drolmun Level 1 of the Dungeon [Shop] Wurucwad's Assorted Antiques a scroll of enchant armour (187 gold) a staff of cold (625 gold) the +6 lightning scales {swift, rElec} (1675 gold) Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. a sack of spiders (1000 gold) a scroll of enchant armour (187 gold) the +3 crown of Dyrovepreva {rElec Int+2 SInv} (1035 gold) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. a potion of brilliance (100 gold) a potion of moonshine (25 gold) a +0 flail (87 gold) the +1 helmet "Jaotim" {rC- Dex+9} (710 gold) rC-: It makes you vulnerable to cold. Dex+9: It affects your dexterity (+9). a Gell's gravitambourine (2/2) (1000 gold) (10, -5, D:1) a +0 mace (11, -21, D:1) a hobgoblin corpse (skeletalised by now) (11, -14, D:1) 4 stones (13, -14, D:1) a +0 ring mail (17, -41, D:1) 5 stones (18, -37, D:1) a +0 whip 2 stones (26, -20, D:1) 3 stones (29, -4, D:1) a +0 club a goblin skeleton (33, -3, D:1) a ball python skeleton (33, -2, D:1) a +0 dagger a goblin skeleton (38, -22, D:1) a +0 club a goblin skeleton (38, -18, D:1) 3 poisoned darts (46, -3, D:1) 6 stones (51, -35, D:1) a hobgoblin skeleton (53, -27, D:1) a +0 dagger 3 stones Level 2 of the Dungeon (4, 22, D:2) a +0 orcbow (7, 26, D:2) the +0 dagger of Boom {flame, rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (8, 6, D:2) a ball python corpse (skeletalised by now) (8, 28, D:2) a staff of conjuration (19, 2, D:2) 3 flux baubles (19, 11, D:2) 3 stones (21, -11, D:2) a rat skeleton (22, -8, D:2) a +0 dagger (24, -8, D:2) a frilled lizard skeleton (26, 23, D:2) 4 stones (31, 17, D:2) a frilled lizard skeleton (32, 19, D:2) a +0 leather armour (35, -3, D:2) 7 stones (38, 4, D:2) a +0 dagger (38, 5, D:2) a +0 short sword a +0 club a kobold corpse (skeletalised by now) (38, 6, D:2) a +0 short sword 3 stones (41, 4, D:2) a +0 leather armour (41, 12, D:2) 7 stones (44, 20, D:2) a +2 dagger of electrocution (47, 20, D:2) an adder corpse (skeletalised by now) (48, 20, D:2) 4 poisoned darts (49, -9, D:2) a +0 robe (50, 26, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (1, 9, D:3) a +0 club (1, 13, D:3) a jackal corpse (skeletalised by now) (1, 14, D:3) a jackal corpse (skeletalised by now) (2, 13, D:3) a +0 leather armour (7, -3, D:3) a +0 club a frilled lizard corpse (skeletalised by now) (22, -7, D:3) a +0 scythe a +0 robe (25, -27, D:3) a +0 whip 2 poisoned darts a kobold skeleton (27, 9, D:3) a +0 club (28, 17, D:3) a +0 short sword (29, -31, D:3) 8 stones (46, -28, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 3, D:4) 3 stones (8, -17, D:4) a +0 dagger a +0 sling a goblin corpse (11, -4, D:4) a +0 shortbow (44, -13, D:4) a +0 war axe an orc corpse (44, -12, D:4) a +1 hand axe of electrocution (unseen)