The yak barely misses your walking alembic. Your walking alembic punches the yak. Your walking alembic vents fumes. The yak dies! You take 2 damage, and have 79/81 hp (98%). The yak barely misses you. Your walking alembic closely misses the yak. You see here a yak corpse. The yak gores your walking alembic! Your walking alembic punches the yak! Your walking alembic vents fumes. The yak dies! Your magical contamination has completely faded away. Health restored: 81 You start resting. Magic restored. You regained 3 mp, and now have 11/13 mp. You start resting. Your walking alembic falls apart. Magic restored. MP restored: 13 HP and MP is already full. Ctrl-5 to rest for 100 turns. You see here a yak corpse. You see here a yak corpse. You see here a yak corpse. There is an escape hatch in the floor here. Found a stone staircase leading down. There is a stone staircase leading down here. s - 3 purple potions {!q} (gained 2) You encounter Fannar the Cold-Hearted. They are wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold resistance and wearing a ring of protection from cold. Casting: Alistair's Walking Alembic (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You bind the heart of a blast furnace in slag iron. Fannar shouts! Fannar mumbles some strange words. Fannar drains the heat from the surrounding environment! Your blazeheart golem resists. You take 14 damage, and have 67/81 hp (83%). You now have 9/13 mp. Casting: Forge Blazeheart Golem (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers Fannar but does no damage. Your blazeheart golem punches Fannar!! You now have 8/13 mp. You hit Fannar. Fannar is moderately wounded. The rocky spike misses Fannar. The rocky spike skewers Fannar but does no damage. Fannar is moderately wounded. Fannar hits you but does no damage. You now have 7/13 mp. Press: ? - help, v - describe, . - travel Here: Fannar, wielding a +0 quarterstaff of freezing, wearing a +2 robe of cold resistance and wearing a ring of protection from cold (moderately wounded, ally target) The floor, spattered with blood. You unwield your +2 whip of freezing {d:9 s:1.1 dpt:8.2 freeze}. Your +2 whip of freezing {d:9 s:1.1 dpt:8.2 freeze} stops glowing. Your +2 dagger of venom {d:6 s:1.0 dpt:6.0 venom} begins to drip with poison! c - a +2 dagger of venom (weapon) {d:6 s:1.0 dpt:6.0 venom} The rocky spike skewers Fannar! Fannar is moderately wounded. Fannar hits you with a +0 quarterstaff of freezing. Fannar freezes you. Your blazeheart golem punches Fannar!! You take 3 damage, and have 65/81 hp (80%). You closely miss Fannar. Fannar is severely wounded. The rocky spike skewers Fannar but does no damage. Fannar is severely wounded. Fannar points at you and mumbles some strange words. The bolt of cold hits you! You take 15 damage, and have 50/81 hp (62%). You miss Fannar. Fannar is severely wounded. The rocky spike skewers Fannar. Fannar is severely wounded. Fannar hits you with a +0 quarterstaff of freezing. Fannar freezes you. Your blazeheart golem barely misses Fannar. You take 5 damage, and have 45/81 hp (56%). You miss Fannar. Fannar is severely wounded. The rocky spike skewers Fannar! Fannar is almost dead. Fannar mumbles some strange words. You hit Fannar. Fannar is poisoned. Fannar is almost dead. The rocky spike skewers Fannar. Fannar is almost dead. Fannar mumbles some strange words. Your blazeheart golem misses