drugrobin Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (7, 4, D:1) a +0 robe (17, -8, D:1) a rat skeleton (18, 0, D:1) a +0 hand axe (23, 27, D:1) a +0 leather armour (25, -27, D:1) a hobgoblin skeleton a hobgoblin skeleton (26, 29, D:1) a +0 short sword (30, 16, D:1) a +0 robe (31, -7, D:1) a quokka skeleton (31, -4, D:1) a +0 dagger a goblin skeleton a rat skeleton (31, -2, D:1) a +0 dagger a goblin skeleton (35, -18, D:1) a quokka skeleton (38, 14, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (39, -15, D:1) a rat corpse (skeletalised by now) (42, -16, D:1) a +0 club (43, -15, D:1) a +0 short sword 3 stones (48, 0, D:1) a frilled lizard corpse (skeletalised by now) (52, 11, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (3, 14, D:2) a +0 whip a kobold corpse (skeletalised by now) (5, 12, D:2) a +0 dagger a kobold corpse (skeletalised by now) (12, -19, D:2) a frilled lizard skeleton (17, 19, D:2) a ball python corpse (skeletalised by now) (18, -21, D:2) a +0 dagger a goblin skeleton (25, -15, D:2) an adder skeleton (26, -16, D:2) a +0 spear (34, 7, D:2) a rat skeleton (40, 8, D:2) a +0 flail a +0 chain mail the human corpse of Terence (skeletalised by now) (43, -2, D:2) a +0 dagger 4 stones (53, -2, D:2) a +0 dagger Level 3 of the Dungeon (3, 13, D:3) a +0 club (6, 18, D:3) a ring of see invisible (7, 2, D:3) a ball python corpse (10, 15, D:3) a +0 leather armour (11, 14, D:3) a medusa talisman a ball python corpse (15, 19, D:3) a +0 whip (18, 3, D:3) a +0 dagger