Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 3839117932970872900 53 dranuc1 the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Dec 24, 2024. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:32 (1078 turns). dranuc1 the Conjurer (Deep Elf Conjurer) Turns: 1078, Time: 00:03:32 Health: -2/19 AC: 3 Str: 4 XL: 3 Next: 62% Magic: 1/10 EV: 11 Int: 24 God: Gold: 74 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 cloak (worn) Jewellery i - a +5 ring of evasion Scrolls d - a scroll of poison {unknown} e - 2 scrolls of enchant armour {unknown} f - a scroll of brand weapon {unknown} g - a scroll of identify {unknown} Potions b - a potion of magic h - a potion of lignification {unknown} j - a potion of heal wounds {unknown} Skills: + Level 2.5 Dodging + Level 2.6 Stealth + Level 3.6 Spellcasting + Level 5.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 4% N/A 16% 2 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Curse of Agony Necr 4% N/A 96% 5 Rimeblight Ice/Necr 2% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Hepliaklqana Shops: D:1 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You feel clever. x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (82% to hit) The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. Without enough magic to sustain it, your searing ray dissipates. The gnoll completely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - gnoll The searing ray hits the gnoll! You kill the gnoll! The searing ray misses the gnoll. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray misses the gnoll. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. You die... ####...##?########.. # +.............).†... + ###.........#####.. # ##.###.##.# .# # #.##..##.#######.# #)##.###.......#.# #.##.# #..####.#.## #.##.###..####....# #..g@.....##....#.# ####.####.##.#....### #.# #.......#.... #.# #..#.#..#.### #.# #...<...#.### #.# ##.#......... ..# #.####.#.##. ### #.# #.#.##. #†####.#.### You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) 5 ball pythons An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) A frilled lizard (D:1) 6 kobolds (D:1) 3 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dranuc1 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 277 | D:1 | Found Peucvikh's Antique Armour Emporium. 284 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 287 | D:1 | Learned a level 2 spell: Searing Ray 550 | D:1 | Reached skill level 5 in Conjurations 984 | D:2 | Found a hazy altar of Hepliaklqana. 1058 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/9 1078 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_basic, serial_shops, shop, serial_park_tiny_pond D:2: layout_loops_corners, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.5 Dodging | | 2.5 Stealth | | 2.6 Spellcasting | | 3.6 Action || total ---------------------------++------- Cast: Magic Dart || 35 Searing Ray || 3 Armour: Robe || 8 Dodge: Dodged || 4