Dungeon Crawl Stone Soup version 0.35-a0-841-ge685053aba (webtiles) character file. Game seed: 6881705730359122697 699 dossy the Ducker (level 7, 0/35 HPs) Began as a Felid Conjurer on Aug 11, 2026. Was a Follower of Vehumet. Killed by nerve-wracking pain ... invoked by Grinder (8 damage) ... while paralysed by Grinder ... on level 6 of the Dungeon. The game lasted 00:12:48 (5205 turns). dossy the Ducker (Felid Conjurer) Turns: 5205, Time: 00:12:48 Health: 0/35 AC: 2 Str: 5 XL: 7 Next: 38% Magic: 8/13 EV: 4 Int: 21 God: Vehumet [*.....] Gold: 61 SH: 0 Dex: 15 Spells: 6/13 levels left Lives: 0 Deaths: 3 rFire . . . (100%) (no amulet) rCold + . . (50%) a - ring of poison resistance rNeg . . . (100%) b - ring of protection from cold rPois + (33%) rElec . (100%) rCorr . (100%) SInv + Will +.... Stlth +++ HPRegen 0.25/turn MPRegen 0.13/turn %: no passive effects @: paralysed, studying Stealth A: very small, claws 1, fangs 3, see invisible, shaggy fur 2, stealthy paws, no weapons or thrown items, no armour, multi-lived, persistent drain a: Renounce Religion (0%) You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 168 gold pieces. You spent 107 gold pieces at shops. Inventory: Jewellery a - a ring of poison resistance (worn) (You found it on level 1 of the Dungeon) b - a ring of protection from cold (worn) (You found it on level 5 of the Dungeon) Talismans c - a rimehorn talisman (You found it on level 6 of the Dungeon) Wands a - a wand of flame (13) (You found it on level 6 of the Dungeon) Scrolls N - 2 scrolls of noise {!r} e - a scroll of vulnerability {unknown} t - a scroll of teleportation {!r} l - a scroll of amnesia {unknown} m - a scroll of blinking {unknown} o - 2 scrolls of enchant weapon {unknown} q - a scroll of fog {unknown} u - 2 scrolls of poison {unknown} i - a scroll of identify c - 2 scrolls of fear {unknown} d - a scroll of brand weapon {unknown} Potions g - a potion of magic {!q} c - a potion of curing {!q} M - a potion of mutation {!q} j - a potion of attraction {!q, unknown} k - a potion of might {!q, unknown} n - a potion of moonshine {!q, unknown} Skills: + Level 2.1 Fighting + Level 5.6 Dodging + Level 4.8 Stealth + Level 3.9 Spellcasting + Level 5.0 Conjurations + Level 4.1 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 8% 2d5 12% 1 Momentum Strike Conj/Tloc 46% 3d9 2% 2 Kiss of Death Conj/Necr 56% 2d9 4% 1 Soul Splinter Necr 16% N/A 12% 1 Grave Claw Necr 8% 2d7 19% 2 Vampiric Draining Necr 4% 2d6 36% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Irradiate Conj/Alch 7% 3d14 75% 5 Forge Lightning Spire Air/Frge 4% 3d4 77% 4 Sticky Flame Fire/Alch 4% 2d4 77% 4 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26966 Temple (1/1) D:4 Zot: 5974 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Shops: D:2 [ D:5 ( D:6 ?(:** Annotations: D:6 Grinder Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in thick fur. (AC +2) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Your health recovers twice as slowly from being drained. Message History There is an open door here. The magic dart hits the howler monkey. The howler monkey is moderately wounded. You now have 12/13 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a howler monkey (moderately wounded, 85% to hit) You focus your ray upon the howler monkey. The searing ray hits the howler monkey! The howler monkey is severely wounded. (Press . to maintain the ray.) The howler monkey barely misses you. You now have 10/13 mp. The searing ray hits the howler monkey. You kill the howler monkey! Vehumet accepts your kill. Training target 4.0 for Translocations reached! Your Conjurations skill increases to level 5! Your Translocations skill increases to level 