Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 14863005253443266572 0 dossy the Apothecary (level 1, 0/14 HPs) Began as a Demigod Alchemist on June 29, 2026. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (36 turns). dossy the Apothecary (Demigod Alchemist) Turns: 36, Time: 00:00:29 Health: 0/14 AC: 2 Str: 9 XL: 1 Next: 6% Magic: 4/5 EV: 1 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: constricted A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} Potions g - a potion of magic {!q} Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.7 Spellcasting + Level 0.8 Conjurations + Level 2.7 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 24% 1d1 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 14% 2d6 14% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 10% N/A 54% 4 Sticky Flame Fire/Alch 6% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5963 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Setting a skill training target for Dodging at 2.0. Setting a skill training target for Stealth at 2.0. Setting a skill training target for Spellcasting at 2.0. Setting a skill training target for Conjurations at 2.0. Welcome, dossy the Demigod Alchemist. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a scroll labelled DIARIO TULIT. Found a staircase leading out of the dungeon. c - a scroll labelled DIARIO TULIT Could not explore, unopened door. You open the large door. Found a stone staircase leading down. There is a large open door here. There is a large open door here. Could not explore, unopened door. You open the door. There is an open door here. Could not explore, unopened door. You open the door. There is an open door here. You see here a +0 sling {=f}. You encounter a rat. The rat squeaks loudly. The rat barely misses you. You hit the rat. The rat is heavily wounded. You encounter an endoplasm. The rat barely misses you. You encounter a ball python. You hit the rat but do no damage. You punch the rat. You kill the rat! The ball python hisses angrily. The ball python barely misses you. You hit the ball python. The ball python is moderately wounded. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You take 1 damage, and have 13/14 hp (93%). You closely miss the ball python. The ball python is moderately wounded. The ball python bites you. The ball python constricts you. You take 2 damage, and have 11/14 hp (79%). You hit the ball python but do no damage. The ball python is moderately wounded. The ball python bites you. The ball python constricts you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 4/14 hp (29%). MASSIVE DAMAGE!! Casting: Poisonous Vapours (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Aiming: Poisonous Vapours (safe; 12% risk of failure) Press: ? - help, Q - select action Dir - move target Aim: a ball python (moderately wounded, constricting you) Poisonous fumes billow around the ball python! The ball python is poisoned. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... .##### ..... #.... #...# #$..### #.# ..... #.# #JS# #.# ##@†# #.# ####...#### #### #.# #............ ...#####.# #.##.#.###### ß..+.....###.##.#.# ...#.##..)......#.. ⌠..#.##..########### ...#.#..[# ß..'...#.# You could see an endoplasm and a ball python (poisoned). Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Demigod Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 35 | D:1 | HP: 6/14 [ball python (2)] 36 | D:1 | HP: 2/14 [constriction (1)] 36 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 5 Punch || 1 Cast: Poisonous Vapours || 1 Armour: Robe || 10 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 36 | 36 | 0 | 0 | 20 | 1 | 36.0 | Dungeon | 36 | 36 | 0 | 0 | 20 | 1 | 36.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 36 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------