Dungeon Crawl Stone Soup version 0.35-a0-1007-gc6fcae7439 (webtiles) character file. Game seed: 6663054142646143063 219 dossy the Firebug (level 6, -1/35 HPs) Began as a Kobold Fire Elementalist on Sept 10, 2026. Slain by a lemure (5 damage) ... led by Pikel ... on level 4 of the Dungeon. The game lasted 00:09:30 (4002 turns). dossy the Firebug (Kobold Fire Elementalist) Turns: 4002, Time: 00:09:30 Health: -1/35 AC: 2 Str: 6 XL: 6 Next: 17% Magic: 14/21 EV: 14 Int: 18 God: Gold: 83 SH: 0 Dex: 15 Spells: 10/13 levels left rFire . . . (100%) a - +0 sling {=f d:8 s:1.4 dpt:5.7} rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +0 robe {ac:2 er:0} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ i - ring of magical power HPRegen 0.25/turn (no ring) MPRegen 0.17/turn %: no passive effects @: no status effects A: small, no large weapons, nightstalker 3 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons a - a +0 sling (weapon) {=f d:8 s:1.4 dpt:5.7} (You took it off a hobgoblin on level 2 of the Dungeon) b - a +0 falchion {d:9 s:1.3 dpt:6.9} (You found it on level 1 of the Dungeon) h - a +0 war axe (You found it on level 3 of the Dungeon) Missiles c - a throwing net {d:0 s:1.0 dpt:0.0} g - 8 poisoned darts Armour d - a +0 leather armour {ac:3 er:4} (You found it on level 1 of the Dungeon) e - a +0 robe (worn) {ac:2 er:0} f - a scarf of harm (You found it on level 2 of the Dungeon) Jewellery i - a ring of magical power (worn) (You found it on level 3 of the Dungeon) Wands e - a wand of charming (9) (You found it on level 2 of the Dungeon) a - a wand of flame (21) (You found it on level 3 of the Dungeon) Scrolls d - a scroll of revelation {unknown} T - a scroll of torment {!r} h - a scroll of fog {unknown} m - a scroll of amnesia {unknown} n - a scroll of immolation {unknown} t - 3 scrolls of teleportation {!r} e - a scroll of brand weapon {unknown} i - a scroll of identify c - a scroll of vulnerability {unknown} Potions g - a potion of magic {!q} f - a potion of cancellation {!q, unknown} c - 2 potions of curing {!q} r - 2 potions of resistance {!q} k - a potion of might {!q, unknown} l - a potion of lignification {!q, unknown} j - a potion of ambrosia {!q, unknown} o - a potion of moonshine {!q, unknown} p - a potion of enlightenment {!q, unknown} Skills: - Level 2.0 Fighting - Level 3.0 Dodging - Level 3.0 Stealth - Level 4.0 Spellcasting - Level 1.0 Conjurations + Level 4.7 Fire Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 40% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 12% N/A 17% 3 Volatile Blastmotes Fire/Tloc 24% 2d12 17% 3 Lesser Beckoning Tloc 6% N/A 22% 2 Ozocubu's Armour Ice 3% N/A 41% 3 Flame Wave Conj/Fire 13% 2d6 41% 4 Animate Dead Necr 3% N/A 82% 4 Vhi's Electric Charge Tloc/Air 6% N/A 82% 4 Gell's Gavotte Tloc 1% 2d(12-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 19959 Temple: D:4-7 Altars: Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Your surroundings suddenly seem different. Could not explore, unopened door. You open the door. You encounter a hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin shouts! The hobgoblin is lightly wounded. You miscast Scorch. Nothing appears to happen. You now have 18/20 mp. Flames lash the hobgoblin. You kill the hobgoblin! You now have 16/20 mp. You start resting. Magic restored. You regained 2 mp, and now have 18/20 mp. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. MP restored: 20 You encounter an endoplasm. The endoplasm leaves your sight. An endoplasm comes into view. The endoplasm leaves your sight. You can't see any susceptible monsters within range! An endoplasm comes into view. The endoplasm leaves your sight. You can't see any susceptible monsters within range! An endoplasm comes into view. You miscast Scorch. Nothing appears to happen. You now have 18/20 mp. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm misses you. Flames lash the endoplasm. The endoplasm is almost dead. The endoplasm's fire resistance burns away. The endoplasm closely misses you. You now have 16/20 mp. Flames lash the endoplasm. The endoplasm is burned terribly! You kill the endoplasm! You now have 14/20 mp. You pick up a parchment of Gell's Gavotte and begin reading... You add the spell Gell's Gavotte to your library. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You regained 2 mp, and now have 18/20 mp. You start resting. Magic restored. MP restored: 20 HP and MP is already full. Ctrl-5 to rest for 100 turns. Could not explore, unopened door. You open the door. You open the door. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading up. You open the door. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading down. You open the door. You open the door. There is an open door here. There is an open door here. o - a fizzy silvery potion {!q} Found a stone staircase leading up. There is a stone staircase leading up here. c - a scroll labelled XIFYAC QAKA There is a stone staircase leading up here. There is an open door here. You see here a frilled lizard skeleton. There is an open door here. As you open the door, it creaks loudly! There is an open door here. There is an open door here. Done exploring. Okay, then. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. You encounter a lemure. There is a stone staircase leading up here. A lemure is nearby! You shoot a sling bullet. The sling bullet hits the lemure but does no damage. You hear a shout! x2 Flames lash the lemure. The lemure is lightly wounded. The lemure's fire resistance burns away. You now have 18/20 mp. You encounter a lemure. You climb upwards. There is a stone staircase leading down here. Magic restored. There is an open door here. There is a stone staircase leading up here. There is a stone staircase leading down here. MP restored: 20 You climb downwards. You encounter a scorpion. Found a stone staircase leading down. There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet closely misses the scorpion. Flames lash the scorpion. The scorpion is moderately wounded. The scorpion's fire resistance burns away. You now have 18/20 mp. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The scorpion stings you. You are poisoned. The scorpion poisons you! You take 1 damage, and have 29/30 hp (97%). You now have 17/20 mp. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You feel sick. The foxfire burns the scorpion. The scorpion is moderately wounded. The foxfire burns the scorpion. The scorpion is burned terribly! The scorpion is severely wounded. The scorpion misses you. You take 2 damage, and have 27/30 hp (90%). You now have 16/20 mp. Flames lash the scorpion. The scorpion is burned terribly! You kill the scorpion! You feel sick. You have reached level 6! You regained 2 hp, and now have 29/35 hp (83%). You now have 14/21 mp. You feel sick. Your foxfire dissipates. x2 You climb upwards. You feel sick. There is a stone staircase leading down here. You take 2 damage, and have 27/35 hp (77%). You start resting. You feel sick. x3 You are no longer poisoned. You take 2 damage, and have 25/35 hp (71%). You start resting. Magic restored. You regained 3 hp, and now have 28/35 hp (80%). You regained 3 mp, and now have 18/21 mp. You start resting. HP restored. You regained 3 hp, and now have 31/35 hp (89%). You start resting. Magic restored. You regained 2 hp, and now have 33/35 hp (94%). MP restored: 21 You start resting. HP restored. Health restored: 35 You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading down. p - a bubbling blue potion {!q} You encounter a hobgoblin. There are no items here. There is a stone staircase leading up here. Flames lash the hobgoblin. You kill the hobgoblin! You now have 19/21 mp. You start resting. You encounter Pikel, Merchant of Souls. He is wielding a +1 whip of flaming. You can't see any susceptible monsters within range! Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You now have 19/21 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns Pikel. Pikel is lightly wounded. The foxfire burns Pikel. Pikel is lightly wounded. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns Pikel but does no damage. Pikel is lightly wounded. The foxfire burns Pikel but does no damage. Pikel is lightly wounded. You now have 18/21 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Scorch (safe; 3% risk of failure) Press: ? - help, Dir - look around, f - activate A stone staircase leading up. Flames lash Pikel. Pikel is moderately wounded. Pikel's fire resistance burns away. You hear a shout! The foxfire burns Pikel but does no damage. Pikel is moderately wounded. The foxfire burns Pikel. Pikel is burned terribly! Pikel is heavily wounded. You now have 16/21 mp. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Pikel hits you with a +1 whip of flaming! Pikel burns you. You take 16 damage, and have 19/35 hp (54%). MASSIVE DAMAGE!! You now have 15/21 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns Pikel but does no damage. Pikel is heavily wounded. The foxfire burns Pikel. Pikel is heavily wounded. Pikel says, "You'll feel the lick of my whip!" Pikel hits you with a +1 whip of flaming! * * * LOW HITPOINT WARNING * * * Pikel burns you. * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 11/35 hp (31%). MASSIVE DAMAGE!! You now have 14/21 mp. