drolmun the Dungeon (3, 2, D) a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (34, 28, D) a staff of earth (unseen) (35, 0, D) the +5 battleaxe of the Living Dead {freeze, *Slow rCorr Dex+6} *Slow: It may slow you when you take damage. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). (35, 14, D) a Handbook of Applied Construction (35, 15, D) a +1 morningstar of holy wrath (unseen) (35, 28, D) a phantom mirror (35, 29, D) a scroll of brand weapon (36, 1, D) a +2 ring mail of fire resistance (unseen) (36, 14, D) a lightning rod (4/4) (36, 15, D) a scroll of brand weapon (36, 28, D) a scroll of brand weapon (36, 29, D) an amulet of reflection (37, 0, D) a phantom mirror (37, 1, D) a staff of conjuration (unseen) (37, 14, D) the ring of Icsast {rF+ rN++ Will+ Str+3} [ring of willpower] rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Str+3: It affects your strength (+3). (unseen) (37, 15, D) a +3 heavy battleaxe (unseen) (37, 28, D) the staff of Blind Justice {Dex+3 Conj} [staff of conjuration] Dex+3: It affects your dexterity (+3). Conj: It increases the power of your Conjurations spells. Trog disapproves of the use of such an item. (unseen) (37, 29, D) the +1 storm dragon scales of Ryvvairi {Rampage rElec rN++ Int+8 Dex-4} Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Int+8: It affects your intelligence (+8). Dex-4: It affects your dexterity (-4). (unseen) (38, 0, D) the +1 ring mail of Incorporation {rF+ Str+3} rF+: It protects you from fire. Str+3: It affects your strength (+3). (38, 1, D) a staff of death (unseen) (38, 5, D) a +0 robe a +6 ring of dexterity (38, 14, D) a staff of fire (38, 15, D) a ring of magical power (38, 19, D) a polar bear corpse a basilisk corpse a water moccasin corpse (38, 20, D) a water moccasin corpse a wolf corpse (38, 28, D) a +1 morningstar of protection (unseen) (38, 29, D) a +3 demon blade of venom (unseen) (39, 0, D) a +0 orcbow of freezing (39, 1, D) a phantom mirror (39, 4, D) a +3 halberd a +0 robe (39, 5, D) a +0 robe a +0 dagger a +0 robe (39, 6, D) a +1 antimagic lajatang a +0 hand axe a +2 robe of cold resistance (39, 7, D) a +0 great mace a +0 plate armour (39, 14, D) a +1 long sword of holy wrath (39, 15, D) the ring of Leeseng {rPois EV+5} [ring of evasion] rPois: It protects you from poison. EV+5: It affects your evasion (+5). (39, 19, D) a +0 war axe a +0 animal skin a yak corpse a spriggan corpse (39, 20, D) a +4 war axe a +2 broad axe of flaming (39, 28, D) a ring of poison resistance (39, 29, D) a +1 heavy hand axe (unseen) (39, 33, D) 6 large rocks a stone giant corpse (39, 36, D) a +4 antimagic lajatang (40, 0, D) a +1 antimagic hand axe (40, 1, D) a phial of floods (40, 5, D) a +0 scimitar (40, 6, D) a +1 antimagic broad axe a +2 war axe (40, 14, D) the +7 longbow of Checkmate {drain, rF+ rC- Dex+2} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Dex+2: It affects your dexterity (+2). (unseen) (40, 15, D) a staff of cold (40, 19, D) a +0 broad axe (still there?) a +0 animal skin (still there?) the amulet "Cosedoid" {RegenMP+ Dex+2} (still there?) