Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 52688059791297329 119401 dreadorb the Bludgeoner (level 16, 0/134 HPs) Began as a Mountain Dwarf Fighter on Feb 22, 2025. Was a High Priest of Hepliaklqana. Slain by a merfolk impaler ... wielding a +4 trident of holy wrath (2 damage) ... on level 4 of the Shoals. The game lasted 01:50:59 (23904 turns). dreadorb the Bludgeoner (Mountain Dwarf Fighter) Turns: 23904, Time: 01:51:00 Health: 0/134 AC: 29 Str: 27 XL: 16 Next: 4% Magic: 25/25 EV: 7 Int: 12 God: Hepliaklqana [*****.] Gold: 1601 SH: 16 Dex: 15 Spells: 15/15 levels left rFire + + . M - +6 demon whip (heavy) rCold + . . q - +2 kite shield {reflect} rNeg + + . x - +1 plate armour {Will+} rPois + V - +2 helmet "Ysoxtett" {rPois rC+} rElec + S - +2 cloak "Rumiv" {Rampage rF+} rCorr . y - +0 pair of gloves {Stlth+} SInv . W - +1 pair of boots "Caut" {Will+ Int+3} Will ++... D - amulet of the acrobat Stlth X - ring "Zoupp" {rN++ Will- Dex+6} HPRegen 0.42/turn J - ring "Jeulipp" {rElec rF+} MPRegen 0.19/turn %: reflection, acrobat, rampage @: mesmerised A: reduced essence, runic magic, artefact enchanting a: Renounce Religion, Recall Ancestor, Ancestor Identity, Transference, Idealise You were on level 4 of the Shoals. You worshipped Hepliaklqana. Hepliaklqana was extremely pleased with you. You visited 4 branches of the dungeon, and saw 25 of its levels. You also visited: Gauntlet and Ice Cave. You collected 2421 gold pieces. You spent 820 gold pieces at shops. Inventory: Hand Weapons f - the +1 morningstar "Demonslayer" {flame, rF+ rCorr Str+3} (You bought it in a shop on level 3 of the Shoals) Str+3: It affects your strength (+3). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. M - a +6 heavy demon whip (weapon) Armour q - a +2 kite shield of reflection (worn) x - a +1 plate armour of willpower (worn) y - a +0 pair of gloves of stealth (worn) S - the +2 cloak "Rumiv" (worn) {Rampage rF+} (You found it on level 3 of the Lair of Beasts) rF+: It protects you from fire. Rampage: It bestows one free step when moving towards enemies. V - the +2 helmet "Ysoxtett" (worn) {rPois rC+} (You found it in a Gauntlet) rC+: It protects you from cold. rPois: It protects you from poison. W - the +1 pair of boots "Caut" (worn) {Will+ Int+3} (You found it in a Gauntlet) Int+3: It affects your intelligence (+3). Will+: It increases your willpower. Jewellery a - a ring of willpower o - a ring of resist corrosion D - an amulet of the acrobat (around neck) H - the ring of Midnight {Int+3 SInv} (You found it on level 9 of the Dungeon) [ring of see invisible] Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. J - the ring "Jeulipp" (right hand) {rElec rF+} (You found it on level 9 of the Dungeon) [ring of protection from fire] rF+: It protects you from fire. rElec: It insulates you from electricity. X - the ring "Zoupp" (left hand) {rN++ Will- Dex+6} (You found it in a Gauntlet) [ring of dexterity] Dex+6: It affects your dexterity (+6). rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Wands b - a wand of digging (4) d - a wand of polymorph (9) k - a wand of light (6) p - a wand of charming (3) r - a wand of roots (7) (quivered) w - a wand of flame (2) E - a wand of mindburst (5) Scrolls v - 2 scrolls of vulnerability G - 3 scrolls of immolation L - 9 scrolls of identify U - a scroll of enchant armour Potions c - a potion of berserk rage e - a potion of magic i - 3 potions of lignification j - 4 potions of enlightenment l - 5 potions of curing n - 5 potions of brilliance t - 2 potions of cancellation u - a potion of invisibility z - 4 potions