Dungeon Crawl Stone Soup version 0.35-a0-1010-gd3b51ec87d (webtiles) character file. Game seed: 8807322343681673435 118 dossy the Gusty (level 5, -2/35 HPs) Began as a Barachi Air Elementalist on Sept 11, 2026. Slain by a killer bee (3 damage) ... on level 4 of the Dungeon. The game lasted 00:06:41 (3350 turns). dossy the Gusty (Barachi Air Elementalist) Turns: 3350, Time: 00:06:41 Health: -2/35 AC: 7 Str: 9 XL: 5 Next: 2% Magic: 8/9 EV: 11 Int: 18 God: Gold: 124 SH: 0 Dex: 12 Spells: 4/10 levels left rFire . . . (100%) a - +3 dagger (venom) {d:7 s:1.0 dpt:7.0} rCold . . . (100%) (no offhand) rNeg . . . (100%) f - +0 leather armour {ac:3 er:4} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - +4 ring of protection {AC} HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: mighty, lethally poisoned (-2 -> -6), hasted, quick A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons a - a +3 dagger of venom (weapon) {d:7 s:1.0 dpt:7.0} (You took it off a goblin on level 1 of the Dungeon) b - a +2 short sword of electrocution {d:7 s:1.0 dpt:7.0} (You took it off a kobold on level 1 of the Dungeon) c - a +0 morningstar {d:12 s:1.5 dpt:8.0} (You found it on level 2 of the Dungeon) j - a +0 partisan (You found it on level 3 of the Dungeon) Missiles d - 5 boomerangs {@f1 d:5 s:1.3 dpt:3.8} e - 12 stones {d:1 s:1.1 dpt:0.9} Armour f - a +0 leather armour (worn) {ac:3 er:4} (You found it on level 2 of the Dungeon) g - a +0 ring mail {ac:5 er:7} (You found it on level 1 of the Dungeon) h - a +0 robe {ac:2 er:0} l - the +0 ring mail of Inviolability {Harm Will+} (You found it on level 4 of the Dungeon) Harm: It increases damage dealt and taken. Will+: It increases your willpower. It cannot be enchanted further. Jewellery i - a +4 ring of protection (worn) {AC} (You found it on level 2 of the Dungeon) k - a ring of willpower (You found it on level 3 of the Dungeon) Scrolls c - a scroll of acquirement {unknown} e - a scroll of noise {unknown} h - a scroll of blinking {unknown} j - 2 scrolls of immolation {unknown} l - a scroll of butterflies {unknown} m - a scroll of teleportation {unknown} n - 2 scrolls of vulnerability {unknown} o - 3 scrolls of identify {unknown} q - a scroll of revelation {unknown} Potions g - a potion of magic {!q} m - a potion of might {!q} f - a potion of berserk rage {!q, unknown} h - a potion of haste {!q} p - a potion of lignification {!q, unknown} s - a potion of invisibility {!q, unknown} Skills: + Level 3.2 Dodging - Level 2.0 Stealth + Level 3.1 Spellcasting + Level 2.6 Conjurations + Level 4.1 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 60% 1d6 5% 1 b - Static Discharge Conj/Air 30% 3-5/arc 9% 2 w - Swiftness Air 17% N/A 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 8% N/A 22% 1 Construct Spike Launche Frge 4% 2d3 34% 2 Airstrike Air 8% 2d(2-18) 38% 4 Flame Wave Conj/Fire 7% 2d5 78% 4 Fulminant Prism Conj/Alch 3% 3d5 78% 4 Eringya's Surprising Cr Summ 2% N/A 92% 4 Summon Seismosaurus Egg Summ/Erth 2% N/A 92% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 20200 Temple: D:4-7 Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History a +0 whip; a kobold skeleton o - 2 scrolls labelled UCUPHA FUAJ (gained 1) There is a stone staircase leading down here. o - 3 scrolls labelled UCUPHA FUAJ (gained 1) You encounter a quokka. MP restored: 8 The zap hits the quokka. You kill the quokka! You now have 7/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You encounter an orc. It is wielding a +0 flail. The zap hits the orc. The orc is heavily wounded. The orc shouts! You now have 6/8 mp. The zap misses the orc. You now have 5/8 mp. The zap hits the orc. You kill the orc! You now have 4/8 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 leather armour. k - a ring of willpower You encounter a hobgoblin. The zap hits the hobgoblin. The hobgoblin is almost dead. You encounter a dart slug. You now have 5/8 mp. The zap hits the hobgoblin. You kill the hobgoblin! You now have 4/8 mp. The zap hits the dart slug. The dart slug is lightly wounded. The dart slug launches a dart at you. The slug dart misses you. You now have 3/8 mp. The zap hits the dart slug. The dart slug is moderately wounded. You now have 2/8 mp. The zap hits the dart slug. The dart slug is moderately wounded. You now have 1/8 mp. The zap hits the dart slug. The dart slug is almost dead. You now have 0/8 mp. You are out of magic! You are out of magic! You don't have enough magic to cast this spell. A dart slug is nearby! The dart slug launches a dart at you. The slug dart hits you. You take 3 damage, and have 27/30 hp (90%). Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a dart slug (almost dead, 100% to hit) The zap hits the dart slug. You kill the dart slug! Your Dodging skill increases to level 3! You now have 0/8 mp. You start resting. HP restored. Health restored: 30 You start resting. You start resting. Magic restored. You regained 6 mp, and now have 7/8 mp. You start resting. Magic restored. MP restored: 8 HP and MP is already full. Ctrl-5 to rest for 100 turns. You now have 99 gold pieces (gained 6). s - a dark potion {!q} You pick up a parchment of Summon Seismosaurus Egg and begin reading... You add the spell Summon Seismosaurus Egg to your library. You now have enough gold to buy a potion of haste on D:1. You can access your shopping list by pressing '$'. You now have 106 gold pieces (gained 7). You see here a quokka corpse. You see here a +0 short sword. Things that are here: a +0 dagger; an orc skeleton There is a stone staircase leading down here. You see here a +0 dagger. Done exploring. Done exploring. You see here a ball python skeleton. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. You encounter a ball python. There is a stone staircase leading up here. A ball python is nearby! The zap hits the ball python. You kill the ball python! You now have 7/8 mp. You see here a +0 mace. You now have 116 gold pieces (gained 10). You see here a ball python corpse. Found a stone staircase leading down. Magic restored. You now have 124 gold pieces (gained 8). There is a stone staircase leading down here. Found a stone staircase leading up. MP restored: 8 l - the +0 ring mail of Inviolability {Harm Will+} There is a stone staircase leading up here. Found a stone staircase leading down. You encounter a killer bee. The zap hits the killer bee. The killer bee is moderately wounded. You encounter a killer bee. You now have 7/8 mp. The zap hits the killer bee. The killer bee is lightly wounded. The killer bee buzzes angrily. The zap misses the killer bee. You now have 6/8 mp. The zap misses the killer bee. x2 You encounter a killer bee. The killer bee leaves your sight. You now have 5/8 mp. The zap hits the killer bee. The killer bee is moderately wounded. The zap misses the killer bee. You encounter a killer bee. x2 You now have 4/8 mp. You miscast Shock. Nothing appears to happen. The killer bee stings you but does no damage. The killer bee closely misses you. You now have 3/8 mp. You miss the killer bee. The killer bee is moderately wounded. The killer bee stings you but does no damage. x2 Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a killer bee (wandering, hasn't noticed you, 59% to hit) The zap hits the killer bee. The killer bee is moderately wounded. The zap hits the killer bee. The killer bee is almost dead. The zap hits the killer bee. The killer bee is moderately wounded. The killer bee buzzes angrily. You hear an angry buzzing noise. The killer bee barely misses you. x2 You hear an angry buzzing noise. You now have 2/8 mp. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a killer bee (moderately wounded, 59% to hit) The zap misses the killer bee. The zap hits the killer bee. You kill the killer bee! The zap hits the killer bee. The killer bee is heavily wounded. The killer bee closely misses you. The killer bee barely misses you. Your Spellcasting skill increases to level 3! Your Air Magic skill increases to level 4! You have reached level 5! Health restored: 35 You now have 1/9 mp. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a killer bee (heavily wounded, 62% to hit) The zap misses the killer bee. x2; The zap hits the killer bee. The killer bee is moderately wounded. The killer bee stings you but does no damage. You encounter a killer bee. The killer bee closely misses you. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a killer bee (wandering, hasn't noticed you, 62% to hit) The zap misses the killer bee. x4 The killer bee misses you. The killer bee stings you. You are poisoned. The killer bee poisons you! The killer bee leaves your sight. You take 2 damage, and have 33/35 hp (94%). You now have 0/9 mp. You feel sick. The killer bee buzzes angrily. The killer bee stings you. You take 4 damage, and have 29/35 hp (83%). You don't have enough magic to cast this spell. Unknown command. You don't have enough magic to cast this spell. You barely miss the killer bee. The killer bee is moderately wounded. You feel sick. The killer bee stings you but does no damage. The killer bee closely misses you. The killer bee leaves your sight. You take 1 damage, and have 28/35 hp (80%). You miss the killer bee. The killer bee is moderately wounded. You feel sick. The killer bee stings you. x2 The killer bee leaves your sight. You take 10 damage, and have 18/35 hp (51%). MASSIVE DAMAGE!! You closely miss the killer bee. The killer bee is moderately wounded. You feel sick. The killer bee stings you. * * * LOW HITPOINT WARNING * * * The killer bee stings you. * * * LOW HITPOINT WARNING * * * The killer bee leaves your sight. You take 7 damage, and have 11/35 hp (31%). You don't have enough magic to cast this spell. Magic courses through your body. You feel sick. The killer bee stings you but does no damage. x2 Your magical contamination has completely faded away. The killer bee leaves your sight. MP restored: 9 Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a killer bee (62% to hit) You miscast Shock. Nothing appears to happen. You feel sick. You are no longer poisoned. The killer bee misses you. The killer bee stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The killer bee poisons you! The killer bee leaves your sight. You take 5 damage, and have 6/35 hp (17%). You now have 8/9 mp. