Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 13925337552129140236 23 dossy the Charlatan (level 2, -2/23 HPs) Began as a Demigod Wanderer on June 30, 2026. Slain by a ribbon worm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:01 (700 turns). dossy the Charlatan (Demigod Wanderer) Turns: 700, Time: 00:03:01 Health: -2/23 AC: 2 Str: 12 XL: 2 Next: 57% Magic: 5/5 EV: 10 Int: 16 God: Gold: 95 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (100%) c - +0 spear {d:6 s:1.1 dpt:5.5 r:2} rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +0 robe {ac:2 enc:0} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons c - a +0 spear (weapon) {d:6 s:1.1 dpt:5.5 r:2} (You found it on level 1 of the Dungeon) Missiles a - 2 poisoned darts d - 4 curare-tipped darts {d:0 s:0.8 dpt:0.0} Armour e - a +0 robe (worn) {ac:2 enc:0} Jewellery f - an amulet of dissipation (You found it on level 2 of the Dungeon) Wands a - a wand of flame (7) Scrolls c - a scroll of revelation {unknown} e - a scroll of enchant weapon {unknown} Potions c - a potion of curing {!q} d - a potion of brilliance {!q, unknown} f - a potion of moonshine {!q, unknown} j - a potion of haste {!q, unknown} Skills: + Level 1.2 Fighting + Level 3.0 Throwing + Level 1.1 Dodging - Level 1.0 Spellcasting - Level 1.7 Fire Magic - Level 3.6 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 12% 2x1d4 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 22% 1 Volatile Blastmotes Fire/Tloc 6% 2d10 43% 3 Gloom Hex/Necr 0% N/A 56% 3 Sticky Flame Fire/Alch 3% 2d4 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11280 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You take 1 damage, and have 18/22 hp (82%). You hit the goblin but do no damage. The goblin hits you with a +0 club. You hit the goblin. You kill the goblin! Your Fighting skill increases to level 1! Your Throwing skill increases to level 3! You now have 48 gold pieces (gained 10). b - 2 javelins {@f2 d:12 s:1.3 dpt:9.2} (gained 1) j - a purple potion {!q} You regained 2 hp, and now have 21/23 hp (91%). You now have 58 gold pieces (gained 10). You now have 73 gold pieces (gained 15). You pick up a parchment of Kinetic Grapnel and begin reading... You add the spell Kinetic Grapnel to your library. Health restored: 23 You now have 84 gold pieces (gained 11). a - 2 poisoned darts Found a stone staircase leading down. You now have 90 gold pieces (gained 6). c - a scroll labelled ULLESM PIJIO Key pressed, stopping explore. e - a scroll labelled SUWKEAL UT PEO Things that are here: a +0 club; a goblin corpse You encounter a rat. You reach to attack! The helpless rat fails to defend itself. You hit the rat. You kill the rat! You encounter a quokka. The quokka bites you but does no damage. You hit the quokka. The quokka is severely wounded. The quokka bites you. You take 1 damage, and have 22/23 hp (96%). You barely miss the quokka. The quokka is severely wounded. The quokka bites you. You take 2 damage, and have 20/23 hp (87%). You hit the quokka. The quokka is almost dead. The quokka bites you. The quokka barely misses you. You hit the quokka. You kill the quokka! You encounter a quokka. The quokka leaves your sight. A quokka comes into view. You barely miss the quokka. The quokka bites you. You hit the quokka. The quokka is lightly wounded. The quokka bites you. You take 2 damage, and have 18/23 hp (78%). You barely miss the quokka. The quokka is lightly wounded. The quokka bites you. The quokka closely misses you. You take 1 damage, and have 17/23 hp (74%). You hit the quokka. The quokka is almost dead. The quokka closely misses you. You barely miss the quokka. The quokka is almost dead. The quokka bites you. x2 * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 10/23 hp (43%). MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the quokka. The quokka is almost dead. The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 5/23 hp (22%). MASSIVE DAMAGE!! You