Dungeon Crawl Stone Soup version 0.35-a0-1010-gd3b51ec87d (webtiles) character file. Game seed: 1081725955088970966 1 dossy the Gusty (level 1, 0/13 HPs) Began as a Barachi Air Elementalist on Sept 11, 2026. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:53 (75 turns). dossy the Gusty (Barachi Air Elementalist) Turns: 75, Time: 00:00:54 Health: 0/13 AC: 2 Str: 9 XL: 1 Next: 20% Magic: 0/3 EV: 11 Int: 15 God: Gold: 7 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic {!q} d - a potion of attraction {!q, unknown} Skills: - Level 2.1 Dodging + Level 1.8 Stealth - Level 2.1 Spellcasting + Level 1.2 Conjurations - Level 3.2 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 16% 3-4/arc 13% 2 Swiftness Air 11% N/A 17% 3 Tukima's Dance Hex 1% N/A 54% 3 Airstrike Air 5% 2d(1-17) 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5912 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Welcome, dossy the Barachi Air Elementalist. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a golden potion. Found a staircase leading out of the dungeon. There is a staircase leading out of the dungeon here. d - a golden potion {!q} You pick up a parchment of Tukima's Dance and begin reading... You add the spell Tukima's Dance to your library. Found a stone staircase leading down. You now have 3 gold pieces. You now have 7 gold pieces (gained 4). You encounter a frilled lizard and a hobgoblin. You encounter a bat. The zap hits the bat. You kill the bat! You now have 2/3 mp. The zap misses the frilled lizard. The zap hits the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin shouts! You now have 1/3 mp. The zap hits the frilled lizard. You kill the frilled lizard! The zap misses the hobgoblin. You now have 0/3 mp. The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. Okay, then. Hop to where? Press: ? - help, Dir - move target Boing! Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (sparse dust, 79% to hit) The zap misses the hobgoblin. You now have 1/3 mp. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (79% to hit) The zap hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You take 2 damage, and have 11/13 hp (85%). You now have 0/3 mp. You don't have enough magic to cast this spell. Unknown command. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You take 1 damage, and have 10/13 hp (77%). You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 6/13 hp (46%). MASSIVE DAMAGE!! You hit the hobgoblin but do no damage. Your off-hand punch misses the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 3/13 hp (23%). MASSIVE DAMAGE!! You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/13 hp (15%). You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin closely misses you. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hobgoblin (severely wounded, 79% to hit) The zap misses the hobgoblin. The hobgoblin barely misses you. You now have 0/3 mp. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You die... #.....# ..... #.....# #..#.######## #####.....# #..#........ ...........####..##.....## #####..>.........#.◊...◊.# # #.#....#####.#.......#.# #.###### #.....<.....# ...##########.#.........# ........@g....#.◊...◊.... #################.....#..# ####### .. # You could see a hobgoblin. Vanquished Creatures A bat (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Barachi Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D:1 | You add the spell Tukima's Dance to your library. 69 | D:1 | HP: 6/13 [hobgoblin (4)] 72 | D:1 | HP: 2/13 [hobgoblin (1)] 75 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic, serial_forest, infiniplex_forest_lined_room_2, infiniplex_forest_straight_2, infiniplex_forest_lined_3, infiniplex_forest_clump_medium, infiniplex_forest_lined_2, infiniplex_forest_lined_4_way, infiniplex_forest_clump_small, infiniplex_forest_clump_tiny, minmay_pentomino_q4 Action || total ---------------------------++------- Attack: Normal || 8 Melee: Unarmed || 8 Cast: Shock || 6 Ability: Hop || 1 Armour: Robe || 6 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 86 | 86 | 0 | 0 | 40 | 1 | 86.0 | Dungeon | 86 | 86 | 0 | 0 | 40 | 1 | 86.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 86 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 86 | 86 | 0 | 0 | 40 | 1 | 86.0 | Dungeon | 86 | 86 | 0 | 0 | 40 | 1 | 86.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 86 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------