of mutation Miscellaneous s - a phantom mirror (inert) A - a phial of floods I - a lightning rod (1/4) Skills: + Level 15.1 Fighting + Level 19.4 Maces & Flails + Level 15.2 Armour + Level 18.2 Shields - Level 13.0 Invocations - Level 7.0 Evocations You had 15 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 56% 1 Soul Splinter Necr 0% N/A 56% 1 Sting Conj/Alch 0% 1d3 56% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 71% 2 Mercury Vapours Alch/Air 0% N/A 71% 2 Dazzling Flash Hex/Fire 0% N/A 90% 3 Frozen Ramparts Ice 0% 1d1 90% 3 Fugue of the Fallen Necr 0% N/A 90% 3 Hailstorm Conj/Ice 0% 3d5 90% 3 Ozocubu's Armour Ice 0% N/A 90% 3 Passwall Erth 0% N/A 90% 3 Swiftness Air 0% N/A 90% 3 Animate Dead Necr 0% N/A 100% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Dispel Undead Necr 0% 3d6 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Ignite Poison Fire/Alch 0% N/A 100% 4 Leda's Liquefaction Alch/Erth 0% N/A 100% 4 Martyr's Knell Necr/Summ 0% N/A 100% 4 Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Sticky Flame Fire/Alch 0% 2d4 100% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Haunt Necr/Summ 0% N/A 100% 7 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Ignition Fire 0% 3d3 100% 8 Infestation Necr 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (14/15) Temple (0/1) D:5 Lair (5/5) D:11 Shoals (4/4) Lair:2 Spider (0/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:11 Elf (0/3) Orc:2 Vaults (0/5) D:13 IceCv (visited) Gauntlet (visited) Altars: Ashenzari Dithmenos Elyvilon Gozag Hepliaklqana Makhleb Ru Sif Muna Beogh Jiyva Shops: D:1 * D:4 * D:6 * D:11 ? Orc:1 ** Orc:2 *(:[ Shoals:3 ( Annotations: Shoals:4 Ilsuiw Innate Abilities, Weirdness & Mutations Your life essence is reduced to manifest your ancestor. (-10% HP) Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The silver javelin pierces through you!! The silver javelin pierces through the merfolk siren!! Flame seeps out of the merfolk siren. x2 The silver javelin pierces through the merfolk javelineer! Flame seeps out of the merfolk javelineer. x2 The merfolk javelineer is engulfed in blazing flames. Flame seeps out of the merfolk javelineer. The merfolk hits you from afar with a +0 trident! A snapping turtle comes into view. The snapping turtle hisses angrily. You cannot move away from the merfolk siren! Okay, then. Okay, then. Okay, then. As you read the scroll of fog, it dissolves into smoke. The merfolk throws a boomerang. The boomerang hits you! * * * LOW HITPOINT WARNING * * * The merfolk siren is engulfed in blazing flames. Flame seeps out of the merfolk siren. The merfolk impaler hits you but does no damage. You block the merfolk's attack. Ilsuiw mumbles some strange words. Ilsuiw sings a water chant to call the tide! You block the merfolk's attack. The wind drake flaps its wings at you. The air twists around and strikes you!! * * * LOW HITPOINT WARNING * * * The merfolk siren chants a haunting song. You resist with some effort. An alligator snapping turtle comes into view. The merfolk siren chants its luring song. The merfolk javelineer throws a silver javelin. The silver javelin pierces through you! * * * LOW HITPOINT WARNING * * * x2 The silver javelin closely misses the merfolk siren. The merfolk throws a boomerang. The boomerang hits you but does no damage. The merfolk impaler hits you from afar with a +4 trident of holy wrath. You die... Hepliaklqana delivers you to your ancestors. ~~~~~....#.PP~P~~~~~,,****,~~~~~~ ~~~~~~.....PPPPPP~~~....,,,~~~~~~ ~~~mm~.......PPPPP~~....,,,,,~~~~ ....~....P.P.P.P,~.~~m..,,,,,~~~~ ..