Fannar. You hit the ice beast. The ice beast is lightly wounded. The rocky spike skewers Fannar. Fannar is almost dead. Fannar says, "You will make a fine ice sculpture." You block the ice beast's attack. The ice beast hits you but does no damage. You now have 8/13 mp. You hit the ice beast but do no damage. The ice beast is poisoned. The ice beast is lightly wounded. The rocky spike skewers the ice beast but does no damage. Fannar gestures wildly while chanting. Your blazeheart golem punches the ice beast! Your blazeheart golem falls apart, revealing its core! The ice beast closely misses you. x2 Okay, then. Okay, then. Okay, then. Okay, then. Unknown command. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Your blazeheart core explodes! The fiery explosion engulfs the ice beast!!! The ice beast melts! The ice beast dies! The ice beast disappears in a puff of smoke! The fiery explosion engulfs you!! * * * LOW HITPOINT WARNING * * * The ice beast hits you but does no damage. You take 27 damage, and have 19/81 hp (23%). MASSIVE DAMAGE!! You closely miss Fannar. Fannar is almost dead. You are engulfed in blazing flames. * * * LOW HITPOINT WARNING * * * Fannar hits you but does no damage. The ice beast hits you but does no damage. You take 1 damage, and have 18/81 hp (22%). You completely miss Fannar. Fannar is almost dead. You are engulfed in blazing flames. * * * LOW HITPOINT WARNING * * * Fannar closely misses you. The ice beast closely misses you. You take 6 damage, and have 12/81 hp (15%). You hit the ice beast. The ice beast is lightly wounded. Your surroundings suddenly seem different. You encounter a centaur warrior simulacrum. You now have 9/13 mp. You encounter a centaur warrior simulacrum. The centaur warrior simulacrum leaves your sight. You see here a ring of positive energy. You feel very mighty all of a sudden. You puncture the centaur warrior simulacrum! The centaur warrior simulacrum is moderately damaged. The centaur warrior simulacrum hits you but does no damage. The centaur warrior simulacrum kicks you but does no damage. You hit the centaur warrior simulacrum. The centaur warrior simulacrum is heavily damaged. You feel a bit more experienced. The centaur warrior simulacrum barely misses you. You block the centaur warrior simulacrum's attack. The centaur warrior simulacrum barely misses you. The centaur warrior simulacrum closely misses you. Training target 8.0 for Forgecraft reached! Your Forgecraft skill increases to level 8! You need to enable at least one skill for training. You now have 10/13 mp. You hit the centaur warrior simulacrum. The centaur warrior simulacrum is severely damaged. The centaur warrior simulacrum hits you but does no damage. The centaur warrior simulacrum kicks you but does no damage. The centaur warrior simulacrum hits you. * * * LOW HITPOINT WARNING * * * The centaur warrior simulacrum freezes you!! You die... ##............ .....#########.### .......... ..# ########## ... ..# #.# #.# #Z# #@# #Z# #.# #.# #...Z.... ###.##### .