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Dex+2: It affects your dexterity (+2). a +0 quarterstaff (still there?) a +0 robe (still there?) a spriggan corpse (still there?) a spriggan corpse (still there?) (40, 20, D) a +0 quarterstaff a +0 robe a water moccasin corpse (40, 28, D) a +0 longbow of flaming (unseen) (40, 29, D) a Necronomicon (40, 34, D) a +0 flail (41, 0, D) a +0 dagger of electrocution (41, 1, D) a staff of cold (41, 4, D) a +0 dagger a +0 robe (41, 15, D) the +2 plate armour of the Merchant {+Blink rCorr Int+3 Dex-4} +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). (41, 20, D) a polar bear corpse (41, 28, D) a +2 ring mail of fire resistance (unseen) (41, 29, D) a +1 heavy broad axe (unseen) (42, 1, D) a staff of fire (42, 14, D) a +1 short sword of electrocution (unseen) (42, 15, D) a +1 halberd of venom (unseen) (42, 28, D) a +3 whip of venom (unseen) (42, 29, D) a condenser vane (43, 14, D) the Elucidation of the Artificial Departed Spells Type Level a - Kinetic Grapnel Forgecraft 1 b - Spellspark Servitor Conjuration/Forgecraft 7 c - Death's Door Necromancy 9 Trog disapproves of the use of such an item. (unseen) (43, 15, D) Sif Muna's Omnibus of Xanthosis and Blueprints Spells Type Level a - Forge Lightning Spire Air/Forgecraft 4 b - Alistair's Walking Alembic Alchemy/Forgecraft 5 c - Sculpt Simulacrum Ice/Alchemy 6 Trog disapproves of the use of such an item. (unseen) (43, 28, D) an amulet of the acrobat (43, 29, D) a ring of willpower (44, 28, D) the ring "Ludoudua" {rN++ MP+9 Int+3 Stlth-} [ring of magical power] rN++: It greatly protects you from negative energy. MP+9: It affects your magic capacity (+9). Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. (unseen) (48, 40, D) a staff of earth (still there?) a +0 robe (still there?) (49, 0, D) a +0 spectral quarterstaff (unseen) (49, 1, D) the Annotations on Friendly Gears Spells Type Level a - Awaken Armour Earth/Forgecraft 4 b - Eringya's Surprising Crocodile Summoning 4 Trog disapproves of the use of such an item. (unseen) (49, 12, D) a +1 ring mail of willpower (unseen) (49, 24, D) a +2 vampiric falchion (unseen) (49, 37, D) a book of Duality (50, 0, D) the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. (50, 1, D) a book of Displacement (50, 6, D) a hornet corpse (50, 12, D) a phial of floods (50, 13, D) a +6 ring of dexterity (50, 24, D) a book of Touch (50, 25, D) a +2 long sword of holy wrath (unseen) (50, 40, D) the +0 rapier of Contradiction {drain, *Corrode rElec rN+++ Str-5} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Str-5: It affects your strength (-5). a +0 robe a +0 mace a +0 robe a +0 robe (50, 41, D) a +2 antimagic war axe a +5 heavy broad axe a +4 heavy battleaxe (51, 0, D) a book of Movement (51, 1, D) a phial of floods (51, 6, D) a +5 executioner's axe of flaming (51, 12, D) a +0 dagger (51, 13, D) a book of Callings (51, 16, D) a +0 dagger a +0 robe a +0 long sword a +0 robe (51, 24, D) a +0 flail (51, 25, D) a +0 cloak of stealth (51, 36, D) a staff of death (51, 37, D) a staff of earth (51, 40, D) a staff of air (still there?) a +0 robe (still there?) (52, 0, D) a +3 plate armour of poison resistance (52, 1, D) a +0 scale mail of fire resistance (unseen) (52, 12, D) a +1 war axe of electrocution (52, 13, D) a staff of death (52, 16, D) a +0 hand axe of draining a +0 robe a +0 partisan a +0 chain mail a human corpse (52, 17, D) a +4 antimagic broad axe a +4 heavy war axe (52, 24, D) a +0 battleaxe (52, 29, D) a ball python corpse (skeletalised by now) (52, 30, D) a water moccasin corpse (skeletalised by now) (52, 31, D) a +0 glaive a naga corpse (52, 32, D) a +0 glaive a naga corpse (skeletalised by now) (52, 36, D) a +2 spectral quarterstaff (unseen) (52, 37, D) an amulet of guardian spirit (53, 0, D) the +9 hand axe "Liycy Usem" {speed, Fly rC+ Stlth-} Fly: It grants you flight. rC+: It protects you from cold. Stlth-: It makes you less stealthy. (53, 1, D) a +1 rapier of draining (unseen) (53, 12, D) a +2 dagger of venom (53, 13, D) a ring of wizardry (53, 15, D) a +2 mace of protection (still there?) a +0 robe (still there?) (53, 