Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 12062255649627429657 51 drolmun the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Nov 18, 2025. Slain by a sleepcap (5 damage) ... while put to sleep by a sleepcap... on level 5 of the Dungeon. The game lasted 00:03:49 (1814 turns). drolmun the Conjurer (Deep Elf Conjurer) Turns: 1814, Time: 00:03:49 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 57% Magic: 2/9 EV: 2 Int: 24 God: Gold: 71 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . m - +0 sling rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... h - amulet of faith Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: faith @: sleeping A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons f - a +0 dagger m - a +0 sling (weapon) Armour a - a +0 robe (worn) Jewellery h - an amulet of faith (worn) Scrolls d - 2 scrolls of teleportation {unknown} i - a scroll of revelation {unknown} j - a scroll of identify {unknown} o - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - a potion of heal wounds {unknown} e - 2 potions of lignification {unknown} g - a potion of moonshine {unknown} k - a potion of enlightenment {unknown} l - a potion of resistance {unknown} n - a potion of brilliance {unknown} Skills: + Level 0.1 Fighting + Level 0.4 Ranged Weapons + Level 2.6 Dodging + Level 3.0 Stealth + Level 3.2 Spellcasting + Level 5.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 3% N/A 16% 2 Fulminant Prism Conj/Alch 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Curse of Agony Necr 3% N/A 96% 5 Rimeblight Ice/Necr 1% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: The Shining One Shops: D:2 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The sleepcap is lightly damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (lightly damaged, 100% to hit) The magic dart hits the sleepcap. The sleepcap is lightly damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (lightly damaged, 100% to hit) The magic dart hits the sleepcap! The sleepcap is heavily damaged. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (heavily damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap! The sleepcap is severely damaged. (Press . to maintain the ray.) The sleepcap releases spores at you! There are no items here. The searing ray hits the sleepcap. The sleepcap is almost destroyed. The sleepcap completely misses you. The searing ray hits the sleepcap. The sleepcap is almost destroyed. The sleepcap releases spores at you but does no damage. The searing ray hits the sleepcap but does no damage. The sleepcap is almost destroyed. You finish channelling your searing ray. The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you. You die... ##.## .######...# ##.## ..........## .... .######....######... ###....(..... #...#####.# #######...#####.# ..............f.#.#### #######...##..@....... #...##.##.#.##.# #.[.##.# .# #...#... /# #......( .. #...#...#.. #.<<........ .. ........ You could see a sleepcap. Vanquished Creatures An adder (D:2) 3 dart slugs A ribbon worm (D:2) 4 endoplasms 2 giant cockroaches 2 hobgoblins A jackal (D:1) 2 quokkas 5 ball pythons 4 bats 3 frilled lizards A goblin (D:2) 8 kobolds 3 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | drolmun the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 233 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 397 | D:1 | Reached skill level 5 in Conjurations 834 | D:2 | Learned a level 2 spell: Searing Ray 1007 | D:2 | Reached XP level 3. HP: 17/19 MP: 6/9 1143 | D:2 | Found a glowing golden altar of the Shining One. 1507 | D:2 | Found Ziev's Antique Weapon Shop. 1778 | D:3 | You fall into a shaft and drop 2 floors! 1778 | D:5 | Entered Level 5 of the Dungeon 1814 | D:5 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_basic, minmay_tiny_reverse_x D:2: layout_basic, serial_shops, shop, basic_altar, chequers_serial_rivers_marsh, minmay_puff D:3: layout_basic D:5: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.4 Stealth | 3 | 3.0 Fighting | | 0.1 Ranged Weapons | | 0.4 Dodging | | 2.6 Spellcasting | | 3.2 Action || total ---------------------------++------- Melee: Dagger || 5 Fire: Sling || 17 Cast: Magic Dart || 60 Searing Ray || 1 Armour: Robe || 19 Dodge: Dodged || 16