4! You now have 9/13 mp. You stop channelling your searing ray. There is an entrance to Hiynam's Assorted Antiques here. You open the door. You open the door. You start resting. Magic restored. You regained 2 mp, and now have 11/13 mp. You start resting. Magic restored. MP restored: 13 HP and MP is already full. Ctrl-5 to rest for 100 turns. HP and MP is already full. Ctrl-5 to rest for 100 turns. There is an open door here. You encounter an orc. It is wielding a +0 club. The magic dart hits the orc. The orc is lightly wounded. The orc shouts! You encounter a bullfrog. You now have 12/13 mp. The orc completely misses you. The magic dart hits the orc. You kill the orc! Vehumet accepts your kill. The bullfrog gives a loud, deep croak! The bullfrog barely misses you. You hear a shout! You now have 11/13 mp. The magic dart hits the bullfrog! The bullfrog is moderately wounded. The bullfrog misses you. You now have 10/13 mp. The magic dart hits the bullfrog! The bullfrog is severely wounded. The bullfrog completely misses you. The bullfrog closely misses you. You now have 9/13 mp. The magic dart hits the bullfrog. The bullfrog is almost dead. The bullfrog hits you but does no damage. You now have 8/13 mp. The magic dart hits the bullfrog. The bullfrog is almost dead. The bullfrog barely misses you. x2 You now have 7/13 mp. The magic dart hits the bullfrog. You kill the bullfrog! Vehumet accepts your kill. You start resting. Magic restored. You regained 4 mp, and now have 11/13 mp. You start resting. Magic restored. MP restored: 13 HP and MP is already full. Ctrl-5 to rest for 100 turns. You see here a +0 club. Found Moaxaaff's Book Boutique. You encounter an orc warrior. It is wielding a +0 trident. Why would you want to do that? The magic dart hits the orc warrior. The orc warrior is lightly wounded. You now have 12/13 mp. Why would you want to do that? You encounter an orc. It is wielding a +0 club. The magic dart hits the orc. The orc is severely wounded. The orc shouts! You now have 11/13 mp. The magic dart hits the orc. You kill the orc! Vehumet accepts your kill. You now have 10/13 mp. You start resting. Magic restored. An orc warrior is nearby! The magic dart hits the orc warrior but does no damage. The orc warrior is lightly wounded. You now have 10/13 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 trident and wearing a +0 plate armour (lightly wounded, 86% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior but does no damage. The orc warrior is lightly wounded. (Press . to maintain the ray.) You hear a shout! You encounter an orc. It is wielding a +0 hand axe. You now have 8/13 mp. The searing ray hits the orc warrior but does no damage. The orc warrior is lightly wounded. You now have 7/13 mp. The searing ray hits the orc warrior but does no damage. The orc warrior is lightly wounded. The searing ray hits the orc! The orc is almost dead. The orc warrior closely misses you. You now have 6/13 mp. The searing ray hits the orc warrior but does no damage. The orc warrior is lightly wounded. The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. You feel your power returning. You finish channelling your searing ray. The orc warrior misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 trident and wearing a +0 plate armour (86% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior. The orc warrior is lightly wounded. (Press . to maintain the ray.) The orc warrior barely misses you. You now have 4/13 mp. The searing ray hits the orc warrior but does no damage. The orc warrior is lightly wounded. The orc warrior hits you from afar with a +0 trident. You take 6 damage, and have 29/35 hp (83%). The searing ray hits the orc warrior