Dungeon Crawl Stone Soup version 0.35-a0-1010-gd3b51ec87d (webtiles) character file. Game seed: 14392324361509910191 2 dossy the Gusty (level 1, 0/13 HPs) Began as a Barachi Air Elementalist on Sept 11, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (82 turns). dossy the Gusty (Barachi Air Elementalist) Turns: 82, Time: 00:00:42 Health: 0/13 AC: 2 Str: 9 XL: 1 Next: 30% Magic: 0/3 EV: 11 Int: 15 God: Gold: 15 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic {!q} Skills: + Level 2.2 Dodging + Level 1.8 Stealth + Level 2.2 Spellcasting + Level 1.1 Conjurations + Level 3.3 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 16% 3-4/arc 13% 2 Swiftness Air 11% N/A 17% 3 Airstrike Air 5% 2d(1-17) 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5910 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Welcome, dossy the Barachi Air Elementalist. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found 15 gold pieces. Found a staircase leading out of the dungeon. You now have 15 gold pieces. Could not explore, unopened door. You open the door. You encounter a frilled lizard. There is an open door here. The frilled lizard hisses angrily. The zap hits the frilled lizard. You kill the frilled lizard! You now have 2/3 mp. Found a stone staircase leading down. MP restored: 3 You encounter a rat. You miscast Shock. Nothing appears to happen. You now have 2/3 mp. The zap hits the rat. The rat is moderately wounded. The rat squeaks loudly. You now have 1/3 mp. The zap hits the rat. You kill the rat! You now have 0/3 mp. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You regained 2 mp, and now have 2/3 mp. You start resting. Magic restored. MP restored: 3 You encounter a jackal. The jackal barks! You hear a bark! You encounter a jackal. The zap hits the jackal but does no damage. You encounter an endoplasm. You encounter a jackal. You now have 2/3 mp. The zap hits the jackal. The jackal is severely wounded. The zap hits the endoplasm. You kill the endoplasm! You now have 1/3 mp. You miscast Shock. Nothing appears to happen. You now have 0/3 mp. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. You take 3 damage, and have 10/13 hp (77%). MASSIVE DAMAGE!! You barely miss the jackal. The jackal is almost dead. The jackal bites you. You take 3 damage, and have 7/13 hp (54%). MASSIVE DAMAGE!! You barely miss the jackal. The jackal barely misses you. You miss the jackal. The jackal completely misses you. The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 3/13 hp (23%). MASSIVE DAMAGE!! You closely miss the jackal. Your off-hand punch misses the jackal. The jackal bites you but does no damage. The jackal closely misses you. x2 You barely miss the jackal. Your off-hand punch misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.#.#..#.# #.#.#..#.### ### #.#.#..#.#.. .. # #.#.#..#.#.# .#.# #......#.#.###.#.# #........#.....#.## #..###............. ....###hh................ ........h@..............## ....################...... . ##ß.ß###...... #......#..#... #......#..#... ##..ß...#..# .. #ß......#.## . #<......'.# . #ß......#.# You could see 3 jackals. Vanquished Creatures An endoplasm (D:1) A frilled lizard (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Barachi Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 80 | D:1 | HP: 6/13 [jackal (2)] 82 | D:1 | HP: 2/13 [jackal (1)] 82 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto, darby_ripple_courtyard Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Cast: Shock || 5 Armour: Robe || 9 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 89 | 89 | 0 | 33 | 34 | 1 | 89.0 | Dungeon | 89 | 89 | 0 | 33 | 34 | 1 | 89.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 89 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 89 | 89 | 0 | 33 | 34 | 1 | 89.0 | Dungeon | 89 | 89 | 0 | 33 | 34 | 1 | 89.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 89 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------