Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 6376779941914991375 0 drolmun the Charlatan (level 1, 15/15 HPs) Began as a Coglin Artificer on Nov 5, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:21 (72 turns). drolmun the Charlatan (Coglin Artificer) Turns: 72, Time: 00:01:22 Health: 15/15 AC: 3 Str: 12 XL: 1 Next: 10% Magic: 1/1 EV: 10 Int: 10 God: Gold: 9 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +0 club {Masaaki} rCold . . . f - +0 dagger {Kamaljyot} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.07/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) {Masaaki} f - a +0 dagger (offhand) {Kamaljyot} Armour b - a +0 leather armour (worn) Wands c - a wand of flame (15) (quivered) d - a wand of charming (15) e - a wand of iceblast (5) Scrolls g - a scroll of revelation {unknown} Skills: + Level 1.0 Fighting + Level 1.7 Armour + Level 0.8 Dodging + Level 0.7 Stealth + Level 4.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, drolmun the Coglin Artificer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a flail. Found a staircase leading out of the dungeon. In 13 experience levels, you will have learned enough to assemble a masterpiece. Okay, then. You now have 9 gold pieces. g - a scroll labelled ARINEU MOQO An endoplasm comes into view. The helpless endoplasm fails to defend itself. You hit the endoplasm with your +0 dagger. The endoplasm is almost dead. You hit the endoplasm but do no damage. The endoplasm barely misses you. You hit the endoplasm with your +0 dagger. You kill the endoplasm! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #..# #.#.# #.# ##.# #...# ##.# #.#####.## ...# ##.......# ...# ## #.....####### #.###.# #.###........ ..#... #. #.####### .##.### ####.###.# .#....# #....@...# ...#..# #.......#### ####..# ###..#..# ...#.###...#. #..# ....<....# # #..# .###.#..)# #..# ..##### .... #..# ...# #... There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | drolmun the Coglin Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 72 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 2 Club || 1 Stab: Sleeping || 1 Dodge: Dodged || 1