Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 3810631628659200789 68 drolmun the Conjurer (level 4, -9/24 HPs) Began as a Deep Elf Conjurer on Oct 28, 2025. Mangled by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (10 damage) ... on level 2 of the Dungeon. The game lasted 00:05:01 (792 turns). drolmun the Conjurer (Deep Elf Conjurer) Turns: 792, Time: 00:05:02 Health: -9/24 AC: 3 Str: 4 XL: 4 Next: 1% Magic: 7/11 EV: 11 Int: 25 God: Gold: 39 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . c - +1 hammer (protect) rCold . . . (no offhand) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons c - a +1 hammer of protection (weapon) d - a +0 dagger of pain Armour a - a +1 robe (worn) Potions b - a potion of magic e - 2 potions of resistance {unknown} f - 2 potions of mutation {unknown} g - a potion of haste {unknown} h - a potion of enlightenment {unknown} Skills: + Level 2.9 Dodging + Level 2.7 Stealth + Level 3.6 Spellcasting + Level 5.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 14% 2 Fugue of the Fallen Necr 4% N/A 28% 3 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Anguish Hex/Necr 2% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [ Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You see here a +0 hammer. Okay, then. You aren't carrying any scrolls. Okay, then. Found a runed hammer, five hammers and a glowing hammer. Found a runed translucent door. You see here a +0 hammer. Found a hammer. You see here a +0 heavy hammer. You see here a +0 hammer. Found two hammers. You see here a +0 heavy hammer. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You open the door. Crazy Yiuf shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (83% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf! Crazy Yiuf is heavily wounded. (Press . to maintain the ray.) The searing ray hits Crazy Yiuf. Crazy Yiuf is severely wounded. The searing ray misses Crazy Yiuf. Crazy Yiuf hits you with a +4 quarterstaff of chaos! Ouch! That really hurt! The searing ray hits Crazy Yiuf. Crazy Yiuf is almost dead. You finish channelling your searing ray. Crazy Yiuf hits you with a +4 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * Crazy Yiuf freezes you. * * * LOW HITPOINT WARNING * * * Crazy Yiuf hits you with a +4 quarterstaff of chaos! You die... *,******#.......#.#.# #... *,* ###########.##### ###. *,* #.....### #. *,* ##### #####...#### *,* #÷.)# #........... *,* #)))# ##########.. *,* *)))* ##. ****,** *#j#* #. ,,,,,,* ##@# ***########. ,***,,****** #)## *,,.......†. ,,,,,,,,,,,* ##)# *,,......... ,,<,,******* #)## ***######### ,*********** ##)## # ,,,,,,,,,,,* #...# # ************ #.PP## # #....# # ###*#....## # You could see Crazy Yiuf. Vanquished Creatures A gnoll (D:1) 4 adders (D:2) A ribbon worm (D:2) 3 endoplasms 2 hobgoblins (D:2) 3 quokkas (D:1) 5 bats 4 goblins 3 kobolds (D:1) A rat (D:2) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | drolmun the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 171 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 176 | D:1 | Learned a level 2 spell: Searing Ray 263 | D:1 | Reached skill level 5 in Conjurations 336 | D:1 | You fall into a shaft and drop 1 floor! 420 | D:2 | Found Acrups's Antique Armour Shoppe. 476 | D:2 | Reached XP level 3. HP: 18/19 MP: 2/9 681 | D:2 | Reached XP level 4. HP: 12/24 MP: 2/11 784 | D:2 | Noticed Crazy Yiuf 791 | D:2 | HP: 1/24 [Crazy Yiuf/+4 quarterstaff of chaos (2)] 792 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_waterfront, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.5 Dodging | | 2.9 Stealth | | 2.7 Spellcasting | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 5 | 7 || 12 Mace | | 6 || 6 Cast: Magic Dart | 56 | 1 || 57 Searing Ray | 1 | 1 || 2 Use: Scroll | 3 | || 3 Stab: Sleeping | 1 | || 1 Armour: Robe | 12 | 3 || 15 Dodge: Dodged | 15 | || 15