Dungeon Crawl Stone Soup version 0.35-a0-762-ge5bf83d7b5 (webtiles) character file. Game seed: 5873809828362327775 106 dossy the Apothecary (level 4, 0/28 HPs) Began as an Octopode Alchemist on July 30, 2026. Slain by a gnoll ... wielding a +0 spear ... led by a gnoll bouda (8 damage) ... on level 4 of the Dungeon. The game lasted 00:07:27 (3258 turns). dossy the Apothecary (Octopode Alchemist) Turns: 3258, Time: 00:07:27 Health: 0/28 AC: 1 Str: 9 XL: 4 Next: 84% Magic: 7/7 EV: 12 Int: 23 God: Gold: 166 SH: 0 Dex: 12 Spells: 2/8 levels left rFire + . . (50%) c - +0 dagger {d:4 s:1.0 dpt:4.0} rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) e - amulet of the acrobat rElec . (100%) g - ring of protection from fire {rF+} rCorr . (100%) f - +6 ring of intelligence SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: acrobat @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 166 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) {d:4 s:1.0 dpt:4.0} (You found it on level 1 of the Dungeon) Missiles a - 8 stones {d:1 s:1.1 dpt:0.9} b - 3 curare-tipped darts {d:0 s:1.0 dpt:0.0} d - 8 poisoned darts {d:0 s:1.0 dpt:0.0} Jewellery e - an amulet of the acrobat (worn) (You found it on level 1 of the Dungeon) f - a +6 ring of intelligence (worn) (You found it on level 3 of the Dungeon) g - a ring of protection from fire (worn) {rF+} (You found it on level 2 of the Dungeon) Scrolls c - a scroll of enchant weapon {unknown} d - 2 scrolls of noise {unknown} t - a scroll of teleportation {!r} h - a scroll of enchant armour {unknown} f - a scroll of fear l - a scroll of fog {unknown} m - a scroll of immolation {unknown} j - a scroll of acquirement {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic {!q} c - 2 potions of curing {!q} L - a potion of lignification {!q} Skills: + Level 1.2 Fighting + Level 2.6 Dodging - Level 3.0 Stealth + Level 2.5 Spellcasting + Level 1.8 Conjurations * Level 4.4 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 52% 1d2 4% 1 b - Mercury Arrow Conj/Alch 34% 2d7 4% 2 c - Mephitic Cloud Conj/Alch/Air 12% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 12% 1 Soul Splinter Necr 8% N/A 12% 1 Grave Claw Necr 4% 2d7 19% 2 Olgreb's Toxic Radiance Alch 23% N/A 21% 4 Vampiric Draining Necr 2% 2d6 36% 3 Sticky Flame Fire/Alch 13% 2d5 43% 4 Yara's Violent Unravell Hex/Alch 6% 3d5 80% 5 Hoarfrost Cannonade Ice/Frge 1% 3d6/3d12 98% 5 Sculpt Simulacrum Ice/Alch 6% N/A 100% 6 Splinterfrost Shell Ice/Frge 1% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20739 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The helpless quokka fails to defend itself. You puncture the quokka! You kill the quokka! You encounter a kobold. It is wielding a +0 short sword and quivering stones. You barely miss the kobold. The kobold shouts! Your grab misses the kobold. The kobold barely misses you. You hit the kobold. You grab the kobold. Your squeeze misses the kobold. The kobold is moderately wounded. You constrict the kobold. You kill the kobold! a - 8 stones {d:1 s:1.1 dpt:0.9} (gained 5) Things that are here: a +0 short sword; a kobold corpse You now have 79 gold pieces (gained 13). You encounter a bat. The bat leaves your sight. A bat comes into view. You encounter a frilled lizard. The frilled lizard hisses angrily. The bat completely misses you. x3 The frilled lizard completely misses you. You closely miss the frilled lizard. Your grab misses the frilled lizard. The bat hits you. The frilled lizard bites you. You take 2 damage, and have 26/28 hp (93%). You hit the frilled lizard. You kill the frilled lizard! The bat closely misses you. You barely miss the bat. You grab the bat. You constrict the bat. The bat barely misses you. The bat struggles to escape constriction. x2 You hit the bat but do no damage. The bat is severely wounded. You constrict the bat. You kill the bat! You see here a bat corpse. HP restored. d - 2 scrolls labelled TOUKLA JARI (gained 1) Health restored: 28 Could not explore, unopened door. You open the door. There is an open door here. You enter the deep water. There is an open door here. Found a stone staircase leading down. You encounter a frilled lizard. You hit the fungus. The fungus begins to die. You grab the fungus. You squeeze the fungus! The fungus is lightly damaged. You constrict the fungus. You hit the fungus. The fungus is lightly damaged. You constrict the fungus. You hit the fungus. You squeeze the fungus, but do no damage. The fungus is lightly damaged. You constrict the fungus. You hit the fungus but do no damage. You squeeze the fungus. The fungus is lightly damaged. You constrict the fungus. You hit the fungus. You squeeze the fungus! The fungus is moderately damaged. You constrict the fungus. The fungus breaks free of you! A nearby fungus withers and dies. You now have 92 gold pieces (gained 