Dungeon Crawl Stone Soup version 0.35-a0-1014-g0549b1e323 (webtiles) character file. Game seed: 13011269176569298109 14 dossy the Gusty (level 2, 0/19 HPs) Began as a Barachi Air Elementalist on Sept 11, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:00:50 (326 turns). dossy the Gusty (Barachi Air Elementalist) Turns: 326, Time: 00:00:51 Health: 0/19 AC: 2 Str: 9 XL: 2 Next: 45% Magic: 0/5 EV: 11 Int: 15 God: Gold: 12 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) e - +0 whip rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -8), slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons e - a +0 whip (weapon) (You found it on level 2 of the Dungeon) Missiles b - 3 stones Armour a - a +0 robe (worn) c - a +0 chain mail (You found it on level 1 of the Dungeon) d - a +0 ring mail (You found it on level 2 of the Dungeon) Scrolls c - a scroll of noise {unknown} Potions g - a potion of magic {!q} Skills: - Level 2.1 Dodging + Level 2.3 Stealth - Level 2.1 Spellcasting + Level 2.0 Conjurations - Level 3.2 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 8% 1 b - Static Discharge Conj/Air 18% 3-4/arc 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 11% N/A 17% 3 Airstrike Air 5% 2d(1-17) 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 11656 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Setting a skill training target for Stealth at 3.0. Setting a skill training target for Conjurations at 3.0. Welcome, dossy the Barachi Air Elementalist. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. b - 3 stones You encounter a quokka. The zap misses the quokka. You now have 2/3 mp. The zap hits the quokka. The quokka is heavily wounded. You now have 1/3 mp. Okay, then. The quokka bites you. You take 2 damage, and have 11/13 hp (85%). The zap hits the quokka. The quokka is heavily wounded. The zap hits the quokka. The quokka is almost dead. The quokka barely misses you. You now have 0/3 mp. You are out of magic! You hit the quokka. You kill the quokka! You start resting. HP restored. Health restored: 13 You start resting. Magic restored. You start resting. Magic restored. MP restored: 3 HP and MP is already full. Ctrl-5 to rest for 100 turns. You encounter a goblin. It is wielding a +0 club. The goblin shouts! The zap hits the goblin. You kill the goblin! You encounter a frilled lizard. You now have 2/3 mp. You miscast Shock. Nothing appears to happen. You now have 1/3 mp. The zap misses the frilled lizard. The zap hits the frilled lizard. You kill the frilled lizard! You now have 0/3 mp. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. Magic restored. MP restored: 3 HP and MP is already full. Ctrl-5 to rest for 100 turns. You see here a +0 chain mail. c - a +0 chain mail You encounter a goblin. It is wielding a +0 club. The zap misses the goblin. You now have 2/3 mp. The zap misses the goblin. You now have 1/3 mp. The zap hits the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. You now have 0/3 mp. You hit the goblin. The goblin is heavily wounded. The goblin closely misses you. You closely miss the goblin. The goblin is heavily wounded. The goblin closely misses you. You hit the goblin but do no damage. You punch the goblin. You kill the goblin! Your Stealth skill increases to level 2! Things that are here: a +0 club; a goblin corpse c - a scroll labelled HUCAOS AJUIMA There are no items here. You start resting. Magic restored. You regained 2 mp, and now have 2/3 mp. You start resting. Magic restored. MP restored: 3 HP and MP is already full. Ctrl-5 to rest for 100 turns. You encounter a goblin. It is wielding a +0 dagger. The zap hits the goblin. You kill the goblin! You now have 2/3 mp. Found a stone staircase leading down. A malevolent force fills the Dungeon... You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. You see here a +0 ring mail. d - a +0 ring mail MP restored: 3 You now have 7 gold pieces. There are no items here. You now have 12 gold pieces (gained 5). You encounter a ball python. There are no items here. The zap hits the ball python. You kill the ball python! You now have 2/3 mp. You see here a +0 whip. e - a +0 whip You start resting. Magic restored. MP restored: 3 HP and MP is already full. Ctrl-5 to rest for 100 turns. You encounter a ball python and a frilled lizard. e - a +0 whip (weapon) The zap hits the frilled lizard. You kill the frilled lizard! You now have 2/3 mp. You miscast Shock. Nothing appears to happen. You now have 1/3 mp. You start resting. Magic restored. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. MP restored: 3 You miscast Shock. Nothing appears to happen. You now have 2/3 mp. The zap hits the ball python. The ball python is moderately wounded. The zap hits the ball python. You kill the ball python! You now have 1/3 mp. You start resting. Magic restored. Your magical contamination has completely faded away. You start resting. Magic restored. MP restored: 3 HP and MP is already full. Ctrl-5 to rest for 100 turns. You encounter an adder. The zap hits the adder. The adder is moderately wounded. The adder hisses angrily. The zap hits the adder. The adder is heavily wounded. You now have 2/3 mp. The zap hits the adder. The adder is almost dead. The zap misses the adder. The adder closely misses you. You now have 1/3 mp. The zap hits the adder. You kill the adder! Your Conjurations skill increases to level 2! You have reached level 2! Health restored: 19 You now have 0/5 mp. You start resting. Magic restored. You regained 4 mp, and now have 4/5 mp. You start resting. Magic restored. MP restored: 5 HP and MP is already full. Ctrl-5 to rest for 100 turns. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You see here a ball python corpse. Found a stone staircase leading down. You encounter an adder. The zap misses the adder. The adder hisses angrily. You now have 4/5 mp. The zap misses the adder. You now have 3/5 mp. The zap hits the adder. The adder is lightly wounded. You now have 2/5 mp. You miscast Shock. Nothing appears to happen. The adder bites you. You take 2 damage, and have 17/19 hp (89%). You now have 1/5 mp. You barely miss the adder. The adder is lightly wounded. The adder misses you. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You miss the adder. The adder is lightly wounded. The adder closely misses you. The adder misses you. You hit the adder but do no damage. The adder is lightly wounded. The adder bites you but does no damage. You barely miss the adder. The adder is lightly wounded. The adder closely misses you. x2 You barely miss the adder. The adder is lightly wounded. The adder closely misses you. You barely miss the adder. The adder is lightly wounded. The adder closely misses you. The adder bites you. You are poisoned. The adder poisons you! You take 2 damage, and have 16/19 hp (84%). You closely miss the adder. The adder is lightly wounded. You feel sick. The adder bites you. You take 2 damage, and have 14/19 hp (74%). You barely miss the adder. The adder is lightly wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder barely misses you. You take 5 damage, and have 9/19 hp (47%). MASSIVE DAMAGE!! Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Static Discharge (safe; 11% risk of failure) Press: ? - help, Dir - look around, f - activate The adder is struck by an arc of lightning. The adder is heavily wounded. You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The lightning grounds out. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You take 7 damage, and have 2/19 hp (11%). MASSIVE DAMAGE!! You now have 0/5 mp. You hit the adder. The adder is heavily wounded. You die... #...............# #...............# ##.............## ...####.....#........ #.......#######.#### ####......### #.# #....####.†.#...# #.#########...#.... .. ........@.....# # #########S##### #... ..#.# >##... . ### .# . You could see an adder. Vanquished Creatures An adder (D:2) A quokka (D:1) 2 ball pythons (D:2) 2 frilled lizards 3 goblins (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dossy the Barachi Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 128 | D:1 | Reached skill level 2 in Stealth 165 | D:1 | You fall into a shaft and drop 1 floor! 252 | D:2 | Reached skill level 2 in Conjurations 252 | D:2 | Reached XP level 2. HP: 19/19 MP: 0/5 308 | D:2 | Learned a level 2 spell: Static Discharge 324 | D:2 | HP: 9/19 [adder (4)] 325 | D:2 | HP: 2/19 [adder (3)] 326 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic, serial_bayou, serial_bayou_pond_c, serial_bayou_lagoon_a, serial_bayou_pond_e, serial_bayou_pond_e D:2: layout_rooms Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.3 Conjurations | 2 | 2.0 Dodging | | 2.1 Spellcasting | | 2.1 Air Magic | | 3.2 Action || total ---------------------------++------- Attack: Normal || 13 Melee: Unarmed || 4 Punch || 1 Whip || 9 Cast: Shock || 18 Static Discharge || 1 Armour: Robe || 9 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 343 | 343 | 0 | 194 | 57 | 2 | 171.5 | Dungeon | 343 | 343 | 0 | 194 | 57 | 2 | 171.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 176 daAuts D:2: 167 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 343 | 343 | 0 | 194 | 57 | 2 | 171.5 | Dungeon | 343 | 343 | 0 | 194 | 57 | 2 | 171.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 176 daAuts D:2: 167 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.5 +-------+-------+-------+-------+-------+----------------------