but does no damage. The orc warrior is lightly wounded. The orc warrior closely misses you. You now have 3/13 mp. The searing ray hits the orc warrior! The orc warrior is moderately wounded. You finish channelling your searing ray. The orc warrior barely misses you. You now have 2/13 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc warrior, wielding a +0 trident and wearing a +0 plate armour (moderately wounded, 100% to hit) The magic dart hits the orc warrior but does no damage. The orc warrior is moderately wounded. The orc warrior closely misses you. You now have 1/13 mp. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc warrior, wielding a +0 trident and wearing a +0 plate armour (moderately wounded, 100% to hit) The magic dart hits the orc warrior but does no damage. The orc warrior is moderately wounded. The orc warrior completely misses you. You now have 0/13 mp. The orc warrior hits you with a +0 trident. You take 5 damage, and have 25/35 hp (71%). You scratch the orc warrior but do no damage. The orc warrior is moderately wounded. The orc warrior completely misses you. You scratch the orc warrior. The orc warrior is heavily wounded. The orc warrior hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 16/35 hp (46%). MASSIVE DAMAGE!! You scratch the orc warrior but do no damage. The orc warrior is heavily wounded. The orc warrior closely misses you. You scratch the orc warrior but do no damage. The orc warrior is heavily wounded. The orc warrior closely misses you. You barely miss the orc warrior. The orc warrior is heavily wounded. The orc warrior hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 6/35 hp (17%). MASSIVE DAMAGE!! You scratch the orc warrior but do no damage. The orc warrior is heavily wounded. The orc warrior barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc warrior, wielding a +0 trident and wearing a +0 plate armour (heavily wounded, 100% to hit) The magic dart hits the orc warrior. The orc warrior is severely wounded. The orc warrior hits you with a +0 trident! You die... You rejoin the land of the living... Health restored: 35; MP restored: 13 You pick up a parchment of Summon Hydra and begin reading... You add the spell Summon Hydra to your library. You open the door. There is an open door here. Found a shimmering blue altar of Sif Muna and a faded altar of an unknown god. Found a faded altar of an unknown god. You encounter Grinder. Found a burning altar of Makhleb. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (asleep, 100% to hit) The magic dart hits Grinder. Grinder is lightly wounded. Grinder shouts! You now have 12/13 mp. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (lightly wounded, 85% to hit) You focus your ray upon Grinder. The searing ray hits Grinder! Grinder is moderately wounded. (Press . to maintain the ray.) You now have 10/13 mp. The searing ray misses Grinder. You now have 9/13 mp. The searing ray hits Grinder! Grinder is heavily wounded. The searing ray hits Grinder! Grinder is severely wounded. You finish channelling your searing ray. Grinder gestures at you. You suddenly lose the ability to move! Grinder hits you. You writhe in agony! Grinder hits you. You writhe in agony! * * * LOW HITPOINT WARNING * * * Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * Grinder gestures at you. Pain shoots through your body! You die... Grinder sighs, "Dead already? I want a refund." ...........#.. ## .# .########.##.# #.# #.. ..#. .# #.##.###.## #.#.# #.#. .# #.##.#_...## #.#.# #.#. ## #.'..# ..._####<#.# #.#. ###########.# ... #.<..#.# #.#. #.........#.# #.####.....####.#. #..####.###.###5#............... #..#......#..#.@#............... ##..#.##...##...##....###.