Dungeon Crawl Stone Soup version 0.35-a0-719-g0b11e0dbc8 (webtiles) character file. Game seed: 10448565678912270693 4 dossy the Chopper (level 1, 0/12 HPs) Began as a Gargoyle Gladiator on July 18, 2026. Constricted to death by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (116 turns). dossy the Chopper (Gargoyle Gladiator) Turns: 116, Time: 00:00:21 Health: 0/12 AC: 6 Str: 17 XL: 1 Next: 60% Magic: 1/1 EV: 1 Int: 8 God: Gold: 25 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) (no offhand) rNeg + . . (50%) b - +0 leather armour rPois ∞ (0%) c - +0 helmet rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: constricted A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin {@f2} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Potions d - 2 potions of curing {!q, unknown} Skills: + Level 2.3 Fighting - Level 2.6(2.7) Axes + Level 0.3(1.8) Maces & Flails - Level 1.7 Throwing + Level 0.3 Armour + Level 2.4 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5876 Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History Setting a skill training target for Maces & Flails at 14.0. Setting a skill training target for Dodging at 3.0. Welcome, dossy the Gargoyle Gladiator. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Could not explore, unopened door. You open the gate. There is an open gate here. You encounter an endoplasm. You slash the endoplasm! You kill the endoplasm! You encounter an endoplasm. You encounter a goblin. It is wielding a +0 dagger. Found a stone staircase leading down. The goblin shouts! You see here a glowing grey potion {!q}. You encounter a rat. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is moderately wounded. You hit the goblin. The rat squeaks loudly. The endoplasm freezes you. You are frozen. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 5/12 hp (42%). MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the endoplasm. The endoplasm is moderately wounded. You miss the goblin. The endoplasm hits you but does no damage. The goblin hits you but does no damage. The endoplasm closely misses you. The goblin barely misses you. You slash the endoplasm! You kill the endoplasm! You closely miss the goblin. The goblin barely misses you. You hit the goblin. You kill the goblin! You barely miss the rat. The rat barely misses you. You closely miss the rat. The rat bites you but does no damage. You barely miss the rat. The rat bites you but does no damage. The rat barely misses you. You slash the rat! You kill the rat! You see here a rat corpse. d - a glowing grey potion {!q} You start resting. HP restored. You regained 2 hp, and now have 10/12 hp (83%). You start resting. HP restored. Health restored: 12 HP and MP is already full. Ctrl-5 to rest for 100 turns. You don't know any spells. You see here a +0 dagger. d - 2 glowing grey potions {!q} (gained 1) You now have 14 gold pieces. You now have 25 gold pieces (gained 11). You encounter a quokka. Found Imih Sio's Vocational Training. You encounter a ball python. You see here 6 gold pieces. You closely miss the quokka. The quokka closely misses you. The quokka bites you. You take 1 damage, and have 11/12 hp (92%). You closely miss the quokka. The ball python hisses angrily. The quokka barely misses you. You barely miss the quokka. The quokka bites you. The quokka closely misses you. You take 1 damage, and have 10/12 hp (83%). You closely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka misses you. You take 4 damage, and have 6/12 hp (50%). MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ball python. The ball python is severely wounded. You barely miss the quokka. The ball python bites you but does no damage. The ball python closely misses you. The quokka barely misses you. The ball python closely misses you. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You completely miss the ball python. The ball python is severely wounded. You closely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The quokka bites you but does no damage. The ball python bites you but does no damage. The ball python constricts you. You take 2 damage, and have 4/12 hp (33%). You hit the ball python but do no damage. The ball python is severely wounded. You hit the quokka. The quokka bites you but does no damage. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/12 hp (8%). MASSIVE DAMAGE!! You closely miss the quokka. The quokka is moderately wounded. You barely miss the ball python. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... ## ## ###.## #. ....# #. #######...# #.###.#####.........### #[..................... #..#.#$####............ #@####............ #....rS#............... #..⌠.⌠.#.##.....>...##. ##.....#.##.........# . ....∩..#.###.####...# ###.....#.# #.# #..### ..⌠.⌠.#.# #.# #†)..# .......#.# #.# #.##.# #.# #.# #.##.# You could see a quokka and a ball python. Vanquished Creatures 2 endoplasms (D:1) A goblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Gargoyle Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 41 | D:1 | HP: 5/12 [goblin/+0 dagger (3)] 106 | D:1 | Found Imih Sio's Vocational Training. 112 | D:1 | HP: 6/12 [quokka (4)] 115 | D:1 | HP: 1/12 [quokka (2)] 116 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_loops_ring, nicolae_shop_vocational, hangedman_glass_teeth Action || total ---------------------------++------- Attack: Normal || 17 Melee: War axe || 24 Armour: Leather armour || 22 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 122 | 122 | 0 | 17 | 66 | 1 | 122.0 | Dungeon | 122 | 122 | 0 | 17 | 66 | 1 | 122.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 122 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 122 | 122 | 0 | 17 | 66 | 1 | 122.0 | Dungeon | 122 | 122 | 0 | 17 | 66 | 1 | 122.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 122 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------