# # You could see 2 centaur warrior simulacra. Vanquished Creatures Fannar (D:10) Maggie (D:6) An unseen horror (D:9) Grinder (D:4) Sigmund (D:3) A steam dragon (D:8) 2 water moccasins (D:6) A kobold geomancer (D:4) An orc warrior (D:5) A black bear (D:5) An ogre (D:4) A centaur (D:5) 3 phantoms A bullfrog (D:7) A killer bee (D:4) 2 bombardier beetles (D:5) A hound (D:4) 2 orc priests (D:5) A clockroach (D:4) 4 iguanas 14 gnolls 7 adders 2 white imps (D:5) 5 ribbon worms 3 dart slugs 27 orcs 10 endoplasms 8 hobgoblins 21 jackals 5 quokkas 4 ball pythons 10 bats A frilled lizard (D:1) 18 goblins 8 kobolds 5 rats 176 creatures vanquished. Vanquished Creatures (collateral kills) Erica (D:9) Pikel (D:5) A wraith (D:9) 4 yaks (D:10) Menkaure (D:4) 2 water moccasins An orc warrior (D:7) An ice beast (D:6) A phantom (D:7) 2 bullfrogs A gnoll sergeant (D:5) 3 scorpions 4 rock fish 5 wights (D:9) 7 killer bees (D:9) A bombardier beetle (D:7) 3 orc priests 2 gnoll boudas 2 sleepcaps 2 iguanas (D:6) A drude (D:4) 5 orc wizards Robin (D:4) 22 gnolls 23 orcs A hobgoblin (D:7) 4 goblins 102 creatures vanquished. Grand Total: 278 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Demigod Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 143 | D:1 | Reached skill level 2 in Stealth 199 | D:1 | Reached skill level 2 in Dodging 199 | D:1 | Reached skill level 2 in Spellcasting 205 | D:1 | Reached XP level 2. HP: 17/20 MP: 5/7 312 | D:1 | Reached skill level 4 in Forgecraft 409 | D:1 | You add the spell Dimensional Bullseye to your library. 422 | D:1 | Learned a level 2 spell: Construct Spike Launcher 652 | D:1 | Reached XP level 3. HP: 16/26 MP: 6/8 1051 | D:2 | You add the spell Cause Fear to your library. 1095 | D:2 | Identified the ring "Jink" {rElec Will+ rCorr Int+2} 1204 | D:2 | Identified the +4 pair of boots "Kuwan" {Rampage rPois | Will++ MP-8} 1476 | D:2 | Reached skill level 1 in Armour 1582 | D:2 | You add the spell Passage of Golubria to your library. 1784 | D:3 | Reached XP level 4. HP: 31/33 MP: 1/9 1825 | D:3 | You add the spell Dispel Undead to your library. 1839 | D:3 | Encountered Sigmund 1909 | D:3 | You add the spell Inner Flame to your library. 1915 | D:3 | Learned a level 3 spell: Launch Clockwork Bee 2267 | D:3 | Killed Sigmund 2268 | D:3 | Reached skill level 2 in Fighting 2268 | D:3 | Reached skill level 2 in Armour 2268 | D:3 | Reached skill level 3 in Spellcasting 2268 | D:3 | Reached XP level 5. HP: 40/41 MP: 0/12 2481 | D:3 | You add the spell Ignite Poison to your library. 2787 | D:4 | Reached XP level 6. HP: 45/48 MP: 4/14 2828 | D:4 | Reached skill level 4 in Spellcasting 2890 | D:4 | Encountered Grinder 2901 | D:4 | Killed Grinder 2902 | D:4 | Reached skill level 3 in Fighting 2902 | D:4 | Reached skill level 3 in Stealth 2977 | D:4 | Reached skill level 3 in Armour 2977 | D:4 | Reached XP level 7. HP: 45/57 MP: 5/16 3130 | D:4 | Reached skill level 3 in Dodging 3198 | D:4 | Identified a wand of paralysis (3) 3276 | D:4 | Reached skill level 5 in Forgecraft 3676 | D:4 | Reached skill level 4 in Fighting 3826 | D:4 | Encountered Robin 3837 | D:4 | Killed Robin 4052 | D:4 | Encountered Menkaure 4061 | D:4 | Killed Menkaure 4234 | D:4 | Reached XP level 8. HP: 61/66 MP: 5/17 4295 | D:4 | Reached skill level 4 in Dodging 4298 | D:4 | Reached skill level 4 in Armour 4588 | D:4 | Reached skill level 4 in Stealth 4750 | D:5 | Entered Level 5 of the Dungeon 4761 | D:5 | Identified a wand of mindburst (9) 4802 | D:5 | Reached skill level 5 in Dodging 4823 | D:5 | You add the spell Alistair's Walking Alembic to your | library. 4948 | D:5 | Reached skill level 5 in Armour 5008 | D:5 | Encountered Pikel 5021 | D:5 | Killed Pikel 5022 | D:5 | Reached skill level 5 in Stealth 5022 | D:5 | Reached skill level 5 in Fighting 5154 | D:5 | Reached XP level 9. HP: 74/74 MP: 11/19 5386 | D:5 | Reached skill level 5 in Spellcasting 5575 | D:5 | You add the spell Leda's Liquefaction to your library. 