Dungeon Crawl Stone Soup version 0.35-a0-854-ge7acb50ba9 (webtiles) character file. Game seed: 18122545657034356387 4 dossy the Trooper (level 1, 0/11 HPs) Began as a Vine Stalker Wanderer on Aug 19, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:47 (206 turns). dossy the Trooper (Vine Stalker Wanderer) Turns: 206, Time: 00:00:47 Health: 0/11 AC: 2 Str: 11 XL: 1 Next: 60% Magic: 0/3 EV: 10 Int: 12 God: Gold: 11 SH: 0 Dex: 16 Spells: 1/2 levels left rFire . . . (100%) a - +2 mace {d:10 s:1.3 dpt:7.7} rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe {ac:2 er:0} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +2 mace (weapon) {d:10 s:1.3 dpt:7.7} Missiles b - 7 boomerangs (quivered) {@f1 d:7 s:1.2 dpt:5.8} Armour c - a +0 robe (worn) {ac:2 er:0} Scrolls c - a scroll of fog {unknown} e - a scroll of teleportation {unknown} h - a scroll of amnesia {unknown} Potions B - a potion of berserk rage {!q} d - a potion of brilliance {!q, unknown} Skills: + Level 2.7 Fighting - Level 1.7 Maces & Flails - Level 1.7 Throwing + Level 0.1 Armour + Level 0.2 Dodging + Level 0.5 Stealth - Level 1.1 Spellcasting - Level 2.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 20% N/A 13% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Gloom Hex/Necr 6% N/A 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5787 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Welcome, dossy the Vine Stalker Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 mace, 7 boomerangs {@f1}, a +0 robe, a potion of berserk rage {!q}; and the following spell memorised: Slow; and the following spells available to memorise: Gloom. Okay, then. You open the door. You open the door. There is an open door here. Could not explore, unopened door. You open the door. There is an open door here. Could not explore, unopened door. You open the door. There is an open door here. As you open the door, it creaks loudly! Could not explore, unopened door. You open the door. There is an open door here. Could not explore, unopened door. You open the door. There is an open door here. You open the door. Found an escape hatch in the floor. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You encounter a ball python. The ball python hisses angrily. You hit the ball python. You kill the ball python! Key pressed, stopping explore. d - a red potion {!q} You encounter a kobold. It is wielding a +0 whip. You encounter a goblin. It is wielding a +0 club. The goblin shouts! You barely miss the kobold. Your bite misses the kobold. The kobold hits you but does no damage. You barely miss the kobold. Your bite misses the kobold. The kobold completely misses you. The kobold barely misses you. The goblin hits you but does no damage. You barely miss the kobold. The goblin hits you with a +0 club. The kobold closely misses you. You take 1 damage, and have 10/11 hp (91%). You hit the kobold. You kill the kobold! The goblin hits you but does no damage. Health restored: 11 You hit the goblin. The goblin is severely wounded. The goblin barely misses you. The goblin hits you with a +0 club. You take 1 damage, and have 10/11 hp (91%). You hit the goblin. You kill the goblin! Health restored: 11 c - a scroll labelled POMIKL XAOHIOS Could not explore, unopened door. You open the door. You encounter a rat. There is an open door here. The rat squeaks loudly. You hit the rat. You kill the rat! You encounter a hobgoblin. The hobgoblin shouts! The hobgoblin hits you. You take 3 damage, and have 8/11 hp (73%). MASSIVE DAMAGE!! You now have 2/3 mp. You hit the hobgoblin. You bite the hobgoblin, but do no damage. The hobgoblin is heavily wounded. The hobgoblin completely misses you. The hobgoblin hits you. You take 2 damage, and have 6/11 hp (55%). You now have 1/3 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 4/11 hp (36%). MASSIVE DAMAGE!! You hit the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. You start resting. HP restored. You regained 3 hp, and now have 9/11 hp (82%). You start resting. HP restored. Health restored: 11 You start resting. Magic restored. MP restored: 3 HP and MP is already full. Ctrl-5 to rest for 100 turns. Sorry, I don't know how to get there. You open the door. There is an open door here. You now have 11 gold pieces. e - a scroll labelled FAMMAI MOSE h - a scroll labelled NORANW ALLIGI You encounter a jackal. You encounter a jackal. You encounter a jackal. You encounter a jackal. The jackal barks! x2 The jackal barks! x2 The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. You bite the jackal, but do no damage. The jackal bites you. The jackal barely misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You take 6 damage, and have 5/11 hp (45%). MASSIVE DAMAGE!! You now have 2/3 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal barely misses you. The jackal closely misses you. The jackal bites you but does no damage. The jackal closely misses you. You closely miss the jackal. The jackal barely misses you. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You take 4 damage, and have 2/11 hp (18%). MASSIVE DAMAGE!! You now have 1/3 mp. You hit the jackal. Your bite misses the jackal. The jackal is almost dead. The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. x2; The jackal closely misses you. The jackal barely misses you. The jackal bites you but does no damage. You encounter a kobold. It is wielding a +0 short sword and quivering stones. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal misses you. The jackal bites you but does no damage. The jackal misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... .... #..# #.. ..... ...# #..# ...... #.#..# #...# .....# .#..$# #.... #. ..#.##....# #....# #.####.#.#....## #.....#[##..##.#......# #......##....##........ #...h@.............##. #...hhh............### #.....K##....##......# #.....#.##?.##.#.....## #....# # ####.#.#...... #.... ..#.##...... #...# ....##.#..... ...# ......#.#.... ......##.... You could see 4 jackals and a kobold (wandering). Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Vine Stalker Wanderer began the quest for the | Orb. 0 | D:1 | dossy set off with the following items: a +2 mace, 7 | boomerangs {@f1}, a +0 robe, a potion of berserk rage {!q}; | and the following spell memorised: Slow; and the following | spells available to memorise: Gloom. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 136 | D:1 | HP: 4/11 [hobgoblin (4)] 202 | D:1 | HP: 5/11 [jackal (2)] 204 | D:1 | HP: 2/11 [jackal (1)] 206 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, st_stairs_10, minmay_misc_feat_secret_circle Action || total ---------------------------++------- Attack: Normal || 18 Melee: Mace || 18 Bite || 2 Armour: Robe || 26 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 211 | 211 | 0 | 18 | 124 | 1 | 211.0 | Dungeon | 211 | 211 | 0 | 18 | 124 | 1 | 211.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 211 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 211 | 211 | 0 | 18 | 124 | 1 | 211.0 | Dungeon | 211 | 211 | 0 | 18 | 124 | 1 | 211.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 211 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------