Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 12860724096438334959 32 dranuc1 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Dec 21, 2024. Slain by Sigmund ... wielding a +2 scythe of pain (3 damage) ... on level 2 of the Dungeon. The game lasted 00:11:52 (1448 turns). dranuc1 the Conjurer (Deep Elf Conjurer) Turns: 1448, Time: 00:11:52 Health: 0/19 AC: 3 Str: 4 XL: 3 Next: 8% Magic: 3/9 EV: 11 Int: 24 God: Gold: 40 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . k - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth ++ g - ring of willpower HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Armour a - a +0 robe (worn) k - a +0 pair of gloves (worn) Jewellery g - a ring of willpower (left hand) Scrolls h - a scroll of vulnerability {unknown} i - a scroll of enchant armour {unknown} Potions b - a potion of magic c - 3 potions of attraction {unknown} d - a potion of degeneration {unknown} e - a potion of curing {unknown} j - 2 potions of mutation {unknown} Skills: + Level 2.5 Dodging + Level 2.6 Stealth + Level 3.4 Spellcasting + Level 5.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (66% to hit) The searing ray hits the frilled lizard. You kill the frilled lizard! (Press . to maintain the ray.) Okay, then. As you read the scroll labelled LEIBUPN ZISM, it crumbles to dust. It is a scroll of amnesia. Okay, then. Sigmund shouts! You see here 13 gold pieces. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +2 scythe of pain and wearing a +0 robe (77% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +2 scythe of pain and wearing a +0 robe (77% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) The searing ray misses Sigmund. Sigmund hits you from afar with a +2 scythe of pain. You writhe in agony. The searing ray hits Sigmund. Sigmund is lightly wounded. The searing ray hits Sigmund. Sigmund is heavily wounded. You finish channelling your searing ray. Sigmund hits you from afar with a +2 scythe of pain! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Sigmund hits you from afar with a +2 scythe of pain. You die... Sigmund begins carving another notch in his scythe. #...................+ .... #...................# ##.## ############.............# +# #.......................♣# #......................~~ #...................##P~~ #...............@....$~P #....................♣♣ #...............@....♣~ #......†.........>...~~~ #...........#####....~~≈ #...........# ...~~≈≈ #...........# ##~P~~≈ #...........# ♣~P~~ ############# ♣~≈~ P~~ You could see Sigmund. Vanquished Creatures A ribbon worm (D:2) 3 bats (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins 5 hobgoblins 3 jackals (D:2) 2 quokkas (D:2) 3 frilled lizards 2 kobolds (D:1) A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dranuc1 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 385 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 795 | D:1 | Learned a level 2 spell: Searing Ray 1023 | D:1 | Reached skill level 5 in Conjurations 1309 | D:2 | Noticed Sigmund 1346 | D:2 | Reached XP level 3. HP: 7/19 MP: 3/9 1448 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_another_circle, layout_basic D:2: layout_basic, nicolae_concentric_dashed_squares_mild, serial_bayou_ford_a, minivault_19, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.5 Stealth | | 2.6 Spellcasting | | 3.4 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 47 Searing Ray || 5 Use: Scroll || 1 Armour: Robe || 10 Dodge: Dodged || 6