Seeded DCSS version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 9518230030093121835 (custom seed) 30 drolmun the Conjurer (level 2, 0/20 HPs) Began as a Demigod Conjurer on Dec 15, 2025. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:24 (1075 turns). drolmun the Conjurer (Demigod Conjurer) Turns: 1075, Time: 00:01:25 Health: 0/20 AC: 2 Str: 8 XL: 2 Next: 84% Magic: 1/7 EV: 16 Int: 20 God: Gold: 74 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . g - staff of conjuration rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - +5 ring of evasion HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves g - a staff of conjuration (weapon) Jewellery f - an amulet of the acrobat h - a +5 ring of evasion (worn) Scrolls c - a scroll of noise {unknown} d - 2 scrolls of identify {unknown} e - a scroll of vulnerability {unknown} Potions b - a potion of magic Skills: + Level 1.8 Dodging + Level 1.9 Stealth + Level 2.1 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 4% 2 Fulminant Prism Conj/Alch 7% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: a ribbon worm (moderately wounded, 100% to hit) You feel a surge of power! The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The goblin hits you with a +0 club. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, 100% to hit) You feel a surge of power! The magic dart hits the ribbon worm. The ribbon worm is almost dead. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (almost dead, catching its breath, 100% to hit) You feel a surge of power! The magic dart hits the ribbon worm but does no damage. The ribbon worm is almost dead. The goblin hits you but does no damage. The ribbon worm bites you but does no damage. The web tears apart. The goblin closely misses you. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The ribbon worm closely misses you. The goblin attacks as it pursues you! The goblin hits you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The goblin hits you with a +0 club. You die... ##...........#.#PPP#.#PPP#. ####........#.#####+#####. ## #........#.....)....... .# #........######..###### .# #........# #.## .# #........# #.# # .# #........# #.# # .# ######...######.####### .# #.@................ .# #..g....รท..####..## .# #..w.......####.#.. .# #.....>.........### .# #..........####.... .# #.)........# ##### .# #.........## #.# # ## #.........# #.### ########### #.... You could see a ribbon worm and a goblin. Vanquished Creatures An adder (D:2) 3 endoplasms (D:1) 2 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 3 bats 2 frilled lizards 5 goblins (D:1) 4 kobolds A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | drolmun the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 257 | D:1 | Reached skill level 4 in Conjurations 323 | D:1 | Reached XP level 2. HP: 12/20 MP: 1/7 1075 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic D:2: layout_basic, basic_altar, minmay_fractal_squares_5, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.2 Spellcasting | 2 | 2.1 Dodging | | 1.8 Stealth | | 1.9 Action || total ---------------------------++------- Melee: Staff || 4 Cast: Magic Dart || 51 Armour: Robe || 12 Dodge: Dodged || 28