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns Pikel but does no damage. Pikel is heavily wounded. The foxfire burns Pikel but does no damage. Pikel is heavily wounded. The foxfire burns the lemure. The lemure is lightly wounded. Pikel barely misses you. You now have 13/21 mp. You shoot a sling bullet. The sling bullet hits Pikel but does no damage. Pikel is heavily wounded. You hear a shout! x2 Pikel is no longer more vulnerable to fire. The foxfire burns the lemure. The lemure is lightly wounded. The lemure hits you! * * * LOW HITPOINT WARNING * * * Pikel closely misses you. You encounter a lemure. The lemure hits you. You die... .....>.. [ ##......##. .. .. ##..55.....^ #. ...#........... #. ........§K§.... #.##.##...#.#.5@§... #.<..##.#.#....§§... #..#..........>..... #..# ............... #... . ##....#.#### #... .....#.# You could see Pikel and 3 lemures. Vanquished Creatures 2 scorpions 4 adders A dart slug (D:2) A ribbon worm (D:2) An adder zombie (D:2) 4 endoplasms 10 hobgoblins 2 jackals (D:2) 6 quokkas 5 ball pythons 3 bats 4 bat zombies (D:2) 15 frilled lizards 7 goblins 2 kobolds 7 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Kobold Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 153 | D:1 | Reached skill level 3 in Stealth 483 | D:1 | Reached skill level 3 in Dodging 483 | D:1 | Reached XP level 2. HP: 16/16 MP: 1/5 508 | D:1 | Learned a level 2 spell: Scorch 636 | D:1 | Reached skill level 1 in Fighting 789 | D:1 | HP: 7/17 [frilled lizard (3)] 792 | D:1 | HP: 2/17 [frilled lizard (3)] 961 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/6 1204 | D:2 | Reached skill level 2 in Fighting 1438 | D:2 | Identified a wand of charming (9) 1641 | D:2 | Reached skill level 3 in Spellcasting 1641 | D:2 | Reached XP level 4. HP: 26/26 MP: 5/8 2049 | D:2 | You add the spell Lesser Beckoning to your library. 2053 | D:2 | You add the spell Animate Dead to your library. 2106 | D:2 | HP: 10/26 [ribbon worm (8)] 2110 | D:2 | HP: 4/26 [ribbon worm (6)] 2113 | D:2 | HP: 1/26 [ribbon worm (4)] 2602 | D:3 | You add the spell Vhi's Electric Charge to your library. 2761 | D:3 | As you read the scroll labelled DEUNKU ULUUCAO, it crumbles | to dust. 2761 | D:3 | Identified 2 scrolls of identify 2761 | D:3 | Identified 2 potions of curing {!q} 2762 | D:3 | As you read the scroll of identify, it crumbles to dust. 2762 | D:3 | Identified 2 potions of resistance {!q} 2763 | D:3 | As you read the scroll labelled LAYMMIU EMOSAFE, it | crumbles to dust. 2763 | D:3 | Identified 2 scrolls of torment 2851 | D:3 | You add the spell Ozocubu's Armour to your library. 2923 | D:3 | Encountered a scorpion 3070 | D:3 | Reached XP level 5. HP: 30/30 MP: 2/10 3197 | D:3 | Identified a wand of flame (21) 3247 | D:3 | Reached skill level 4 in Spellcasting 3247 | D:3 | Reached skill level 4 in Fire Magic 3415 | D:3 | As you read the scroll labelled WIESTY WOUC, it crumbles to | dust. 3415 | D:3 | Identified 4 scrolls of teleportation 3483 | D:3 | You add the spell Gell's Gavotte to your library. 3875 | D:4 | Encountered a lemure 3878 | D:4 | Encountered a lemure 3924 | D:4 | Reached XP level 6. HP: 29/35 MP: 12/12 3994 | D:4 | Encountered Pikel 4000 | D:4 | HP: 12/35 [Pikel/+1 whip of flaming (7)] 4002 | D:4 | HP: 4/35 [lemure[Pikel] (7)] 4002 | D:4 | Slain by a lemure Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_rooms, minmay_lizard_pond D:2: layout_rooms, serial_undead, serial_undead_a, serial_undead_f, serial_undead_a, minmay_goblin_kobold_house D:3: layout_basic D:4: layout_rooms, serial_library_hellmonk_octagon, uniq_grinder, uniq_pikel, uniq_menkaure, uniq_eustachio Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Fighting | 1 2 | 2.0 Spellcasting | 3 4 | 4.0 Fire Magic | 4 | 4.7 Conjurations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 16 | || 16 Melee: Unarmed | 1 | || 1 Falchion | 15 | || 15 Fire: Sling | 3 | 44 || 47 Cast: Foxfire | 16 | 19 || 35 Scorch | 25 | 39 || 64 Read: Identify | | 2 || 2 Torment | | 1 || 1 Teleportation | | 1 || 1 Armour: Robe | 25 | 34 || 59 Dodge: Dodged | 36 | 32 || 68 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4039 | 3800 | 239 | 1191 | 1978 | 4 | 1009.8 | Dungeon | 4039 | 3800 | 239 | 1191 | 1978 | 4 | 1009.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1355 daAuts D:1: 1328 daAuts D:2: 1309 daAuts D:4: 45 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4039 | 3800 | 239 | 1191 | 1978 | 4 | 1009.8 | Dungeon | 4039 | 3800 | 239 | 1191 | 1978 | 4 | 1009.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1355 daAuts D:1: 1328 daAuts D:2: 1309 daAuts D:4: 45 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 78.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 78.2 +-------+-------+-------+-------+-------+----------------------