Dungeon Crawl Stone Soup version 0.35-a0-704-g041f4b8945 (webtiles) character file. Game seed: 6802595513122451290 30 dossy the Ducker (level 3, -14/30 HPs) Began as a Gale Centaur Gladiator on July 14, 2026. Demolished by Terence ... wielding a +1 heavy flail (16 damage) ... on level 2 of the Dungeon. The game lasted 00:03:03 (1191 turns). dossy the Ducker (Gale Centaur Gladiator) Turns: 1191, Time: 00:03:04 Health: -14/30 AC: 2 Str: 17 XL: 3 Next: 3% Magic: 3/3 EV: 9 Int: 7 God: Gold: 38 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . (100%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth + h - ring of protection from cold HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: stampede @: studying Unarmed Combat A: large, hooves 3, deformed body, stampede 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +0 trident f - a +0 dagger of speed (You took it off a goblin on level 1 of the Dungeon) Missiles d - 3 throwing nets (quivered) e - a javelin {@f2} g - 2 stones Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery h - a ring of protection from cold (worn) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of enchant armour {unknown} e - 4 scrolls of identify {unknown} Potions d - 2 potions of curing {!q, unknown} f - a potion of lignification {!q, unknown} j - a potion of brilliance {!q, unknown} k - a potion of enlightenment {!q, unknown} Skills: + Level 2.5 Fighting - Level 2.8 Polearms - Level 1.8 Throwing + Level 3.7 Dodging + Level 1.0 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sticky Flame Fire/Alch 0% 2d4 99% 4 Curse of Agony Necr 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10805 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. Message History There is an open door here. You hit the rat. You kick the rat. You kill the rat! You pick up a parchment of Curse of Agony and begin reading... You add the spell Curse of Agony to your library. Could not explore, unopened door. You open the door. There is an open door here. You encounter an endoplasm. The endoplasm freezes you. You are frozen. You take 5 damage, and have 19/24 hp (79%). MASSIVE DAMAGE!! You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. Your kick misses the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You take 2 damage, and have 17/24 hp (71%). You hit the endoplasm. The endoplasm is severely wounded. The endoplasm closely misses you. You hit the endoplasm. You kill the endoplasm! Could not explore, unopened door. Could not explore, unopened door. You open the door. You encounter a goblin. It is wielding a +0 club. You see here a +0 club. There is an open door here. The goblin shouts! You stampede towards the goblin! The goblin hits you with a +0 club. You take 3 damage, and have 17/25 hp (68%). You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You barely miss the goblin. The goblin barely misses you. You barely miss the goblin. Your kick misses the goblin. The goblin hits you with a +0 club. You take 2 damage, and have 15/25 hp (60%). You hit the goblin but do no damage. You stop stampeding. The goblin hits you with a +0 club. You hit the goblin. Your kick misses the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 12/25 hp (48%). You hit the goblin. You kill the goblin! You see here a +0 club. You start resting. HP restored. You regained 9 hp, and now have 22/25 hp (88%). You start resting. HP restored. Health restored: 25 e - 2 scrolls labelled GIBBAR RYLA (gained 1) Could not explore, unopened door. As you open the door, it creaks loudly! There is an open door here. f - a white potion {!q} Key pressed, stopping explore. You encounter a rat. The rat squeaks loudly. You stampede towards the rat! You barely miss the rat. The rat is staggered. You barely miss the rat. You kick the rat. You kill the rat! You stop stampeding. You open the door. There is an open door here. You see here a +0 glaive. You encounter a goblin. It is wielding a +0 dagger. The goblin shouts! The goblin barely misses you. You hit the goblin. Your kick misses the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. You take 1 damage, and have 24/25 hp (96%). You closely miss the goblin. Your kick misses the goblin. The goblin is moderately wounded. The goblin barely misses you. Health restored: 25 You hit the goblin. You kill the goblin! You see here a +0 dagger. h - a ring of protection from cold h - a ring of protection from cold (worn) e - 3 scrolls labelled GIBBAR RYLA (gained 1) Key pressed, stopping explore. You see here a +0 dagger. You see here a +0 glaive. There is an open door here. Key pressed, stopping explore. You see here a +0 dagger. You encounter a ball python. The ball python hisses angrily. You stampede towards the ball python! You barely miss the ball python. The ball python bites you. You take 2 damage, and have 23/25 hp (92%). You closely miss the ball python. You stop stampeding. The ball python bites you but does no damage. You hit the ball python. You kill the ball python! You see here a +0 dagger. There is a stone staircase leading down here. There is an open door here. There is an open door here. There is an open door here. You enter the shallow water. Done exploring. Health restored: 25 Done exploring. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. You encounter a ball python and a kobold. The kobold shouts! There is a stone staircase leading up here. There are monsters nearby! You encounter an adder. Found a stone staircase leading down. You hit the kobold. Your kick misses the kobold. The kobold is moderately wounded. The kobold hits you with a +0 dagger. You take 1 damage, and have 24/25 hp (96%). You barely miss the kobold. The kobold is moderately wounded. The kobold hits you but does no damage. You closely miss the kobold. The kobold is moderately wounded. Health restored: 25 You hit the kobold. You kill the kobold! The ball python hisses angrily. You hit the adder. The adder is lightly wounded. The adder bites you. You are poisoned. The adder poisons you! The adder barely misses you. You take 4 damage, and have 21/25 hp (84%). You hit the adder but do no damage. The adder is lightly wounded. You feel sick. The adder bites you but does no damage. You take 2 damage, and have 19/25 hp (76%). You hit the adder. Your kick misses the adder. The adder is moderately wounded. You feel sick. The ball python completely misses you. The adder misses you. You hit the adder. You punch the adder, but do no damage. The adder is heavily wounded. You feel sick. The adder bites you. The ball python bites you. The adder bites you but does no damage. The ball python bites you. You take 4 damage, and have 15/25 hp (60%). You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the adder. Your kick misses the adder. The adder is heavily wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. You take 4 damage, and have 11/25 hp (44%). You miss the adder. You kick the adder. You kill the adder! You feel sick. The ball python bites you. * * * LOW HITPOINT WARNING * * * You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 MP restored: 3 You barely miss the ball python. You feel sick. You are no longer poisoned. The ball python closely misses you. You take 1 damage, and have 10/30 hp (33%). You hit the ball python. Your kick misses the ball python. You punch the ball python. You kill the ball python! Your Unarmed Combat skill increases to level 1! You see here a ball python corpse. You start resting. You start resting. HP restored. You regained 16 hp, and now have 27/30 hp (90%). You start resting. HP restored. Health restored: 30 HP and MP is already full. Ctrl-5 to rest for 100 turns. e - 4 scrolls labelled GIBBAR RYLA (gained 1) j - a ruby potion {!q} You pick up a parchment of Sticky Flame and begin reading... You add the spell Sticky Flame to your library. Things that are here: a +0 dagger; a kobold corpse k - a sapphire potion {!q} You encounter a frilled lizard. The frilled lizard hisses angrily. You closely miss the frilled lizard. The frilled lizard bites you. You take 3 damage, and have 27/30 hp (90%). You hit the frilled lizard. You kill the frilled lizard! Key pressed, stopping explore. You encounter Terence the Veteran. He is wielding a +1 heavy flail. Health restored: 30 Terence shouts! You stampede towards Terence! You hit Terence but do no damage. You stop stampeding. Terence misses you. You barely miss Terence. Terence closely misses you. You hit Terence. Terence is lightly wounded. You hit Terence but do no damage. Your kick misses Terence. Terence is lightly wounded. Terence closely misses you. You hit Terence. Your kick misses Terence. Terence is moderately wounded. Terence hits you with a +1 heavy flail! You take 13 damage, and have 17/30 hp (57%). MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence but do no damage. You kick Terence. Terence is heavily wounded. You hit Terence but do no damage. Your kick misses Terence. Terence is heavily wounded. Terence closely misses you. You hit Terence. Terence is heavily wounded. Terence hits you with a +1 heavy flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 16 damage, and have 1/30 hp (3%). MASSIVE DAMAGE!! You hit Terence. You kick Terence. Terence is severely wounded. You hit Terence but do no damage. You kick Terence. Terence is severely wounded. Terence hits you with a +1 heavy flail! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." ### ###.### ######### #..... ## ........#####....###.. #######.......#..... ### #.........#..@# ..# #.####...##.@.###.# #.###.# ##..##......... #.##..####........#...#. ......#......#..#....... †<###.#....###?###...... ...#....#### #.. .....♣ ........# ..## ....#~ .......## ##.# ....♣ .#.##.... #.. #♣♣ You could see Terence. Vanquished Creatures An adder (D:2) 3 endoplasms (D:1) 2 hobgoblins (D:1) 4 ball pythons 2 bats (D:1) A frilled lizard (D:2) 4 goblins (D:1) 6 kobolds 4 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Gale Centaur Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 255 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 493 | D:1 | You add the spell Curse of Agony to your library. 530 | D:1 | HP: 12/25 [goblin/+0 club (3)] 1047 | D:2 | HP: 11/25 [adder (3)] 1049 | D:2 | Reached XP level 3. HP: 11/30 MP: 3/3 1051 | D:2 | Reached skill level 1 in Unarmed Combat 1146 | D:2 | You add the spell Sticky Flame to your library. 1179 | D:2 | Encountered Terence 1189 | D:2 | HP: 1/30 [Terence/+1 heavy flail (16)] 1191 | D:2 | Demolished by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_basic D:2: layout_rooms, st_stairs_8, minmay_misc_feat_diagonals, serial_bayou_lake_a, uniq_sigmund, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 1 | 1.0 Fighting | | 2.5 Polearms | | 2.8 Throwing | | 1.8 Dodging | | 3.7 Action || total ---------------------------++------- Attack: Normal || 80 Melee: Trident || 25 Kick || 14 Unarmed || 55 Punch || 2 Stab: Sleeping || 4 Armour: Leather armour || 35 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1194 | 1108 | 86 | 143 | 786 | 2 | 597.0 | Dungeon | 1194 | 1108 | 86 | 143 | 786 | 2 | 597.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1038 daAuts D:2: 155 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1194 | 1108 | 86 | 143 | 786 | 2 | 597.0 | Dungeon | 1194 | 1108 | 86 | 143 | 786 | 2 | 597.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1038 daAuts D:2: 155 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.5 +-------+-------+-------+-------+-------+----------------------