Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 3051180416622645037 161 drolmun the Magician (level 5, 0/54 HPs) Began as a Djinni Conjurer on Jan 15, 2026. Killed from afar by an orc wizard (8 damage) ... with a puff of flame ... on level 4 of the Dungeon. The game lasted 00:09:04 (3471 turns). drolmun the Magician (Djinni Conjurer) Turns: 3471, Time: 00:09:04 Health: 0/54 AC: 22 Str: 6 XL: 5 Next: 70% Gold: 126 EV: 2 Int: 21 God: SH: 0 Dex: 12 rFire . . . q - staff of air rCold . . . (no offhand) rNeg . . . a - melded +0 robe rPois + c - melded +0 helmet rElec + (cloak unavailable) rCorr . r - melded +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.29/turn %: infuse magic (-1 HP) @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, sickness immunity, (fire resistance 2), (cold vulnerability 1), float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons k - a +0 dagger o - a +0 short sword s - a +3 hand axe Missiles i - 2 javelins Armour a - a +0 robe (melded) c - a +0 helmet (melded) r - a +0 pair of gloves (melded) Magical Staves q - a staff of air (weapon) Jewellery l - a ring of protection from fire Scrolls e - a scroll of enchant armour {unknown} f - 2 scrolls of noise {unknown} g - a scroll of poison {unknown} h - 4 scrolls of identify {unknown} n - 2 scrolls of enchant weapon {unknown} u - a scroll of torment {unknown} v - a scroll of summoning {unknown} Potions j - a potion of heal wounds {unknown} m - a potion of berserk rage {unknown} p - 2 potions of brilliance {unknown} t - a potion of haste {unknown} Skills: + Level 0.4 Fighting + Level 0.4 Short Blades + Level 2.5 Dodging + Level 2.2 Stealth + Level 4.7 Spellcasting + Level 4.7 Conjurations + Level 4.7 Hexes + Level 4.7 Summonings + Level 4.7 Necromancy + Level 4.7 Translocations + Level 4.7 Forgecraft + Level 4.7 Fire Magic + Level 4.7 Ice Magic + Level 4.7 Air Magic + Level 4.7 Earth Magic + Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 16% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 16% 4 e - Summon Small Mammal Summ 96% N/A 1% 1 f - Mercury Arrow Conj/Alch 48% 2d8 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Xom Shops: D:1 * Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You are immune to sickness and miasma. You are immune to poison. (You are very heat resistant. (rF++)) (You are vulnerable to cold. (rC-)) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is moderately wounded. * * * LOW HITPOINT WARNING * * * The orc wizard hits you but does no damage. The orc hits you but does no damage. x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is heavily wounded. * * * LOW HITPOINT WARNING * * * The orc wizard hits you but does no damage. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is severely wounded. * * * LOW HITPOINT WARNING * * * The orc wizard hits you but does no damage. The orc hits you but does no damage. x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is almost dead. * * * LOW HITPOINT WARNING * * * The orc wizard gestures at you while chanting. The puff of flame hits you! You die... #+#####+### #.)<.'....# #.o♣.#....# #.o)o# ...# ###)## ..# #.# .# ... # .... .... ...... You could see an orc wizard and 2 orcs. Vanquished Creatures Jessica (D:3) An iguana (D:3) An orc wizard (D:3) 2 dart slugs A ribbon worm (D:3) 10 orcs 4 endoplasms 3 giant cockroaches (D:1) 7 hobgoblins 7 jackals 4 quokkas 11 ball pythons 6 bats 5 frilled lizards 3 goblins 6 kobolds 4 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | drolmun the Djinni Conjurer began the quest for the Orb. 0 | D:1 | drolmun set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 206 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 864 | D:1 | Found Saesch's Assorted Antiques. 934 | D:1 | Reached XP level 3. HP: 25/25 MP: 0/0 934 | D:1 | Learned a level 1 spell: Summon Small Mammal 2570 | D:3 | Reached XP level 4. HP: 30/31 MP: 0/0 2775 | D:3 | Reached XP level 5. HP: 19/36 MP: 0/0 2775 | D:3 | Learned a level 2 spell: Mercury Arrow 2800 | D:3 | Noticed Jessica 2804 | D:3 | Killed Jessica 3123 | D:3 | Found a faded altar of an unknown god. 3227 | D:3 | Found a shimmering altar of Xom. 3340 | D:3 | Noticed an orc warrior 3471 | D:4 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_basic, serial_shops, nicolae_shop_just_a_little_nook, hex_medium D:2: layout_basic, nicolae_figureground_sparkle D:3: layout_loops_ring, nicolae_overflow_hidden_temple, nicolae_ecumenical_snake_handling, minmay_misc_feat_roman, kennysheep_generic_room_14, uniq_jessica D:4: layout_gridville, nicolae_wu_jian_glorious_leap Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Forgecraft | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Stealth | 2 | 2.2 Fighting | | 0.4 Short Blades | | 0.4 Dodging | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Punch | 1 | || 1 Dagger | 12 | || 12 Staff | | 15 || 15 Cast: Magic Dart | 74 | 73 || 147 Searing Ray | 2 | 7 || 9 Summon Small Mamm | 3 | 1 || 4 Iskenderun's Myst | | 2 || 2 Mercury Arrow | | 1 || 1 Use: Potion | | 3 || 3 Stab: Sleeping | 1 | || 1 Armour: Robe | 31 | 15 || 46 Skin | | 85 || 85 Dodge: Dodged | 13 | 19 || 32