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a killer bee (62% to hit) The zap misses the killer bee. The zap hits the killer bee. The killer bee is heavily wounded. The zap misses the killer bee. The zap hits the killer bee. The killer bee is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The killer bee barely misses you. The killer bee stings you but does no damage. The killer bee leaves your sight. You take 2 damage, and have 4/35 hp (11%). You now have 7/9 mp. It was a potion of might. You feel very mighty all of a sudden. d -> m - a potion of might {!q} * * * LOW HITPOINT WARNING * * * You feel sick. The killer bee barely misses you. The killer bee stings you. * * * LOW HITPOINT WARNING * * * The killer bee leaves your sight. You take 3 damage, and have 1/35 hp (3%). It was a potion of haste. You feel yourself speed up. k -> h - a potion of haste {!q} * * * LOW HITPOINT WARNING * * * You feel sick. The killer bee stings you. You die... #.######.##.# #.# #.# #.# #.##### #.....# #####.# #.# #.####>..##. #.@yyyy....# ###########. You could see 4 killer bees. Vanquished Creatures A killer bee (D:4) A gnoll (D:1) 3 dart slugs 4 orcs (D:3) A ribbon worm (D:2) 5 endoplasms 8 hobgoblins 5 quokkas 5 ball pythons 8 bats 3 frilled lizards 6 goblins 6 kobolds 7 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Barachi Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 238 | D:1 | Reached skill level 2 in Stealth 238 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 438 | D:1 | Found Imeptaa's Distillery. 492 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 541 | D:1 | Learned a level 2 spell: Static Discharge 545 | D:1 | Learned a level 3 spell: Swiftness 1276 | D:2 | Reached skill level 2 in Conjurations 1449 | D:2 | You add the spell Eringya's Surprising Crocodile to your | library. 1719 | D:2 | You add the spell Flame Wave to your library. 1727 | D:2 | You add the spell Soul Splinter to your library. 1732 | D:2 | You add the spell Construct Spike Launcher to your library. 2582 | D:3 | Reached XP level 4. HP: 30/30 MP: 2/8 2796 | D:3 | You add the spell Fulminant Prism to your library. 3048 | D:3 | Reached skill level 3 in Dodging 3129 | D:3 | You add the spell Summon Seismosaurus Egg to your library. 3304 | D:4 | Identified the +0 ring mail of Inviolability {Harm Will+} 3340 | D:4 | Reached skill level 3 in Spellcasting 3340 | D:4 | Reached skill level 4 in Air Magic 3340 | D:4 | Reached XP level 5. HP: 35/35 MP: 1/9 3345 | D:4 | HP: 17/35 [poisoned by a killer bee] 3347 | D:4 | HP: 6/35 [killer bee (4)] 3349 | D:4 | Identified 2 potions of might {!q} 3349 | D:4 | You feel very mighty all of a sudden. 3349 | D:4 | HP: 1/35 [killer bee (2)] 3350 | D:4 | Identified 2 potions of haste {!q} 3350 | D:4 | You feel yourself speed up. 3350 | D:4 | Slain by a killer bee Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic, serial_shops, nicolae_shop_industrial_runoff D:2: layout_basic D:3: layout_rooms D:4: layout_loops_ring, serial_shops, nicolae_shop_well_armoured, kennysheep_generic_room_2, minmay_pentomino_pile Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.0 Conjurations | 2 | 2.6 Dodging | 3 | 3.2 Spellcasting | 3 | 3.1 Air Magic | 4 | 4.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 26 | 4 || 30 Melee: Unarmed | 14 | || 14 Short sword | 3 | || 3 Dagger | 9 | 4 || 13 Cast: Shock | 90 | 42 || 132 Static Discharge | 3 | || 3 Drink: Haste | | 1 || 1 Might | | 1 || 1 Magic | | 1 || 1 Armour: Robe | 17 | || 17 Leather armour | 3 | 24 || 27 Dodge: Dodged | 25 | 16 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3798 | 3633 | 165 | 836 | 2341 | 4 | 949.5 | Dungeon | 3798 | 3633 | 165 | 836 | 2341 | 4 | 949.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1368 daAuts D:1: 1359 daAuts D:3: 982 daAuts D:4: 87 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3798 | 3633 | 165 | 836 | 2341 | 4 | 949.5 | Dungeon | 3798 | 3633 | 165 | 836 | 2341 | 4 | 949.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1368 daAuts D:1: 1359 daAuts D:3: 982 daAuts D:4: 87 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 42.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 42.2 +-------+-------+-------+-------+-------+----------------------