Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 7110021877982358236 42 dranuc1 the Conjurer (level 3, -8/20 HPs) Began as a Deep Elf Conjurer on Jan 5, 2025. Killed from afar by Terence (13 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:47 (845 turns). dranuc1 the Conjurer (Deep Elf Conjurer) Turns: 845, Time: 00:01:47 Health: -8/20 AC: 2 Str: 4 XL: 3 Next: 35% Magic: 3/9 EV: 11 Int: 24 God: Gold: 102 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 102 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of identify {unknown} f - a scroll of fog {unknown} Potions b - 2 potions of magic c - a potion of ambrosia {unknown} e - a potion of brilliance {unknown} g - 3 potions of heal wounds {unknown} Skills: * Level 0.8 Fighting + Level 2.7 Dodging + Level 2.7 Stealth + Level 3.3 Spellcasting + Level 4.5 Conjurations * Level 1.3 Translocations * Level 1.2 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There are monsters nearby! There are monsters nearby! The magic dart hits Jessica but does no damage. Jessica barely misses you. There are monsters nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence, p - Jessica Aim: Terence, wielding a +1 mace of holy wrath, wearing a +0 scale mail and carrying a wand of flame (lightly wounded, 81% to hit) The searing ray hits Jessica. Jessica is heavily wounded. The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) Jessica barely misses you. The searing ray hits Jessica. Jessica is almost dead. The searing ray misses Terence. Jessica points at you and mumbles some strange words. You barely resist. The searing ray hits Jessica! You kill Jessica! The searing ray hits Terence. Terence is heavily wounded. Your Translocations skill increases to level 1! Your Alchemy skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Terence zaps a wand. The puff of flame hits you. Terence zaps a wand. The puff of flame hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence zaps a wand. The puff of flame hits you! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." # #.##.....#.......# ###.###....#.#.##..# .##(...#...#.#.....# ....###.........#.## .#.## ##..........# ....# ##.##.##.### ..).# #....##.## # ....# ##........#####.#.### .#.## ##.##..##.@...@)...... .##.###.###.....############ .###...####.##..# ## ##...........# #######....## ...#.. ##.#.. #.#.. You could see Terence. Vanquished Creatures Jessica (D:2) 3 ball pythons (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) 3 bats (D:1) 2 frilled lizards A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dranuc1 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 339 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 342 | D:1 | Learned a level 2 spell: Searing Ray 835 | D:2 | Noticed Jessica 836 | D:2 | Noticed Terence 841 | D:2 | Killed Jessica 842 | D:2 | Reached skill level 1 in Translocations 842 | D:2 | Reached skill level 1 in Alchemy 842 | D:2 | Reached XP level 3. HP: 20/20 MP: 2/9 845 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_ring D:2: layout_loops_ring, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.3 Alchemy | 1 | 1.2 Fighting | | 0.8 Dodging | | 2.7 Stealth | | 2.7 Spellcasting | | 3.3 Conjurations | | 4.5 Action || total ---------------------------++------- Cast: Magic Dart || 28 Searing Ray || 1 Armour: Robe || 4 Dodge: Dodged || 5