16, D) a +5 war axe a +0 long sword a +0 chain mail (53, 24, D) a +0 cloak of preservation (53, 25, D) the staff of Dishonesty {rF++ Str-4 Forge Fire} [staff of fire] rF++: It greatly protects you from fire. Str-4: It affects your strength (-4). Forge: It increases the power of your Forgecraft spells. Fire: It increases the power of your Fire spells. Trog disapproves of the use of such an item. (unseen) (53, 30, D) a +0 flail (53, 31, D) a +1 antimagic battleaxe (53, 32, D) the +8 mace of the Destroying Traitor {freeze, Will+ Dex+3} Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). a +0 flail a +0 robe a naga corpse (skeletalised by now) (53, 36, D) a +0 short sword (53, 37, D) a +1 long sword of protection (unseen) (54, 0, D) a book of Necromancy (54, 1, D) the Precepts of Metallic Malevolent Magicks Spells Type Level a - Sandblast Earth 1 b - Summon Seismosaurus Egg Summoning/Earth 4 c - Magnavolt Earth/Air 7 d - Infestation Necromancy 8 Trog disapproves of the use of such an item. (unseen) (54, 12, D) a staff of cold (54, 13, D) the ring "Ruhadul" {Str+6 Dex+2 SInv} [ring of strength] Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (54, 25, D) the +0 ring mail of Integrity {Regen+ Int+4} Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4). (unseen) (54, 30, D) a +0 whip a +0 robe an adder corpse (skeletalised by now) (54, 32, D) a +3 halberd of holy wrath (still there?) a +0 robe (still there?) a naga corpse (skeletalised by now) (still there?) (54, 36, D) Cuug's Lessons on Construction Spells Type Level a - Kinetic Grapnel Forgecraft 1 b - Construct Spike Launcher Forgecraft 2 c - Launch Clockwork Bee Forgecraft 3 d - Iskenderun's Battlesphere Conjuration/Forgecraft 4 e - Spellspark Servitor Conjuration/Forgecraft 7 Trog disapproves of the use of such an item. (unseen) (55, 0, D) a +6 ring of dexterity (55, 1, D) a +3 arbalest of freezing (unseen) (55, 12, D) a +0 buckler (55, 13, D) a +0 dire flail of venom (59, 36, D) a +6 shortbow (unseen) (59, 37, D) +0 steam dragon scales (60, 36, D) a staff of cold (unseen) (60, 37, D) a +2 falchion of distortion (unseen) (60, 41, D) a wind drake corpse (skeletalised by now) (61, 0, D) a staff of earth (unseen) (61, 8, D) a staff of death (unseen) (61, 26, D) a staff of fire (unseen) (61, 36, D) a book of Spontaneous Combustion (61, 37, D) a +3 long sword of flaming (unseen) (61, 41, D) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (61, 43, D) a titan corpse (skeletalised by now) (62, 0, D) the Handbook of the Snowflakes and Phlogiston Spells Type Level a - Inner Flame Hexes/Fire 3 b - Freezing Cloud Conjuration/Ice/Air 5 c - Ozocubu's Refrigeration Ice 7 Trog disapproves of the use of such an item. (62, 1, D) a +2 mace of draining (62, 2, D) a +0 giant club an ogre corpse (skeletalised by now) (62, 8, D) a +2 robe of willpower (62, 11, D) an adder corpse (skeletalised by now) (62, 17, D) a book of Spontaneous Combustion (62, 20, D) a +0 club (62, 27, D) a +2 orcbow of flaming (62, 36, D) the +1 robe "Zuudacim" {rC++} rC++: It greatly protects you from cold. (62, 41, D) a +0 robe (62, 43, D) a +3 antimagic executioner's axe (63, 0, D) a +2 arbalest of freezing (unseen) (63, 2, D) a +0 giant spiked club an ogre corpse (skeletalised by now) (63, 8, D) a +1 great sword of electrocution (unseen) (63, 11, D) an adder corpse (skeletalised by now) (63, 16, D) a staff of cold (63, 17, D) a staff of fire (63, 19, D) a +0 mace a +0 flail a +0 leather armour (63, 26, D) a +2 hand axe of venom (63, 27, D) Sif Muna's Octavo of the Generative Blacksmith Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Eringya's