Dungeon Crawl Stone Soup version 0.35-a0-1007-gc6fcae7439 (webtiles) character file. Game seed: 17154653601336666281 23 dossy the Gusty (level 2, -9/20 HPs) Began as a Demigod Air Elementalist on Sept 10, 2026. Mangled by a gnoll ... wielding a +0 halberd (14 damage) ... on level 2 of the Dungeon. The game lasted 00:02:16 (1045 turns). dossy the Gusty (Demigod Air Elementalist) Turns: 1045, Time: 00:02:17 Health: -9/20 AC: 2 Str: 9 XL: 2 Next: 57% Magic: 4/7 EV: 11 Int: 17 God: Gold: 89 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . (100%) e - +0 short sword {d:5 s:1.0 dpt:5.0} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe {ac:2 er:0} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons c - a +0 great sword {d:18 s:1.7 dpt:10.6 h:2} (You found it on level 2 of the Dungeon) d - a +0 rapier {d:7 s:1.2 dpt:5.8} (You found it on level 1 of the Dungeon) e - a +0 short sword (weapon) {d:5 s:1.0 dpt:5.0} (You took it off a kobold on level 1 of the Dungeon) Missiles f - 3 stones {d:1 s:1.1 dpt:0.9} Armour a - a +0 robe (worn) {ac:2 er:0} Talismans b - a maw talisman (You found it on level 1 of the Dungeon) Scrolls c - a scroll of revelation {unknown} e - a scroll of blinking {unknown} h - a scroll of fear {unknown} j - a scroll of identify {unknown} Potions g - a potion of magic {!q} d - 2 potions of resistance {!q, unknown} f - a potion of moonshine {!q, unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting + Level 1.4 Conjurations + Level 2.9 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 8% 1 b - Static Discharge Conj/Air 18% 3-4/arc 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 11% N/A 17% 3 Airstrike Air 5% 2d(1-17) 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10954 Shops: D:1 * Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Magic restored. You regained 2 mp, and now have 6/7 mp. You start resting. Magic restored. MP restored: 7 HP and MP is already full. Ctrl-5 to rest for 100 turns. f - a blue potion {!q} You see here a +0 dagger. You see here a ball python corpse. d - 2 puce potions {!q} (gained 1) You open the door. There is an open door here. You encounter an endoplasm. The zap hits the endoplasm. The endoplasm is severely wounded. You now have 6/7 mp. The zap hits the endoplasm. You kill the endoplasm! Your Spellcasting skill increases to level 2! You now have 5/7 mp. Found an escape hatch in the floor. You encounter a ball python. The ball python hisses angrily. The zap hits the ball python. You kill the ball python! You encounter an endoplasm. You now have 4/7 mp. The zap hits the endoplasm. The endoplasm is moderately wounded. You now have 3/7 mp. The zap hits the endoplasm. The endoplasm is severely wounded. You now have 2/7 mp. The zap hits the endoplasm. You kill the endoplasm! You start resting. Magic restored. You regained 4 mp, and now have 6/7 mp. You start resting. Magic restored. MP restored: 7 HP and MP is already full. Ctrl-5 to rest for 100 turns. You now have 70 gold pieces (gained 13). You encounter a rat. The zap hits the rat. You kill the rat! You now have 6/7 mp. You encounter a bat. The zap hits the bat. You kill the bat! You now have 5/7 mp. Key pressed, stopping explore. MP restored: 7 You see here a +0 rapier. d - a +0 rapier Okay, then. c - a +0 rapier {d:7 s:1.2 dpt:5.8} d - a +0 short sword (weapon) {d:5 s:1.0 dpt:5.0} Okay, then. You encounter a kobold. It is wielding a +0 club and quivering stones. The zap hits the kobold. The kobold is heavily wounded. The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. You now have 6/7 mp. The zap hits the kobold. You kill the kobold! You now have 5/7 mp. e - 2 stones Things that are here: a +0 club; a kobold corpse MP restored: 7 You open the door. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter a ball python. There is an open door here. The zap hits the ball python. The ball python is severely wounded. The ball python hisses angrily. You now have 6/7 mp. The zap hits the ball python. You kill the ball python! You now have 5/7 mp. You encounter a hobgoblin. The hobgoblin shouts! The zap hits the hobgoblin. The hobgoblin is severely wounded. You now have 5/7 mp. The zap hits the hobgoblin. You kill the hobgoblin! You now have 4/7 mp. Done exploring. You start resting. Magic restored. You regained 2 mp, and now have 6/7 mp. Done exploring. You start resting. Magic restored. MP restored: 7 Done exploring. You see here a ball python corpse. There is an open door here. Key pressed, stopping travel. Done exploring. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You now have 79 gold pieces (gained 9). You encounter an endoplasm. The zap hits the endoplasm. The endoplasm is lightly wounded. The zap hits the endoplasm. The endoplasm is moderately wounded. You now have 6/7 mp. You miscast Shock. Nothing appears to happen. You now have 5/7 mp. The zap hits the endoplasm. The endoplasm is severely wounded. You now have 4/7 mp. The zap hits the endoplasm. You kill the endoplasm! You now have 3/7 mp. There are no items here. You see here a +0 great sword. f - a +0 great sword You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You regained 2 mp, and now have 6/7 mp. You start resting. Magic restored. MP restored: 7 c - a +0 great sword {d:18 s:1.7 dpt:10.6 h:2} f - a +0 rapier {d:7 s:1.2 dpt:5.8}; d - a +0 rapier {d:7 s:1.2 dpt:5.8} f - a +0 short sword (weapon) {d:5 s:1.0 dpt:5.0} e - a +0 short sword (weapon) {d:5 s:1.0 dpt:5.0} f - 2 stones You encounter a rat and a kobold. The kobold is quivering stones. The zap hits the kobold. The kobold is severely wounded. The kobold shouts! You hear a loud squeak. You now have 6/7 mp. The zap misses the kobold. The zap misses the rat. The kobold throws a stone. The stone barely misses you. You now have 5/7 mp. You miscast Shock. Nothing appears to happen. You now have 4/7 mp. You miscast Shock. Nothing appears to happen. You encounter a rat. You now have 3/7 mp. Okay, then. The kobold hits you with a +0 whip. You take 2 damage, and have 18/20 hp (90%). Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Static Discharge (safe; 12% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. The rat squeaks loudly. The kobold hits you with a +0 whip. You take 3 damage, and have 15/20 hp (75%). Casting: Static Discharge (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Static Discharge (safe; 12% risk of failure) Press: ? - help, Dir - look around, f - activate The rat is struck by an arc of lightning. You kill the rat! You are struck by an arc of lightning. The kobold is struck by an arc of lightning. You kill the kobold! The lightning grounds out. You take 3 damage, and have 12/20 hp (60%). You now have 1/7 mp. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (79% to hit) The zap hits the rat. You kill the rat! You now have 0/7 mp. You start resting. Your magical contamination has completely faded away. You regained 3 hp, and now have 16/20 hp (80%). You regained 2 mp, and now have 2/7 mp. You start resting. HP restored. You regained 2 hp, and now have 18/20 hp (90%). You start resting. HP restored. Health restored: 20 You start resting. Magic restored. You regained 3 mp, and now have 6/7 mp. You start resting. Magic restored. MP restored: 7 f - 3 stones {d:1 s:1.1 dpt:0.9} (gained 1) You see here a +0 whip. Found a stone staircase leading down. h - a scroll labelled VYOKHL HEKAS Found a stone staircase leading down. You now have 84 gold pieces (gained 5). There is a stone staircase leading down here. j - a scroll labelled AGAEZ UREMME You now have 89 gold pieces (gained 5). You encounter 2 gnolls. You see here a green potion {!q}. The zap misses the gnoll. You now have 6/7 mp. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 82% to hit) The zap hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! The zap hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! The zap misses the gnoll. You hear an angry hiss. The gnoll hits you with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hear a loud squeak. You take 10 damage, and have 10/20 hp (50%). MASSIVE DAMAGE!! You now have 5/7 mp. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, 82% to hit) You miscast Shock. Nothing appears to happen. You encounter a bat. The gnoll hits you with a +0 halberd. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 5/20 hp (25%). MASSIVE DAMAGE!! You now have 4/7 mp. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Static Discharge (safe; 12% risk of failure) Press: ? - help, Dir - look around, f - activate Okay, then. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... #.### #.# #.# #.# ##.######.# #.........# #.####.#### #........# ######.#.# ##.#.#### #....@!.# #.#####ğ# #.# ğ# #.)..# .. #.##.# .#. # #.# .#.# #.. .. . ##. .. .b . You could see a gnoll. Vanquished Creatures A dart slug (D:1) 5 endoplasms 2 hobgoblins (D:1) 4 ball pythons (D:1) 2 bats (D:1) A goblin (D:1) 5 kobolds 4 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Demigod Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 68 | D:1 | Found Bavis's Assorted Antiques. 99 | D:1 | Reached skill level 1 in Conjurations 216 | D:1 | Reached skill level 2 in Stealth 260 | D:1 | Reached skill level 2 in Dodging 260 | D:1 | Reached XP level 2. HP: 15/20 MP: 4/7 364 | D:1 | Learned a level 2 spell: Static Discharge 523 | D:1 | Reached skill level 2 in Spellcasting 1043 | D:2 | HP: 10/20 [gnoll/+0 halberd (10)] 1045 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic, serial_shops, nicolae_shop_cornered_store D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.4 Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | 2 | 2.1 Air Magic | | 2.9 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Short sword || 3 Cast: Shock || 41 Static Discharge || 1 Armour: Robe || 8 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1045 | 996 | 49 | 263 | 591 | 2 | 522.5 | Dungeon | 1045 | 996 | 49 | 263 | 591 | 2 | 522.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 842 daAuts D:2: 202 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1045 | 996 | 49 | 263 | 591 | 2 | 522.5 | Dungeon | 1045 | 996 | 49 | 263 | 591 | 2 | 522.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 842 daAuts D:2: 202 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 +-------+-------+-------+-------+-------+----------------------