Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 5700590949854719635 8 drolmun the Conjurer (level 1, -5/14 HPs) Began as a Demigod Conjurer on Dec 1, 2025. Slain by a gnoll ... wielding a +0 flail (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (335 turns). drolmun the Conjurer (Demigod Conjurer) Turns: 335, Time: 00:00:28 Health: -5/14 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 0/5 EV: 11 Int: 20 God: Gold: 18 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . d - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of attraction {unknown} Skills: + Level 1.9 Dodging + Level 1.7 Stealth + Level 1.8 Spellcasting + Level 3.9 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 56% 4 Death Channel Necr 0% N/A 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll misses you. You barely miss the gnoll. The gnoll is almost dead. The gnoll barely misses you. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #.## . #####..# . #......# P. #. #...♣..## #. ##'# ##...♣♣..## #. ##...# ##.).....).## #. #.....# #..P♣P♣.....###. .......##...♣♣♣♣P♣P..##. ......j@...♣.♣♣P.♣...##. ..............♣♣........ ........###...P.P.###### ........# ...♣P.## #. #.....#.# ##...## ## ##...##.# .### # ##+# #.# # #.. You could see a gnoll. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) 2 bats (D:1) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | drolmun the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 335 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_loops_corners, serial_forest, infiniplex_forest_zigzag_2, infiniplex_forest_lined_3, infiniplex_forest_clump_medium, infiniplex_forest_clump_cross, infiniplex_forest_straight_2, infiniplex_forest_lined_ring, infiniplex_forest_clump_curved, infiniplex_forest_lined_room_2, infiniplex_forest_end_2, minmay_unequal Action || total ---------------------------++------- Melee: Unarmed || 8 Club || 2 Cast: Magic Dart || 22 Armour: Robe || 15 Dodge: Dodged || 11