Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 1016153476424121114 30 dranuc1 the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on Dec 28, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:03:01 (1125 turns). dranuc1 the Conjurer (Deep Elf Conjurer) Turns: 1125, Time: 00:03:02 Health: 19/19 AC: 2 Str: 4 XL: 3 Next: 5% Magic: 9/9 EV: 11 Int: 24 God: Gold: 52 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} h - a scroll of fear {unknown} Potions b - a potion of magic d - a potion of experience {unknown} e - a potion of attraction {unknown} f - 2 potions of resistance {unknown} g - a potion of berserk rage {unknown} i - a potion of curing {unknown} Skills: + Level 0.2 Fighting + Level 2.5 Dodging + Level 2.7 Stealth + Level 3.4 Spellcasting + Level 5.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ribbon worm Aim: a ribbon worm (93% to hit) The searing ray hits the kobold. The kobold is heavily wounded. The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) The kobold hits you with a +0 short sword. The searing ray hits the kobold! You kill the kobold! The searing ray hits the ribbon worm! The ribbon worm is almost dead. The adder closely misses you. The searing ray hits the ribbon worm. You kill the ribbon worm! The adder misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (66% to hit) The searing ray hits the adder! The adder is heavily wounded. (Press . to maintain the ray.) The adder bites you. The searing ray misses the adder. The adder bites you but does no damage. x2 The searing ray hits the adder. You kill the adder! Your Conjurations skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 HP restored. Magic restored. You see here an adder corpse. A frilled lizard comes into view. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. .#.#.#..... l.. .......... .... .?#.#..... ..##.......... ......%...... #........(.. #.......... #@>....### .#######†.......## .#......#........## .#####..).........# #...†........# #.#..........# #............# #.<..........# ##†.....####### You could see a frilled lizard (asleep). Vanquished Creatures An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) 4 ball pythons 2 endoplasms 2 goblins (D:1) A bat (D:1) A frilled lizard (D:1) 3 kobolds 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dranuc1 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 559 | D:1 | Reached XP level 2. HP: 11/15 MP: 6/8 1071 | D:1 | Learned a level 2 spell: Searing Ray 1088 | D:2 | Reached skill level 5 in Conjurations 1088 | D:2 | Reached XP level 3. HP: 18/19 MP: 1/9 1125 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_basic, minmay_misc_feat_doors, minmay_distorted D:2: layout_rooms, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_paths_a, co_window_paths_b, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_b, co_window_cross_1, co_window_corner_a, co_window_2corner, co_window_2corner, co_window_cross_3, co_window_corner_b, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_a, serial_shops, shop, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.1 Fighting | | 0.2 Dodging | | 2.5 Stealth | | 2.7 Spellcasting | | 3.4 Action || total ---------------------------++------- Cast: Magic Dart || 37 Searing Ray || 2 Armour: Robe || 12 Dodge: Dodged || 8