hit the quokka. You kill the quokka! Your Dodging skill increases to level 1! You start resting. HP restored. You regained 15 hp, and now have 20/23 hp (87%). You start resting. HP restored. Health restored: 23 HP and MP is already full. Ctrl-5 to rest for 100 turns. Found a stone staircase leading down. You see here a quokka corpse. You now have 95 gold pieces (gained 5). You encounter a goblin. It is wielding a +0 dagger. Found a stone staircase leading down. The goblin shouts! You encounter a bat. You encounter a ball python. You reach to attack! You closely miss the goblin. The bat closely misses you. You hit the bat. The bat is moderately wounded. The bat hits you but does no damage. You hit the goblin. The goblin is heavily wounded. The ball python hisses angrily. The goblin hits you with a +0 dagger. You take 3 damage, and have 20/23 hp (87%). Reach: c) +0 spear {d:6 s:1.1 dpt:5.5 r:2} Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 dagger (heavily wounded, 51% to hit) You hit the goblin. The goblin is severely wounded. Reach: c) +0 spear {d:6 s:1.1 dpt:5.5 r:2} Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 dagger (severely wounded, 51% to hit) You barely miss the goblin. The goblin is severely wounded. The bat misses you. The goblin hits you but does no damage. The goblin closely misses you. The goblin hits you with a +0 dagger. You take 2 damage, and have 19/23 hp (83%). The bat hits you but does no damage. Throw: 2 javelins {@f2 d:12 s:1.3 dpt:9.2} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ball python (58% to hit) You throw a javelin. The javelin pierces through the goblin. You kill the goblin! The javelin closely misses the bat. The javelin pierces through the ball python. You kill the ball python! The bat barely misses you. The bat closely misses you. You barely miss the bat. The bat hits you but does no damage. You hit the bat but do no damage. The bat closely misses you. Reach: c) +0 spear {d:6 s:1.1 dpt:5.5 r:2} Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. The bat hits you but does no damage. x2 Reach: c) +0 spear {d:6 s:1.1 dpt:5.5 r:2} Press: ? - help, Dir - move target Aim: a bat (44% to hit) You hit the bat. The bat is severely wounded. The bat misses you. Reach: c) +0 spear {d:6 s:1.1 dpt:5.5 r:2} Press: ? - help, Dir - move target Aim: a bat (severely wounded, 44% to hit) You barely miss the bat. The bat is severely wounded. The bat barely misses you. Reach: c) +0 spear {d:6 s:1.1 dpt:5.5 r:2} Press: ? - help, Dir - move target Aim: a bat (severely wounded, 44% to hit) You hit the bat. You kill the bat! Health restored: 23 b - 2 javelins {@f2 d:12 s:1.3 dpt:9.2} (gained 1) There is a stone staircase leading down here. Done exploring. Done exploring. You open the door. Done exploring. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You encounter a ribbon worm. There are no items here. You see here an amulet of dissipation. f - an amulet of dissipation You reach to attack! You hit the ribbon worm. The ribbon worm is lightly wounded. You hit the ribbon worm but do no damage. You encounter a ribbon worm. The ribbon worm bites you. You take 3 damage, and have 20/23 hp (87%). You barely miss the ribbon worm. The ribbon worm bites you! You take 7 damage, and have 13/23 hp (57%). MASSIVE DAMAGE!! You are too injured to fight recklessly! Reach: c) +0 spear {d:6 s:1.1 dpt:5.5 r:2} Press: ? - help, Dir - move target Aim: a ribbon worm (79% to hit) You hit the ribbon worm. The ribbon worm is moderately wounded. Throw: 2 javelins {@f2 d:12 s:1.3 dpt:9.2} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, 76% to hit) You throw a javelin. The javelin pierces through the ribbon worm! The ribbon worm is severely wounded. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 5/23 hp (22%). MASSIVE DAMAGE!! Throw: javelin {@f2 d:12 s:1.3 dpt:9.2} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (severely wounded, 76% to hit) You throw a javelin. The javelin pierces through the ribbon worm! You kill the ribbon worm! Unknown command. Reach: c) +0 spear {d:6 s:1.1 dpt:5.5 r:2} Press: ? - help, Dir - move target Okay, then. You see here 2 javelins {@f2 d:12 s:1.3 dpt:9.2}. b - 2 javelins {@f2 d:12 s:1.3 dpt:9.2} The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/23 hp (17%). Reach: c) +0 spear {d:6 s:1.1 dpt:5.5 r:2} Press: ? - help, Dir - move target Aim: a ribbon worm (79% to hit) You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You cannot throw/fire anything while caught in a web. Unknown command. You disentangle yourself. The ribbon worm barely misses you. Reach: c) +0 spear {d:6 s:1.1 dpt:5.5 r:2} Press: ? - help, Dir - move target Aim: a ribbon worm (moderately wounded, catching its breath, 79% to hit) You hit the ribbon worm. The ribbon worm is moderately wounded. Throw: 2 javelins {@f2 d:12 s:1.3 dpt:9.2} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (moderately wounded, catching its breath, 76% to hit) You throw a javelin. The javelin pierces through the ribbon worm! The ribbon worm is almost dead. The ribbon worm completely misses you. Throw: javelin {@f2 d:12 s:1.3 dpt:9.2} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a ribbon worm (almost dead, catching its breath, 76% to hit) You throw a javelin. The javelin pierces through the ribbon worm but does no damage. The ribbon worm is almost dead. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/23 hp (13%). Unknown command. You barely miss the ribbon worm. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/23 hp (9%). You completely miss the ribbon worm. The ribbon worm is severely wounded. The ribbon worm closely misses you. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you. You die... #.....# #.....# #.....# . ######.....# .. ...........# ... .....?.....# ... ...........# .. . ...........###.#...# .......@w...<.(..# ##....######......# #.... ..#..#... #.... .####.# . #.... .. ... #... .. #.. #.. ... ##. .#. You could see a ribbon worm. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 3 hobgoblins (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 2 bats (D:1) 4 endoplasms (D:1) A frilled lizard (D:1) 3 goblins (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Demigod Wanderer began the quest for the Orb. 0 | D:1 | dossy set off with the following items: a +0 club, 3 | javelins {@f2}, a +0 robe, 4 curare-tipped darts, a wand of | flame (7), a potion of curing {!q}; and the following spell | memorised: Foxfire; and the following spells available to | memorise: Volatile Blastmotes. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 147 | D:1 | Reached XP level 2. HP: 20/22 MP: 5/5 161 | D:1 | You add the spell Sticky Flame to your library. 173 | D:1 | You add the spell Gloom to your library. 221 | D:1 | HP: 11/22 [hobgoblin (2)] 225 | D:1 | HP: 5/22 [hobgoblin (4)] 310 | D:1 | Reached skill level 1 in Fighting 310 | D:1 | Reached skill level 3 in Throwing 342 | D:1 | You add the spell Kinetic Grapnel to your library. 456 | D:1 | HP: 10/23 [quokka (5)] 459 | D:1 | Reached skill level 1 in Dodging 686 | D:2 | HP: 5/23 [ribbon worm (8)] 691 | D:2 | HP: 4/23 [ribbon worm (3)] 696 | D:2 | HP: 3/23 [ribbon worm (2)] 700 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_rooms D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Throwing | 3 | 3.0 Dodging | 1 | 1.1 Spellcasting | | 1.0 Fire Magic | | 1.7 Evocations | | 3.6 Action || total ---------------------------++------- Attack: Normal || 62 Melee: Club || 26 Spear || 36 Throw: Javelin || 14 Stab: Sleeping || 2 Armour: Robe || 61 Dodge: Dodged || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 718 | 706 | 12 | 135 | 321 | 2 | 359.0 | Dungeon | 718 | 706 | 12 | 135 | 321 | 2 | 359.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 684 daAuts D:2: 33 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 +-------+-------+-------+-------+-------+----------------------