Dungeon Sprint DCSS version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 15765295926035283569 49 drolmun the Trooper (level 3, -2/37 HPs) Began as a Minotaur Fighter on Nov 26, 2025. Drowned by a water elemental (9 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:44 (270 turns). drolmun the Trooper (Minotaur Fighter) Turns: 270, Time: 00:00:45 Health: -2/37 AC: 8 Str: 22 XL: 3 Next: 53% Magic: 2/2 EV: 8 Int: 5 God: Gold: 15 SH: 8 Dex: 9 Spells: 2/2 levels left rFire . . . a - +0 war axe rCold + . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . k - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.08/turn %: no teleportation, clarity @: engulfed (cannot breathe) A: horns 2, retaliatory headbutt, large bone plates 1, clarity, cold resistance 1, ephemeral shield a: no special abilities You were in the Dungeon. You visited 1 branch You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) k - a +0 cloak (worn) Scrolls j - 2 scrolls of blinking m - a scroll of torment {unknown} n - a scroll of identify {unknown} p - a scroll of poison {unknown} Potions d - 2 potions of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage o - 3 potions of enlightenment Skills: + Level 5.9 Fighting + Level 4.1 Axes + Level 5.6 Armour + Level 5.6 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. You are partially covered in large bone plates. (SH +4) You possess an exceptional clarity of mind. You are cold resistant. (rC+) A shield forms around you when casting spells or using Invocations. (SH +7) Message History Your blood flow once more matches the normal passage of time. You feel resistant to poisons. Your thoughts seem clearer. Your fingernails lengthen. You feel extremely strange. Your fingernails shrink to normal size. You feel less resistant to poisons. You no longer become unable to drink potions after taking damage. Ambient excess energy start collecting around you. You feel resistant to cold. You open the door. A water elemental comes into view. You block the water elemental's attack. There is an open door to the Ecumenical Temple here. You closely miss the water elemental. You headbutt the water elemental. The water elemental is lightly damaged. You block the water elemental's attack. You barely miss the water elemental. You headbutt the water elemental. The water elemental is lightly damaged. You block the water elemental's attack. The water elemental closely misses you. You closely miss the water elemental. You headbutt the water elemental, but do no damage. The water elemental is lightly damaged. The water elemental hits you! The water elemental engulfs you in water! You closely miss the water elemental. Your headbutt misses the water elemental. The water elemental is lightly damaged. Your lungs strain for air! You block the water elemental's attack. You hit the water elemental. The water elemental is moderately damaged. Your lungs strain for air! The water elemental barely misses you. You furiously retaliate! You headbutt the water elemental! You block the water elemental's attack. You are too injured to fight recklessly! * * * LOW HITPOINT WARNING * * * Your lungs strain for air! You block the water elemental's attack. You completely miss the water elemental. The water elemental is heavily damaged. You die... ▓▓▓▓▓▓ ▓▓▓ .#(..#### ##.# .#......#####..# ##.......#..#..# .##.##...#..#..###+#+### .##.###..##'#..#........ ####.##..###...'@⌠...... ##..##.÷####...#E..##### ....##..###....#.⌠.# #..##...##.....#...# ..##....#..)...#+### .###..##.#.....# .# #..#####....# ▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental (engulfing you). Vanquished Creatures Crazy Yiuf (D) A human (D) 4 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | drolmun the Minotaur Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 39 | D | Noticed Crazy Yiuf 42 | D | Killed Crazy Yiuf 43 | D | Reached skill level 5 in Fighting 43 | D | Reached skill level 5 in Armour 43 | D | Reached skill level 5 in Shields 43 | D | Reached XP level 2. HP: 12/29 MP: 1/1 43 | D | Reached XP level 3. HP: 15/36 MP: 2/2 257 | D | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 257 | D | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 257 | D | Gained mutation: Spells you cast cost 1 less MP (to a | minimum of 1). [potion of mutation] 258 | D | Lost mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 258 | D | Lost mutation: Spells you cast cost 1 less MP (to a minimum | of 1). [potion of mutation] 258 | D | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 258 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 258 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 258 | D | Gained mutation: You are cold resistant. (rC+) [potion of | mutation] 259 | D | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 259 | D | Lost mutation: You are cold resistant. (rC+) [potion of | mutation] 259 | D | Gained mutation: Your blood hastes a few of your allies | when you are sufficiently damaged. [potion of mutation] 260 | D | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 260 | D | Lost mutation: Your blood hastes a few of your allies when | you are sufficiently damaged. [potion of mutation] 260 | D | Gained mutation: You are resistant to poisons. (rPois) | [potion of mutation] 260 | D | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 260 | D | Gained mutation: You have sharp fingernails. [potion of | mutation] 261 | D | Lost mutation: You have sharp fingernails. [potion of | mutation] 261 | D | Lost mutation: You are resistant to poisons. (rPois) | [potion of mutation] 261 | D | Lost mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 261 | D | Gained mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 261 | D | Gained mutation: You are cold resistant. (rC+) [potion of | mutation] 262 | D | Noticed a water elemental 270 | D | Drowned by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 5 | 5.9 Armour | 5 | 5.6 Shields | 5 | 5.6 Axes | 3 4 | 4.1 Action || total ---------------------------++------- Melee: War axe || 20 Headbutt || 8 Use: Potion || 5 Armour: Scale mail || 10 Dodge: Dodged || 8 Block: Buckler || 7