dossy Level 1 of the Dungeon (2, 13, D:1) a rat skeleton (7, 36, D:1) a quokka corpse (skeletalised by now) (9, 23, D:1) a bat skeleton (10, 24, D:1) a +0 short sword (11, 23, D:1) a rat skeleton (12, 22, D:1) a +0 dagger (23, 33, D:1) a jackal corpse (skeletalised by now) (24, 22, D:1) a +0 club (37, 23, D:1) a jackal skeleton (41, 8, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (6, -7, D:2) a bat skeleton (10, 0, D:2) a bat skeleton (11, 1, D:2) a +0 club (24, -2, D:2) a +0 dagger a kobold corpse (skeletalised by now) (42, -21, D:2) a rat skeleton (44, -21, D:2) a frilled lizard skeleton (56, -11, D:2) a +0 sling Level 3 of the Dungeon (2, 13, D:3) a +0 robe {ac:2 er:0} a +0 mace {d:10 s:1.2 dpt:8.3} (4, 13, D:3) a +0 leather armour a +0 mace a +0 ring mail a +0 whip a +0 mace an orc skeleton a ball python skeleton an orc skeleton (15, -11, D:3) a jackal skeleton (15, -10, D:3) a jackal skeleton (36, 0, D:3) a rat corpse (skeletalised by now) (37, -12, D:3) a +0 dagger a +0 leather armour (42, 23, D:3) a +0 dagger a kobold skeleton (43, 23, D:3) a +0 dagger a goblin skeleton (43, 24, D:3) a hobgoblin skeleton (44, 26, D:3) a bat skeleton (48, 0, D:3) a +0 rapier Level 4 of the Dungeon (4, 41, D:4) a hobgoblin corpse (skeletalised by now) (10, 8, D:4) a hobgoblin skeleton (11, 26, D:4) the +1 leather armour of the Clam {Harm rN++ Str-3 Stlth+} Harm: It increases damage dealt and taken. rN++: It greatly protects you from negative energy. Str-3: It affects your strength (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (12, 26, D:4) a +0 club (12, 28, D:4) a +0 dagger (12, 30, D:4) a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) (19, -11, D:4) a +0 short sword a +0 ring mail (21, -10, D:4) a +0 robe the elf corpse of Dowan (skeletalised by now) (23, 21, D:4) a clockroach corpse (23, 25, D:4) a clockroach corpse a sewer (0, 0, Sewer) a +0 quarterstaff (3, 2, Sewer) a +0 short sword a +0 short sword (4, 1, Sewer) a +0 short sword (7, 3, Sewer) a rat corpse (30, 0, Sewer) a rat corpse a rat corpse (40, 10, Sewer) a +0 club (still there?) a curare-tipped dart (still there?) (40, 11, Sewer) a potion of brilliance (41, 1, Sewer) a +0 dagger a kobold corpse (41, 12, Sewer) a +0 quarterstaff (43, 11, Sewer) a potion of magic (43, 12, Sewer) a +0 halberd