####.## .........#####.## ###.....# #.## ##..#.##.## #_# #.###.####.#. #........####### #. #..'.###. #..........>.#.# #. ####...#+ #........#.###.# #. #...... #..#.......###.# #. ##..∩..# ##.)###.........#####. #......# You could see Grinder. Vanquished Creatures An ogre (D:2) A kobold brigand (D:6) A bullfrog (D:6) A scorpion (D:4) A howler monkey (D:6) A bombardier beetle (D:5) A hound (D:4) A jelly (D:6) An orc priest (D:4) 2 iguanas (D:5) 3 gnolls (D:6) 8 adders 2 shadow imps 2 ufetubi (D:5) 3 dart slugs 2 ribbon worms 19 orcs 5 endoplasms 2 hobgoblins (D:2) 4 jackals 7 ball pythons 6 bats 6 frilled lizards 4 goblins 7 kobolds 3 rats 94 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 112 | D:1 | You add the spell Momentum Strike to your library. 158 | D:1 | Reached skill level 3 in Stealth 159 | D:1 | Reached skill level 3 in Dodging 181 | D:1 | Reached XP level 2. HP: 13/13 MP: 0/6 242 | D:1 | Learned a level 2 spell: Searing Ray 677 | D:2 | You add the spell Sticky Flame to your library. 687 | D:2 | Encountered an ogre 693 | D:2 | HP: 3/13 [ogre/+0 giant club (10)] 703 | D:2 | Killed an ogre 704 | D:2 | Reached skill level 4 in Dodging 704 | D:2 | Reached skill level 4 in Stealth 704 | D:2 | Reached skill level 4 in Conjurations 704 | D:2 | Reached XP level 3. HP: 7/16 MP: 0/8 704 | D:2 | Reached XP level 4. HP: 9/21 MP: 0/9 704 | D:2 | Gained a life (2 lives remaining) 879 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 883 | D:2 | You add the spell Forge Lightning Spire to your library. 1182 | D:2 | Found Onni's Armour Shop. 1506 | D:3 | Found a shimmering altar of Xom. 1585 | D:3 | Reached XP level 5. HP: 24/24 MP: 8/10 1641 | D:3 | Found a faded altar of an unknown god. 1731 | D:3 | Reached skill level 1 in Translocations 1984 | D:4 | Found a statue of an orb of fire. 2080 | D:4 | Found a staircase to the Ecumenical Temple. 2080 | D:4 | Found a statue of an orb of fire. 2087 | Temple | Entered the Ecumenical Temple 2098 | Temple | Became a worshipper of Vehumet 2098 | Temple | Offered knowledge of Sandblast by Vehumet. 2119 | D:4 | HP: 12/25 [scorpion (7)] 2121 | D:4 | HP: 4/25 [poisoned by a scorpion] 2123 | D:4 | HP: 1/25 [poisoned by a scorpion] 2124 | D:4 | Slain by a scorpion 2124 | D:4 | Lost a life (1 life remaining) 2135 | D:4 | Reached skill level 1 in Fighting 2135 | D:4 | Reached skill level 3 in Spellcasting 2197 | D:4 | HP: 10/25 [jackal (3)] 2202 | D:4 | HP: 4/25 [jackal (3)] 2393 | D:4 | Reached skill level 2 in Translocations 2807 | D:4 | Gained mutation: You are covered in thick fur. (AC +2) | [Felid growth] 2807 | D:4 | Reached XP level 6. HP: 30/30 MP: 2/11 3432 | D:5 | Entered Level 5 of the Dungeon 3453 | D:5 | Found a sparkling altar of Nemelex Xobeh. 3471 | D:5 | Reached * piety under Vehumet 3687 | D:5 | HP: 4/30 [iguana (13)] 3690 | D:5 | Mangled by an iguana 3690 | D:5 | Lost a life (0 lives remaining) 3710 | D:5 | HP: 7/30 [iguana (14)] 3712 | D:5 | Reached skill level 3 in Translocations 4008 | D:5 | You add the spell Kiss of Death to your library. 4149 | D:5 | Found Quekiyly's Antique Weapon Emporium. 4260 | D:5 | Reached skill level 2 in Fighting 4260 | D:5 | Reached skill level 5 in Dodging 4492 | D:5 | As you read the scroll labelled ANEOQEE RATUPETO, it | crumbles to dust. 4492 | D:5 | Identified 2 scrolls of teleportation 4496 | D:5 | Identified 2 potions of curing {!q} 4497 | D:5 | Identified 2 potions of mutation {!q} 4497 | D:5 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 4542 | D:6 | Reached XP level 7. HP: 35/35 MP: 1/13 4542 | D:6 | Gained a life (1 life remaining) 4665 | D:6 | Found Plog's Magic Scroll Boutique. 