5636 | D:5 | Reached skill level 1 in Fire Magic 5917 | D:5 | Found Widwyis's Vocational Training. 5973 | D:6 | Encountered Maggie 5989 | D:6 | HP: 31/68 [ice beast (8)] 5991 | D:6 | Killed Maggie 5992 | D:6 | Reached skill level 2 in Fire Magic 5992 | D:6 | Reached skill level 3 in Fire Magic 6131 | D:6 | Learned a level 4 spell: Forge Blazeheart Golem 6212 | D:6 | Reached skill level 4 in Fire Magic 6229 | D:6 | You add the spell Summon Mana Viper to your library. 6449 | D:6 | As you read the scroll labelled QIHOISUZXIG, it crumbles to | dust. 6449 | D:6 | Identified 4 scrolls of identify 6449 | D:6 | Identified a scroll of fear 6450 | D:6 | As you read the scroll of identify, it crumbles to dust. 6450 | D:6 | Identified 4 potions of might {!q} 6451 | D:6 | As you read the scroll of identify, it crumbles to dust. 6451 | D:6 | Identified 3 potions of attraction {!q} 6452 | D:6 | As you read the scroll of identify, it crumbles to dust. 6452 | D:6 | Identified a scroll of vulnerability 6453 | D:6 | As you read the scroll labelled AFEKEP XEUWK, it crumbles | to dust. 6453 | D:6 | Identified 2 scrolls of enchant armour 6454 | D:6 | As you read the scroll labelled SIUHUF VAMIKKYKE, it | crumbles to dust. 6454 | D:6 | Identified 2 scrolls of teleportation 6599 | D:6 | Found a statue of an orb of fire. 6600 | D:6 | Found a staircase to the Ecumenical Temple. 6601 | D:6 | Found a statue of an orb of fire. 6609 | Temple | Entered the Ecumenical Temple 6659 | D:6 | Identified a wand of polymorph (6) 6680 | D:6 | Reached skill level 5 in Fire Magic 6908 | D:6 | You add the spell Tukima's Dance to your library. 7485 | D:7 | You add the spell Soul Splinter to your library. 7539 | D:7 | As you read the scroll of identify, it crumbles to dust. 7539 | D:7 | Identified a scroll of summoning 7540 | D:7 | As you read the scroll of identify, it crumbles to dust. 7540 | D:7 | Identified 2 potions of curing {!q} 7588 | D:7 | HP: 25/74 [ally] (23)] 7589 | D:7 | As you read the scroll of fear, it crumbles to dust. 7593 | D:7 | Reached skill level 6 in Fire Magic 7906 | D:7 | HP: 35/74 [orc warrior/+1 scimitar of protection (9)] 8221 | D:7 | You add the spell Arcjolt to your library. 8326 | D:7 | You add the spell Blink to your library. 8378 | D:7 | As you read the scroll of identify, it crumbles to dust. 8378 | D:7 | Identified 2 potions of moonshine {!q} 8539 | D:8 | You add the spell Ozocubu's Armour to your library. 8546 | D:8 | You add the spell Static Discharge to your library. 8573 | D:8 | Learned a level 5 spell: Alistair's Walking Alembic 8753 | D:8 | Reached skill level 6 in Forgecraft 8870 | D:8 | Reached skill level 1 in Alchemy 8910 | D:8 | As you read the scroll of identify, it crumbles to dust. 8910 | D:8 | Identified 3 potions of mutation {!q} 8911 | D:8 | As you read the scroll of enchant armour, it crumbles to | dust. 8981 | D:8 | As you read the scroll of identify, it crumbles to dust. 8981 | D:8 | Identified a scroll of amnesia 9809 | D:9 | Reached skill level 2 in Alchemy 9811 | D:9 | Reached XP level 10. HP: 81/81 MP: 1/21 9870 | D:9 | Reached skill level 3 in Alchemy 10103 | D:9 | Reached skill level 4 in Alchemy 10363 | D:9 | As you read the scroll of identify, it