13). You now have 96 gold pieces (gained 4). You now have 103 gold pieces (gained 7). You now have 110 gold pieces (gained 7). You now have 126 gold pieces (gained 16). You now have 141 gold pieces (gained 15). You now have 144 gold pieces (gained 3). You now have 157 gold pieces (gained 13). You now have 166 gold pieces (gained 9). You open the door. There is an open door here. You enter the deep water. There is an open door here. A frilled lizard comes into view. You encounter a bat. Found a stone staircase leading down. The frilled lizard hisses angrily. You closely miss the frilled lizard. You grab the frilled lizard. Your squeeze misses the frilled lizard. You constrict the frilled lizard. You kill the frilled lizard! Poisonous fumes billow around the bat! The bat is poisoned. The bat hits you but does no damage. You now have 6/7 mp. Poisonous fumes billow around the bat! The bat looks even sicker. You kill the bat! You now have 5/7 mp. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. You encounter a gnoll. It is wielding a +0 spear. There is a stone staircase leading up here. A gnoll is nearby! MP restored: 7 You encounter a gnoll bouda. It is wielding a +0 club. You encounter a gnoll. It is wielding a +0 spear. The gnoll completely misses you. There is a stone staircase leading up here. Poisonous fumes billow around the gnoll! The gnoll is poisoned. You now have 6/7 mp. Poisonous fumes billow around the gnoll! The gnoll looks even sicker. The gnoll barely misses you. You now have 5/7 mp. Poisonous fumes billow around the gnoll! The gnoll looks even sicker. The gnoll misses you. You now have 4/7 mp. Casting: Poisonous Vapours (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded, very poisoned, chance to weaken: 100%) The glob of mercury hits the gnoll! The gnoll looks weaker. You kill the gnoll! You now have 2/7 mp. You start resting. Magic restored. You regained 4 mp, and now have 6/7 mp. You start resting. You encounter an adder. An adder is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aiming: Poisonous Vapours (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Okay, then. Aiming: Poisonous Vapours (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Okay, then. MP restored: 7 Aiming: Poisonous Vapours (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Okay, then. Aiming: Poisonous Vapours (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: an adder (wandering, hasn't noticed you) Poisonous fumes billow around the adder! The adder is poisoned. The adder hisses angrily. You now have 6/7 mp. There is a stone staircase leading up here. Casting: Poisonous Vapours (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, poisoned, chance to weaken: 100%) The glob of mercury hits the adder! The adder looks weaker. You kill the adder! You now have 4/7 mp. You start resting. Magic restored. You regained 2 mp, and now have 6/7 mp. You start resting. Magic restored. MP restored: 7 HP and MP is already full. Ctrl-5 to rest for 100 turns. e - a scroll labelled URAHUK QYTEPHI Found a stone staircase leading down. The gnoll shouts! You hear a shout! You encounter a gnoll. It is wielding a +0 whip. You encounter a shadow imp. The gnoll bouda leaves your sight. The gnoll attacks as it pursues you! The gnoll completely misses you. There is a stone staircase leading up here. Aiming: Poisonous Vapours (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a gnoll, wielding a +0 spear Poisonous fumes billow around the gnoll! The gnoll is poisoned. You now have 6/7 mp. Casting: Poisonous Vapours (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (lightly wounded, poisoned, chance to weaken: 100%) You miscast Mercury Arrow. Nothing appears to happen. The gnoll misses you. You now have 4/7 mp. Casting: Mercury Arrow (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (lightly wounded, poisoned, chance to weaken: 100%) You miscast Mercury Arrow. Nothing appears to happen. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 whip. You take 5 damage, and have 23/28 hp (82%). You now have 2/7 mp. Aiming: Poisonous Vapours (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a gnoll, wielding a +0 spear (lightly wounded, poisoned) Poisonous fumes billow around the gnoll! The gnoll looks even sicker. The gnoll completely misses you. The gnoll hits you with a +0 whip. You take 2 damage, and have 21/28 hp (75%). You now have 1/7 mp. Aiming: Poisonous Vapours (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a gnoll, wielding a +0 spear (moderately wounded, very poisoned) Poisonous fumes billow around the gnoll! The gnoll looks even sicker. The gnoll misses you. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 13/28 hp (46%). MASSIVE DAMAGE!! You now have 0/7 mp. Unknown command. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You climb upwards. There is a stone staircase leading down here. You take 6 damage, and have 7/28 hp (25%). MASSIVE DAMAGE!! You don't have enough magic to cast this spell. Unknown command. You hit the gnoll. Your grab misses the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You hit the gnoll but do no damage. You grab the gnoll. The gnoll is moderately wounded. You constrict the gnoll. The gnoll closely misses you. You hit the gnoll. You squeeze the gnoll. You kill the gnoll! You start resting. Your magical contamination has completely faded away. You regained 2 hp, and now have 10/28 hp (36%). You start resting. Magic restored. You regained 9 hp, and now have 19/28 hp (68%). You regained 4 mp, and now have 6/7 mp. You start resting. Magic restored. You regained 3 hp, and now have 22/28 hp (79%). MP restored: 7 You start resting. HP restored. You regained 3 hp, and now have 25/28 hp (89%). You start resting. HP restored. Health restored: 28 You climb downwards. The gnoll hits you from afar with a +0 spear! The gnoll bouda hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear! You die... ğğ....# ...#..# ......# ##...)## ###......## #...###...# #)#.......# ###ğğ......# ##.@....#...# ####....#.#:.#... #.....#.#.#.## .. #...#...#.#.. #####......... ###........ .......... .........5. ......> You could see a gnoll bouda and a gnoll. Vanquished Creatures 2 gnolls 4 adders 2 dart slugs A ribbon worm (D:2) 6 hobgoblins 4 orcs (D:3) 2 quokkas 4 ball pythons 8 bats 6 endoplasms 2 frilled lizards (D:3) 6 goblins 5 kobolds 3 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 23 | D:1 | You add the spell Yara's Violent Unravelling to your | library. 290 | D:1 | Reached XP level 2. HP: 16/18 MP: 5/5 491 | D:1 | HP: 8/18 [quokka (5)] 551 | D:1 | Learned a level 2 spell: Mercury Arrow 562 | D:1 | HP: 9/18 [kobold/+0 short sword (3)] 1362 | D:2 | Reached skill level 3 in Stealth 1362 | D:2 | Reached XP level 3. HP: 14/22 MP: 0/6 1712 | D:2 | As you read the scroll labelled IWUTAI OFODD, it crumbles | to dust. 1712 | D:2 | Identified 2 scrolls of fear 1713 | D:2 | Identified 2 potions of curing {!q} 1714 | D:2 | Identified 2 potions of lignification {!q} 1714 | D:2 | You turn into a tree. 2051 | D:2 | Found a faded altar of an unknown god. 2055 | D:2 | Reached skill level 4 in Alchemy 2060 | D:2 | You add the spell Apportation to your library. 2060 | D:2 | Got Plato's Handbook of the Compass 2121 | D:2 | Reached skill level 1 in Fighting 2123 | D:2 | You add the spells Soul Splinter, Grave Claw and Vampiric | Draining to your library. 2154 | D:2 | Reached XP level 4. HP: 28/28 MP: 2/7 2204 | D:2 | Learned a level 3 spell: Mephitic Cloud 2598 | D:3 | You add the spells Hoarfrost Cannonade, Sculpt Simulacrum | and Splinterfrost Shell to your library. 2612 | D:3 | As you read the scroll labelled DORUWAU ITEMUOL, it | crumbles to dust. 2612 | D:3 | Identified 2 scrolls of teleportation 3168 | D:4 | HP: 13/28 [gnoll/+0 whip[a gnoll bouda] (8)] 3258 | D:4 | HP: 8/28 [gnoll bouda/+0 club (12)] 3258 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_loops_ring, serial_bayou, serial_bayou_crossing, serial_bayou_shore_a, serial_bayou_shore_b, serial_bayou_lake_a, serial_bayou_lagoon_b, serial_bayou_lagoon_a, minivault_24 D:2: layout_loops_ring, shapermc_ecumenical_altar_rom_forum, feat_on_display, minmay_split_cup_small D:3: layout_loops_ring, hangedman_decor_riveting, chequers_serial_rivers_room_a, minmay_gold_behind_fungi, grunt_decor_mini_mirrors, minmay_unequal D:4: layout_rooms, slow_altar_2, uniq_pikel, uniq_grinder, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Alchemy | 4 | 4.4 Fighting | 1 | 1.2 Dodging | | 2.6 Spellcasting | | 2.5 Conjurations | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 35 | 21 || 56 Melee: Unarmed | 16 | || 16 Tentacles | 8 | 6 || 14 Constrict | 9 | 6 || 15 Dagger | 19 | 21 || 40 Throw: Stone | | 1 || 1 Cast: Poisonous Vapours | 54 | 24 || 78 Mercury Arrow | 2 | 3 || 5 Drink: Curing | 1 | || 1 Lignification | 1 | || 1 Read: Fear | 1 | || 1 Teleportation | | 1 || 1 Stab: Sleeping | 5 | 1 || 6 Armour: None | 23 | 16 || 39 Dodge: Dodged | 42 | 23 || 65 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3258 | 3158 | 100 | 808 | 1858 | 4 | 814.5 | Dungeon | 3258 | 3158 | 100 | 808 | 1858 | 4 | 814.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1257 daAuts D:2: 1094 daAuts D:3: 787 daAuts D:4: 119 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3258 | 3158 | 100 | 808 | 1858 | 4 | 814.5 | Dungeon | 3258 | 3158 | 100 | 808 | 1858 | 4 | 814.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1257 daAuts D:2: 1094 daAuts D:3: 787 daAuts D:4: 119 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 38.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 38.0 +-------+-------+-------+-------+-------+----------------------