4673 | D:6 | Bought a scroll of noise for 11 gold pieces 4673 | D:6 | Bought a scroll of identify for 22 gold pieces 4779 | D:6 | Identified a wand of flame (13) 4928 | D:6 | Found Foshreenn's Antique Weapon Shoppe. 4956 | D:6 | Found Caomeugah's Assorted Antiques. 4961 | D:6 | Bought a scroll labelled DUDU CEOREKK for 22 gold pieces 4962 | D:6 | You add the spells Soul Splinter, Grave Claw and Vampiric | Draining to your library. 5015 | D:6 | You add the spell Irradiate to your library. 5038 | D:6 | Found Hiynam's Assorted Antiques. 5041 | D:6 | Bought a scroll labelled BUDONO RYMOOD for 26 gold pieces 5041 | D:6 | Bought a scroll labelled DOANY VYNGIYTZ for 26 gold pieces 5046 | D:6 | Reached skill level 5 in Conjurations 5046 | D:6 | Reached skill level 4 in Translocations 5143 | D:6 | Found Moaxaaff's Book Boutique. 5166 | D:6 | HP: 16/35 [orc warrior/+0 trident (10)] 5169 | D:6 | HP: 6/35 [orc warrior/+0 trident (11)] 5171 | D:6 | Slain by an orc warrior 5171 | D:6 | Lost a life (0 lives remaining) 5178 | D:6 | You add the spell Summon Hydra to your library. 5186 | D:6 | Found a shimmering blue altar of Sif Muna. 5186 | D:6 | Found a faded altar of an unknown god. 5194 | D:6 | Found a faded altar of an unknown god. 5196 | D:6 | Found a burning altar of Makhleb. 5196 | D:6 | Encountered Grinder 5201 | D:6 | Paralysed by Grinder for 4.5 turns 5203 | D:6 | HP: 16/35 [Grinder (10)] 5205 | D:6 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_rooms, moated_statue D:2: layout_loops_ring, serial_shops, shop D:3: layout_rooms, general_overflow_altar, shapermc_ecumenical_altar_mp_highgroup D:4: layout_basic, minmay_temple_entry_mini_moons, st_stairs_4, serial_bayou_lake_a D:5: layout_rooms, mainiacjoe_overflow_chevrons, serial_shops, nicolae_shop_bimaterial_pillars D:6: layout_loops_ring, chequers_temple_overflow_minitemple, serial_shops, shop, nicolae_shop_rolling_square, shop, nicolae_shop_behind_doors, nicolae_shop_tiny_waterfront, uniq_crazy_yiuf_cottage, uniq_grinder Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 | 4.8 Dodging | 3 4 5 | 5.6 Conjurations | 4 5 | 5.0 Translocations | 2 3 4 | 4.1 Fighting | 1 2 | 2.1 Spellcasting | 3 | 3.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 6 | 20 | 6 || 32 Melee: Unarmed | 6 | 20 | 6 || 32 Bite | 2 | 5 | || 7 Cast: Magic Dart | 30 | 175 | 27 || 232 Searing Ray | 2 | 17 | 7 || 26 Drink: Curing | | 1 | || 1 Mutation | | 1 | || 1 Read: Teleportation | | 1 | || 1 Armour: None | 2 | 31 | 9 || 42 Dodge: Dodged | 8 | 52 | 19 || 79 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5230 | 5022 | 208 | 1856 | 2475 | 7 | 747.1 | Dungeon | 5204 | 5018 | 186 | 1856 | 2475 | 6 | 867.3 | Temple | 25 | 3 | 22 | 0 | 0 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1535 daAuts D:5: 1077 daAuts D:2: 992 daAuts D:6: 587 daAuts D:3: 552 daAuts D:1: 460 daAuts Temple: 25 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 21007 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 1 | 34937 | 30 | 15 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 21 | 6 || 27 Kill Demon | 0 | 2 | 0 || 2 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 37 | 10 || 47 Kill Demon | 0 | 4 | 0 || 4 ----------------------+-------+-------+-------++------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5230 | 5022 | 208 | 1856 | 2475 | 7 | 747.1 | Dungeon | 5204 | 5018 | 186 | 1856 | 2475 | 6 | 867.3 | Temple | 25 | 3 | 22 | 0 | 0 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1535 daAuts D:5: 1077 daAuts D:2: 992 daAuts D:6: 587 daAuts D:3: 552 daAuts D:1: 460 daAuts Temple: 25 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 142.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 166.5 +-------+-------+-------+-------+-------+----------------------