Dungeon Crawl Stone Soup version 0.35-a0-757-gf9a149a2b7 (webtiles) character file. Game seed: 16531007048580997030 1 dossy the Chopper (level 1, -10/12 HPs) Began as a Gargoyle Gladiator on July 26, 2026. Mangled by a gnoll ... wielding a +4 spear of entangling (12 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (59 turns). dossy the Chopper (Gargoyle Gladiator) Turns: 59, Time: 00:00:24 Health: -10/12 AC: 6 Str: 17 XL: 1 Next: 20% Magic: 1/1 EV: 1 Int: 8 God: Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) (no offhand) rNeg + . . (50%) b - +0 leather armour rPois ∞ (0%) c - +0 helmet rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: constricted A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin {@f2} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Talismans f - a medusa talisman (You found it on level 1 of the Dungeon) Skills: + Level 2.2 Fighting * Level 2.7 Axes - Level 1.7 Throwing + Level 0.1 Armour - Level 2.4 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5937 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History Setting a skill training target for Maces & Flails at 14.0. Setting a skill training target for Axes at 18.0. Setting a skill training target for Dodging at 3.0. Welcome, dossy the Gargoyle Gladiator. Will you be the one to retrieve the glorious Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You don't know any spells. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. Could not explore, unopened door. You open the door. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. f - a medusa talisman You encounter a rat. The rat squeaks loudly. You encounter a rat. The rat squeaks loudly. Found a stone staircase leading down. The rat bites you but does no damage. You hit the rat. You kill the rat! You hit the rat. You kill the rat! You encounter a bat and a gnoll. The gnoll is wielding a +4 spear of entangling. The gnoll shouts! The gnoll hits you with a +4 spear of entangling. You becomes entangled by vines. The vines constrict you. * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 4/12 hp (33%). MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. The gnoll is lightly wounded. The bat hits you but does no damage. The gnoll hits you but does no damage. The vines constrict you. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +4 spear of entangling! Ouch! That really hurt! You die... ############ #..........# #..........# #..........# ...###..........# ...........ğ......# #..#.###...@......# ............b..?..# ..#................# ..##..>..##.######## .........#.## . #..........### .. #...........# ...##.....#.....# .)........####..... You could see a gnoll and a bat. Vanquished Creatures 2 rats (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Gargoyle Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 58 | D:1 | HP: 4/12 [constriction (3)] 59 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_rooms, shapermc_ecumenical_altar_mp_ritualfount Action || total ---------------------------++------- Attack: Normal || 3 Melee: War axe || 3 Armour: Leather armour || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 60 | 60 | 0 | 0 | 48 | 1 | 60.0 | Dungeon | 60 | 60 | 0 | 0 | 48 | 1 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 60 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 60 | 60 | 0 | 0 | 48 | 1 | 60.0 | Dungeon | 60 | 60 | 0 | 0 | 48 | 1 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 60 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------