Surprising Crocodile Summoning 4 c - Nazja's Percussive Tempering Forgecraft 5 d - Malign Gateway Summoning/Translocation 7 Trog disapproves of the use of such an item. (63, 30, D) a +1 antimagic executioner's axe an ugly thing corpse (skeletalised by now) (63, 36, D) a book of Displacement (63, 37, D) the +7 war axe of Seoler {freeze, rPois Int+3 Dex+3 SInv} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (64, 17, D) a staff of conjuration (unseen) (64, 19, D) a +0 hand axe a +0 flail a +0 mace a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (64, 20, D) a +5 antimagic trident (64, 26, D) a staff of conjuration (64, 27, D) a book of Wicked Creation (64, 30, D) a shapeshifter corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (65, 19, D) a +0 scimitar a +0 chain mail (65, 26, D) a +5 broad axe of freezing (67, 0, D) a +1 long sword of holy wrath (68, 3, D) an adder corpse (skeletalised by now) (69, 0, D) a +1 heavy hand axe (69, 3, D) a ball python corpse (skeletalised by now) (69, 36, D) a +3 leather armour of fire resistance (unseen) (69, 39, D) a water moccasin corpse (skeletalised by now) (70, 11, D) a +0 short sword a draconian corpse (skeletalised by now) (70, 12, D) a +0 club a draconian corpse (skeletalised by now) (70, 36, D) a +2 halberd of venom (70, 37, D) the +1 battleaxe "Sumoch" {speed, rF+ rC+ MP-8 Dex+3} rF+: It protects you from fire. rC+: It protects you from cold. MP-8: It affects your magic capacity (-8). Dex+3: It affects your dexterity (+3). (70, 39, D) a river rat corpse (skeletalised by now) (71, 11, D) a +0 hand axe a +2 short sword of draining a draconian corpse (skeletalised by now) a draconian corpse (skeletalised by now) (71, 16, D) a +2 heavy sling (71, 17, D) a book of Air (71, 26, D) the +2 quarterstaff "Zowuepoe" {flame, rC+ Will+ Str-5 SInv} rC+: It protects you from cold. Will+: It increases your willpower. Str-5: It affects your strength (-5). SInv: It lets you see invisible. (71, 27, D) a book of Touch (71, 30, D) a +2 vampiric dagger (still there?) a +0 robe (still there?) an elf corpse (skeletalised by now) (still there?) (71, 36, D) a +3 scale mail of poison resistance (71, 38, D) an iguana corpse (skeletalised by now) (71, 39, D) a +6 heavy broad axe (72, 9, D) a +1 sling of electrocution (unseen) (72, 11, D) a +0 club (72, 26, D) the staff of Tyinout {^Contam ^Drain Fly Str+9 Conj} [staff of conjuration] ^Contam: It causes magical contamination when unequipped. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. Str+9: It affects your strength (+9). Conj: It increases the power of your Conjurations spells. Trog disapproves of the use of such an item. (72, 28, D) a +0 dagger a +0 shortbow a +0 leather armour (72, 30, D) a +2 long sword of flaming a +0 robe a +1 heavy flail an elf corpse (skeletalised by now) (72, 31, D) a +1 antimagic broad axe (72, 36, D) a staff of death (unseen) (72, 37, D) Erphof Rath's Directory of Wild Jinxing Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Ensorcelled Hibernation Hexes/Ice 2 Trog disapproves of the use of such an item. (unseen) (72, 39, D) a cane toad corpse (skeletalised by now) (73, 1, D) a staff of fire (unseen) (73, 16, D) a +5 orcbow of electrocution (unseen) (73, 17, D) a +2 heavy mace (unseen) (73, 27, D) a staff of alchemy (unseen) (73, 30, D) a +2 antimagic war axe (unseen) (73, 36, D) a staff of conjuration (unseen) (73, 37, D) the +8 arbalest of the Elven Halls {drain, rPois} rPois: It protects you from poison. (unseen) (73, 39, D) a wolf corpse (skeletalised by now) (74, 3, D) a bullfrog corpse (skeletalised by now)