crumbles to dust. 10363 | D:9 | Identified a scroll of torment 10432 | D:9 | Identified the +3 pair of gloves of the Saviour {Infuse, | rElec} 10550 | D:9 | Reached skill level 5 in Alchemy 10601 | D:9 | Identified a wand of quicksilver (4) 10601 | D:9 | Encountered Erica 10610 | D:9 | Killed Erica 10741 | D:10 | Entered Level 10 of the Dungeon 10750 | D:10 | Reached skill level 7 in Forgecraft 10826 | D:10 | Encountered Fannar 10837 | D:10 | As you read the scroll of teleportation, it crumbles to | dust. 10837 | D:10 | HP: 19/81 [blazeheart core[the player character] (27)] 10844 | D:10 | You feel very mighty all of a sudden. 10846 | D:10 | Killed Fannar 10847 | D:10 | Reached skill level 8 in Forgecraft 10847 | D:10 | HP: 14/81 [centaur warrior simulacrum (1)] 10847 | D:10 | Mangled by a centaur warrior simulacrum Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_loops_ring D:2: layout_basic, kennysheep_generic_room_6 D:3: layout_basic, uniq_sigmund D:4: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_1], layout_loops_cross, lemuel_doored_altar, minivault_25, minmay_small_thing, uniq_menkaure, uniq_robin, uniq_grinder D:5: layout_loops_ring, nicolae_shop_vocational, solitary_fountain, dk_noncrumbling_4, uniq_pikel D:6: layout_layer_cave, grunt_gozag_breadcrumbs, mainiacjoe_overflow_alcove_3, minmay_temple_entry_stoned_glass, uniq_maggie D:7: layout_loops_ring, grunt_temple_overflow_magic_moments, nicolae_overflow_four_foyers_orthogonal, nicolae_overflow_streaming_green_lines, enter_bailey_4, eino_small_chamber_without_monster D:8: layout_layer_cave D:9: layout_long_grid, kennysheep_pointless_box, uniq_erica D:10: minmay_coctagon, layout_loops_ring, grunt_lair_entry_orc_guard_hut, nicolae_lava_and_water, uniq_fannar Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Stealth | 2 3 5 | 5.0 Dodging | 2 3 5 | 5.0 Spellcasting | 2 3 4 5 | 5.0 Forgecraft | 4 5 6 8 | 8.0 Armour | 1 2 3 5 | 5.0 Fighting | 2 3 4 5 | 5.5 Fire Magic | 6 | 6.0 Alchemy | 2 5 | 5.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | 98 | 72 | 293 | 39 || 502 Melee: Mace | 10 | | | || 10 Dagger | 88 | 72 | 237 | 12 || 409 Whip | | | 56 | 27 || 83 Cast: Kinetic Grapnel | 33 | 32 | 70 | || 135 Launch Clockwork | | | 30 | 1 || 31 Construct Spike L | | | 5 | 3 || 8 Forge Blazeheart | | | 18 | 13 || 31 Alistair's Walkin | | | | 1 || 1 Drink: Curing | | | 1 | || 1 Magic | | | 1 | || 1 Might | | | | 1 || 1 Read: Identify | | | 9 | 1 || 10 Enchant armour | | | 2 | || 2 Teleportation | | | 1 | 1 || 2 Fear | | | 1 | || 1 Stab: Sleeping | 3 | 2 | 8 | || 13 Distracted | | | 2 | || 2 Armour: Robe | 29 | | | || 29 Ring mail | 30 | 67 | 220 | || 317 Steam dragon scal | | | 70 | 67 || 137 Scale mail | | | 17 | || 17 Dodge: Dodged | 77 | 41 | 225 | 32 || 375 Block: Buckler | | | 34 | 13 || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10871 | 10478 | 393 | 2297 | 5121 | 11 | 988.3 | Dungeon | 10869 | 10476 | 393 | 2297 | 5121 | 10 | 1086.9 | Temple | 2 | 2 | 0 | 0 | 0 | 1 | 2.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 2066 daAuts D:6: 1442 daAuts D:8: 1325 daAuts D:5: 1222 daAuts D:7: 1048 daAuts D:1: 973 daAuts D:9: 944 daAuts D:2: 921 daAuts D:3: 818 daAuts D:10: 106 daAuts Temple: 2 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 964.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 1060.4 +-------+-------+-------+-------+-------+----------------------